diff options
Diffstat (limited to 'intern/cycles/kernel/svm/bsdf_reflection.h')
-rw-r--r-- | intern/cycles/kernel/svm/bsdf_reflection.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/intern/cycles/kernel/svm/bsdf_reflection.h b/intern/cycles/kernel/svm/bsdf_reflection.h index 4dad61704df..f00b72c4869 100644 --- a/intern/cycles/kernel/svm/bsdf_reflection.h +++ b/intern/cycles/kernel/svm/bsdf_reflection.h @@ -41,34 +41,34 @@ typedef struct BsdfReflectionClosure { //float3 m_N; } BsdfReflectionClosure; -__device void bsdf_reflection_setup(ShaderData *sd, float3 N) +__device void bsdf_reflection_setup(ShaderData *sd, ShaderClosure *sc) { - sd->svm_closure = CLOSURE_BSDF_REFLECTION_ID; + sc->type = CLOSURE_BSDF_REFLECTION_ID; sd->flag |= SD_BSDF; } -__device void bsdf_reflection_blur(ShaderData *sd, float roughness) +__device void bsdf_reflection_blur(ShaderClosure *sc, float roughness) { } -__device float3 bsdf_reflection_eval_reflect(const ShaderData *sd, const float3 I, const float3 omega_in, float *pdf) +__device float3 bsdf_reflection_eval_reflect(const ShaderData *sd, const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf) { return make_float3(0.0f, 0.0f, 0.0f); } -__device float3 bsdf_reflection_eval_transmit(const ShaderData *sd, const float3 I, const float3 omega_in, float *pdf) +__device float3 bsdf_reflection_eval_transmit(const ShaderData *sd, const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf) { return make_float3(0.0f, 0.0f, 0.0f); } -__device float bsdf_reflection_albedo(const ShaderData *sd, const float3 I) +__device float bsdf_reflection_albedo(const ShaderData *sd, const ShaderClosure *sc, const float3 I) { return 1.0f; } -__device int bsdf_reflection_sample(const ShaderData *sd, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf) +__device int bsdf_reflection_sample(const ShaderData *sd, const ShaderClosure *sc, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf) { - //const BsdfReflectionClosure *self = (const BsdfReflectionClosure*)sd->svm_closure_data; + //const BsdfReflectionClosure *self = (const BsdfReflectionClosure*)sc->data; float3 m_N = sd->N; // only one direction is possible |