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Diffstat (limited to 'intern/cycles/kernel/split/kernel_shadow_blocked_dl.h')
-rw-r--r--intern/cycles/kernel/split/kernel_shadow_blocked_dl.h135
1 files changed, 63 insertions, 72 deletions
diff --git a/intern/cycles/kernel/split/kernel_shadow_blocked_dl.h b/intern/cycles/kernel/split/kernel_shadow_blocked_dl.h
index da072fd5f1a..82990ce9fae 100644
--- a/intern/cycles/kernel/split/kernel_shadow_blocked_dl.h
+++ b/intern/cycles/kernel/split/kernel_shadow_blocked_dl.h
@@ -19,89 +19,80 @@ CCL_NAMESPACE_BEGIN
/* Shadow ray cast for direct visible light. */
ccl_device void kernel_shadow_blocked_dl(KernelGlobals *kg)
{
- unsigned int dl_queue_length = kernel_split_params.queue_index[QUEUE_SHADOW_RAY_CAST_DL_RAYS];
- ccl_barrier(CCL_LOCAL_MEM_FENCE);
+ unsigned int dl_queue_length = kernel_split_params.queue_index[QUEUE_SHADOW_RAY_CAST_DL_RAYS];
+ ccl_barrier(CCL_LOCAL_MEM_FENCE);
- int ray_index = QUEUE_EMPTY_SLOT;
- int thread_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
- if(thread_index < dl_queue_length) {
- ray_index = get_ray_index(kg, thread_index, QUEUE_SHADOW_RAY_CAST_DL_RAYS,
- kernel_split_state.queue_data, kernel_split_params.queue_size, 1);
- }
+ int ray_index = QUEUE_EMPTY_SLOT;
+ int thread_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
+ if (thread_index < dl_queue_length) {
+ ray_index = get_ray_index(kg,
+ thread_index,
+ QUEUE_SHADOW_RAY_CAST_DL_RAYS,
+ kernel_split_state.queue_data,
+ kernel_split_params.queue_size,
+ 1);
+ }
#ifdef __BRANCHED_PATH__
- /* TODO(mai): move this somewhere else? */
- if(thread_index == 0) {
- /* Clear QUEUE_INACTIVE_RAYS before next kernel. */
- kernel_split_params.queue_index[QUEUE_INACTIVE_RAYS] = 0;
- }
-#endif /* __BRANCHED_PATH__ */
+ /* TODO(mai): move this somewhere else? */
+ if (thread_index == 0) {
+ /* Clear QUEUE_INACTIVE_RAYS before next kernel. */
+ kernel_split_params.queue_index[QUEUE_INACTIVE_RAYS] = 0;
+ }
+#endif /* __BRANCHED_PATH__ */
- if(ray_index == QUEUE_EMPTY_SLOT)
- return;
+ if (ray_index == QUEUE_EMPTY_SLOT)
+ return;
- ccl_global PathState *state = &kernel_split_state.path_state[ray_index];
- Ray ray = kernel_split_state.light_ray[ray_index];
- PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
- ShaderData *sd = kernel_split_sd(sd, ray_index);
- float3 throughput = kernel_split_state.throughput[ray_index];
+ ccl_global PathState *state = &kernel_split_state.path_state[ray_index];
+ Ray ray = kernel_split_state.light_ray[ray_index];
+ PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
+ ShaderData *sd = kernel_split_sd(sd, ray_index);
+ float3 throughput = kernel_split_state.throughput[ray_index];
- BsdfEval L_light = kernel_split_state.bsdf_eval[ray_index];
- ShaderData *emission_sd = AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]);
- bool is_lamp = kernel_split_state.is_lamp[ray_index];
+ BsdfEval L_light = kernel_split_state.bsdf_eval[ray_index];
+ ShaderData *emission_sd = AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]);
+ bool is_lamp = kernel_split_state.is_lamp[ray_index];
-# if defined(__BRANCHED_PATH__) || defined(__SHADOW_TRICKS__)
- bool use_branched = false;
- int all = 0;
+#if defined(__BRANCHED_PATH__) || defined(__SHADOW_TRICKS__)
+ bool use_branched = false;
+ int all = 0;
- if(state->flag & PATH_RAY_SHADOW_CATCHER) {
- use_branched = true;
- all = 1;
- }
-# if defined(__BRANCHED_PATH__)
- else if(kernel_data.integrator.branched) {
- use_branched = true;
+ if (state->flag & PATH_RAY_SHADOW_CATCHER) {
+ use_branched = true;
+ all = 1;
+ }
+# if defined(__BRANCHED_PATH__)
+ else if (kernel_data.integrator.branched) {
+ use_branched = true;
- if(IS_FLAG(kernel_split_state.ray_state, ray_index, RAY_BRANCHED_INDIRECT)) {
- all = (kernel_data.integrator.sample_all_lights_indirect);
- }
- else
- {
- all = (kernel_data.integrator.sample_all_lights_direct);
- }
- }
-# endif /* __BRANCHED_PATH__ */
+ if (IS_FLAG(kernel_split_state.ray_state, ray_index, RAY_BRANCHED_INDIRECT)) {
+ all = (kernel_data.integrator.sample_all_lights_indirect);
+ }
+ else {
+ all = (kernel_data.integrator.sample_all_lights_direct);
+ }
+ }
+# endif /* __BRANCHED_PATH__ */
- if(use_branched) {
- kernel_branched_path_surface_connect_light(kg,
- sd,
- emission_sd,
- state,
- throughput,
- 1.0f,
- L,
- all);
- }
- else
-# endif /* defined(__BRANCHED_PATH__) || defined(__SHADOW_TRICKS__)*/
- {
- /* trace shadow ray */
- float3 shadow;
+ if (use_branched) {
+ kernel_branched_path_surface_connect_light(
+ kg, sd, emission_sd, state, throughput, 1.0f, L, all);
+ }
+ else
+#endif /* defined(__BRANCHED_PATH__) || defined(__SHADOW_TRICKS__)*/
+ {
+ /* trace shadow ray */
+ float3 shadow;
- if(!shadow_blocked(kg,
- sd,
- emission_sd,
- state,
- &ray,
- &shadow))
- {
- /* accumulate */
- path_radiance_accum_light(L, state, throughput, &L_light, shadow, 1.0f, is_lamp);
- }
- else {
- path_radiance_accum_total_light(L, state, throughput, &L_light);
- }
- }
+ if (!shadow_blocked(kg, sd, emission_sd, state, &ray, &shadow)) {
+ /* accumulate */
+ path_radiance_accum_light(L, state, throughput, &L_light, shadow, 1.0f, is_lamp);
+ }
+ else {
+ path_radiance_accum_total_light(L, state, throughput, &L_light);
+ }
+ }
}
CCL_NAMESPACE_END