diff options
Diffstat (limited to 'intern/cycles/kernel/split/kernel_subsurface_scatter.h')
-rw-r--r-- | intern/cycles/kernel/split/kernel_subsurface_scatter.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/split/kernel_subsurface_scatter.h b/intern/cycles/kernel/split/kernel_subsurface_scatter.h index 3b957856aea..8d774c020ee 100644 --- a/intern/cycles/kernel/split/kernel_subsurface_scatter.h +++ b/intern/cycles/kernel/split/kernel_subsurface_scatter.h @@ -39,7 +39,7 @@ ccl_device_noinline bool kernel_split_branched_path_subsurface_indirect_light_it ShaderData *sd = &branched_state->sd; PathRadiance *L = &kernel_split_state.path_radiance[ray_index]; - ShaderData *emission_sd = &kernel_split_state.sd_DL_shadow[ray_index]; + ShaderData *emission_sd = AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]); for(int i = branched_state->ss_next_closure; i < sd->num_closure; i++) { ShaderClosure *sc = &sd->closure[i]; @@ -229,7 +229,7 @@ ccl_device void kernel_subsurface_scatter(KernelGlobals *kg) ccl_global float3 *throughput = &kernel_split_state.throughput[ray_index]; ccl_global SubsurfaceIndirectRays *ss_indirect = &kernel_split_state.ss_rays[ray_index]; ShaderData *sd = &kernel_split_state.sd[ray_index]; - ShaderData *emission_sd = &kernel_split_state.sd_DL_shadow[ray_index]; + ShaderData *emission_sd = AS_SHADER_DATA(&kernel_split_state.sd_DL_shadow[ray_index]); if(sd->flag & SD_BSSRDF) { |