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Diffstat (limited to 'intern/cycles/kernel/svm/aov.h')
-rw-r--r-- | intern/cycles/kernel/svm/aov.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/aov.h b/intern/cycles/kernel/svm/aov.h new file mode 100644 index 00000000000..21ee7af7639 --- /dev/null +++ b/intern/cycles/kernel/svm/aov.h @@ -0,0 +1,70 @@ +/* + * Copyright 2011-2013 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "kernel/film/write_passes.h" + +CCL_NAMESPACE_BEGIN + +ccl_device_inline bool svm_node_aov_check(const uint32_t path_flag, + ccl_global float *render_buffer) +{ + bool is_primary = (path_flag & PATH_RAY_CAMERA) && (!(path_flag & PATH_RAY_SINGLE_PASS_DONE)); + + return ((render_buffer != NULL) && is_primary); +} + +template<uint node_feature_mask, typename ConstIntegratorGenericState> +ccl_device void svm_node_aov_color(KernelGlobals kg, + ConstIntegratorGenericState state, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint4 node, + ccl_global float *render_buffer) +{ + IF_KERNEL_NODES_FEATURE(AOV) + { + const float3 val = stack_load_float3(stack, node.y); + const uint32_t render_pixel_index = INTEGRATOR_STATE(state, path, render_pixel_index); + const uint64_t render_buffer_offset = (uint64_t)render_pixel_index * + kernel_data.film.pass_stride; + ccl_global float *buffer = render_buffer + render_buffer_offset + + (kernel_data.film.pass_aov_color + node.z); + kernel_write_pass_float3(buffer, make_float3(val.x, val.y, val.z)); + } +} + +template<uint node_feature_mask, typename ConstIntegratorGenericState> +ccl_device void svm_node_aov_value(KernelGlobals kg, + ConstIntegratorGenericState state, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint4 node, + ccl_global float *render_buffer) +{ + IF_KERNEL_NODES_FEATURE(AOV) + { + const float val = stack_load_float(stack, node.y); + const uint32_t render_pixel_index = INTEGRATOR_STATE(state, path, render_pixel_index); + const uint64_t render_buffer_offset = (uint64_t)render_pixel_index * + kernel_data.film.pass_stride; + ccl_global float *buffer = render_buffer + render_buffer_offset + + (kernel_data.film.pass_aov_value + node.z); + kernel_write_pass_float(buffer, val); + } +} +CCL_NAMESPACE_END |