diff options
Diffstat (limited to 'intern/cycles/kernel/split/kernel_shadow_blocked_dl.h')
-rw-r--r-- | intern/cycles/kernel/split/kernel_shadow_blocked_dl.h | 135 |
1 files changed, 63 insertions, 72 deletions
diff --git a/intern/cycles/kernel/split/kernel_shadow_blocked_dl.h b/intern/cycles/kernel/split/kernel_shadow_blocked_dl.h index da072fd5f1a..82990ce9fae 100644 --- a/intern/cycles/kernel/split/kernel_shadow_blocked_dl.h +++ b/intern/cycles/kernel/split/kernel_shadow_blocked_dl.h @@ -19,89 +19,80 @@ CCL_NAMESPACE_BEGIN /* Shadow ray cast for direct visible light. */ ccl_device void kernel_shadow_blocked_dl(KernelGlobals *kg) { - unsigned int dl_queue_length = kernel_split_params.queue_index[QUEUE_SHADOW_RAY_CAST_DL_RAYS]; - ccl_barrier(CCL_LOCAL_MEM_FENCE); + unsigned int dl_queue_length = kernel_split_params.queue_index[QUEUE_SHADOW_RAY_CAST_DL_RAYS]; + ccl_barrier(CCL_LOCAL_MEM_FENCE); - int ray_index = QUEUE_EMPTY_SLOT; - int thread_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0); - if(thread_index < dl_queue_length) { - ray_index = get_ray_index(kg, thread_index, QUEUE_SHADOW_RAY_CAST_DL_RAYS, - kernel_split_state.queue_data, kernel_split_params.queue_size, 1); - } + int ray_index = QUEUE_EMPTY_SLOT; + int thread_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0); + if (thread_index < dl_queue_length) { + ray_index = get_ray_index(kg, + thread_index, + QUEUE_SHADOW_RAY_CAST_DL_RAYS, + kernel_split_state.queue_data, + kernel_split_params.queue_size, + 1); + } #ifdef __BRANCHED_PATH__ - /* TODO(mai): move this somewhere else? */ - if(thread_index == 0) { - /* Clear QUEUE_INACTIVE_RAYS before next kernel. */ - kernel_split_params.queue_index[QUEUE_INACTIVE_RAYS] = 0; - } -#endif /* __BRANCHED_PATH__ */ + /* TODO(mai): move this somewhere else? */ + if (thread_index == 0) { + /* Clear QUEUE_INACTIVE_RAYS before next kernel. */ + kernel_split_params.queue_index[QUEUE_INACTIVE_RAYS] = 0; + } +#endif /* __BRANCHED_PATH__ */ - if(ray_index == QUEUE_EMPTY_SLOT) - return; + if (ray_index == QUEUE_EMPTY_SLOT) + return; - ccl_global PathState *state = &kernel_split_state.path_state[ray_index]; - Ray ray = kernel_split_state.light_ray[ray_index]; - PathRadiance *L = &kernel_split_state.path_radiance[ray_index]; - ShaderData *sd = kernel_split_sd(sd, ray_index); - float3 throughput = kernel_split_state.throughput[ray_index]; + ccl_global PathState *state = &kernel_split_state.path_state[ray_index]; + Ray ray = kernel_split_state.light_ray[ray_index]; + PathRadiance *L = &kernel_split_state.path_radiance[ray_index]; + ShaderData *sd = kernel_split_sd(sd, ray_index); + float3 throughput = kernel_split_state.throughput[ray_index]; - BsdfEval L_light = kernel_split_state.bsdf_eval[ray_index]; - ShaderData *emission_sd = AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]); - bool is_lamp = kernel_split_state.is_lamp[ray_index]; + BsdfEval L_light = kernel_split_state.bsdf_eval[ray_index]; + ShaderData *emission_sd = AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]); + bool is_lamp = kernel_split_state.is_lamp[ray_index]; -# if defined(__BRANCHED_PATH__) || defined(__SHADOW_TRICKS__) - bool use_branched = false; - int all = 0; +#if defined(__BRANCHED_PATH__) || defined(__SHADOW_TRICKS__) + bool use_branched = false; + int all = 0; - if(state->flag & PATH_RAY_SHADOW_CATCHER) { - use_branched = true; - all = 1; - } -# if defined(__BRANCHED_PATH__) - else if(kernel_data.integrator.branched) { - use_branched = true; + if (state->flag & PATH_RAY_SHADOW_CATCHER) { + use_branched = true; + all = 1; + } +# if defined(__BRANCHED_PATH__) + else if (kernel_data.integrator.branched) { + use_branched = true; - if(IS_FLAG(kernel_split_state.ray_state, ray_index, RAY_BRANCHED_INDIRECT)) { - all = (kernel_data.integrator.sample_all_lights_indirect); - } - else - { - all = (kernel_data.integrator.sample_all_lights_direct); - } - } -# endif /* __BRANCHED_PATH__ */ + if (IS_FLAG(kernel_split_state.ray_state, ray_index, RAY_BRANCHED_INDIRECT)) { + all = (kernel_data.integrator.sample_all_lights_indirect); + } + else { + all = (kernel_data.integrator.sample_all_lights_direct); + } + } +# endif /* __BRANCHED_PATH__ */ - if(use_branched) { - kernel_branched_path_surface_connect_light(kg, - sd, - emission_sd, - state, - throughput, - 1.0f, - L, - all); - } - else -# endif /* defined(__BRANCHED_PATH__) || defined(__SHADOW_TRICKS__)*/ - { - /* trace shadow ray */ - float3 shadow; + if (use_branched) { + kernel_branched_path_surface_connect_light( + kg, sd, emission_sd, state, throughput, 1.0f, L, all); + } + else +#endif /* defined(__BRANCHED_PATH__) || defined(__SHADOW_TRICKS__)*/ + { + /* trace shadow ray */ + float3 shadow; - if(!shadow_blocked(kg, - sd, - emission_sd, - state, - &ray, - &shadow)) - { - /* accumulate */ - path_radiance_accum_light(L, state, throughput, &L_light, shadow, 1.0f, is_lamp); - } - else { - path_radiance_accum_total_light(L, state, throughput, &L_light); - } - } + if (!shadow_blocked(kg, sd, emission_sd, state, &ray, &shadow)) { + /* accumulate */ + path_radiance_accum_light(L, state, throughput, &L_light, shadow, 1.0f, is_lamp); + } + else { + path_radiance_accum_total_light(L, state, throughput, &L_light); + } + } } CCL_NAMESPACE_END |