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Diffstat (limited to 'intern/cycles/kernel/svm/aov.h')
-rw-r--r--intern/cycles/kernel/svm/aov.h70
1 files changed, 70 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/aov.h b/intern/cycles/kernel/svm/aov.h
new file mode 100644
index 00000000000..21ee7af7639
--- /dev/null
+++ b/intern/cycles/kernel/svm/aov.h
@@ -0,0 +1,70 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "kernel/film/write_passes.h"
+
+CCL_NAMESPACE_BEGIN
+
+ccl_device_inline bool svm_node_aov_check(const uint32_t path_flag,
+ ccl_global float *render_buffer)
+{
+ bool is_primary = (path_flag & PATH_RAY_CAMERA) && (!(path_flag & PATH_RAY_SINGLE_PASS_DONE));
+
+ return ((render_buffer != NULL) && is_primary);
+}
+
+template<uint node_feature_mask, typename ConstIntegratorGenericState>
+ccl_device void svm_node_aov_color(KernelGlobals kg,
+ ConstIntegratorGenericState state,
+ ccl_private ShaderData *sd,
+ ccl_private float *stack,
+ uint4 node,
+ ccl_global float *render_buffer)
+{
+ IF_KERNEL_NODES_FEATURE(AOV)
+ {
+ const float3 val = stack_load_float3(stack, node.y);
+ const uint32_t render_pixel_index = INTEGRATOR_STATE(state, path, render_pixel_index);
+ const uint64_t render_buffer_offset = (uint64_t)render_pixel_index *
+ kernel_data.film.pass_stride;
+ ccl_global float *buffer = render_buffer + render_buffer_offset +
+ (kernel_data.film.pass_aov_color + node.z);
+ kernel_write_pass_float3(buffer, make_float3(val.x, val.y, val.z));
+ }
+}
+
+template<uint node_feature_mask, typename ConstIntegratorGenericState>
+ccl_device void svm_node_aov_value(KernelGlobals kg,
+ ConstIntegratorGenericState state,
+ ccl_private ShaderData *sd,
+ ccl_private float *stack,
+ uint4 node,
+ ccl_global float *render_buffer)
+{
+ IF_KERNEL_NODES_FEATURE(AOV)
+ {
+ const float val = stack_load_float(stack, node.y);
+ const uint32_t render_pixel_index = INTEGRATOR_STATE(state, path, render_pixel_index);
+ const uint64_t render_buffer_offset = (uint64_t)render_pixel_index *
+ kernel_data.film.pass_stride;
+ ccl_global float *buffer = render_buffer + render_buffer_offset +
+ (kernel_data.film.pass_aov_value + node.z);
+ kernel_write_pass_float(buffer, val);
+ }
+}
+CCL_NAMESPACE_END