Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/kernel/split/kernel_split_data.h')
-rw-r--r--intern/cycles/kernel/split/kernel_split_data.h39
1 files changed, 20 insertions, 19 deletions
diff --git a/intern/cycles/kernel/split/kernel_split_data.h b/intern/cycles/kernel/split/kernel_split_data.h
index 3f6b3977d79..433b1221a37 100644
--- a/intern/cycles/kernel/split/kernel_split_data.h
+++ b/intern/cycles/kernel/split/kernel_split_data.h
@@ -24,22 +24,22 @@ CCL_NAMESPACE_BEGIN
ccl_device_inline uint64_t split_data_buffer_size(KernelGlobals *kg, size_t num_elements)
{
- (void) kg; /* Unused on CPU. */
+ (void)kg; /* Unused on CPU. */
- uint64_t size = 0;
-#define SPLIT_DATA_ENTRY(type, name, num) + align_up(num_elements * num * sizeof(type), 16)
- size = size SPLIT_DATA_ENTRIES;
+ uint64_t size = 0;
+#define SPLIT_DATA_ENTRY(type, name, num) +align_up(num_elements *num * sizeof(type), 16)
+ size = size SPLIT_DATA_ENTRIES;
#undef SPLIT_DATA_ENTRY
- uint64_t closure_size = sizeof(ShaderClosure) * (kernel_data.integrator.max_closures-1);
+ uint64_t closure_size = sizeof(ShaderClosure) * (kernel_data.integrator.max_closures - 1);
#ifdef __BRANCHED_PATH__
- size += align_up(num_elements * (sizeof(ShaderData) + closure_size), 16);
+ size += align_up(num_elements * (sizeof(ShaderData) + closure_size), 16);
#endif
- size += align_up(num_elements * (sizeof(ShaderData) + closure_size), 16);
+ size += align_up(num_elements * (sizeof(ShaderData) + closure_size), 16);
- return size;
+ return size;
}
ccl_device_inline void split_data_init(KernelGlobals *kg,
@@ -48,28 +48,29 @@ ccl_device_inline void split_data_init(KernelGlobals *kg,
ccl_global void *data,
ccl_global char *ray_state)
{
- (void) kg; /* Unused on CPU. */
+ (void)kg; /* Unused on CPU. */
- ccl_global char *p = (ccl_global char*)data;
+ ccl_global char *p = (ccl_global char *)data;
#define SPLIT_DATA_ENTRY(type, name, num) \
- split_data->name = (type*)p; p += align_up(num_elements * num * sizeof(type), 16);
- SPLIT_DATA_ENTRIES;
+ split_data->name = (type *)p; \
+ p += align_up(num_elements * num * sizeof(type), 16);
+ SPLIT_DATA_ENTRIES;
#undef SPLIT_DATA_ENTRY
- uint64_t closure_size = sizeof(ShaderClosure) * (kernel_data.integrator.max_closures-1);
+ uint64_t closure_size = sizeof(ShaderClosure) * (kernel_data.integrator.max_closures - 1);
#ifdef __BRANCHED_PATH__
- split_data->_branched_state_sd = (ShaderData*)p;
- p += align_up(num_elements * (sizeof(ShaderData) + closure_size), 16);
+ split_data->_branched_state_sd = (ShaderData *)p;
+ p += align_up(num_elements * (sizeof(ShaderData) + closure_size), 16);
#endif
- split_data->_sd = (ShaderData*)p;
- p += align_up(num_elements * (sizeof(ShaderData) + closure_size), 16);
+ split_data->_sd = (ShaderData *)p;
+ p += align_up(num_elements * (sizeof(ShaderData) + closure_size), 16);
- split_data->ray_state = ray_state;
+ split_data->ray_state = ray_state;
}
CCL_NAMESPACE_END
-#endif /* __KERNEL_SPLIT_DATA_H__ */
+#endif /* __KERNEL_SPLIT_DATA_H__ */