diff options
Diffstat (limited to 'intern/cycles/kernel/svm/sepcomb_color.h')
-rw-r--r-- | intern/cycles/kernel/svm/sepcomb_color.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/sepcomb_color.h b/intern/cycles/kernel/svm/sepcomb_color.h new file mode 100644 index 00000000000..a1a8cdfd9b0 --- /dev/null +++ b/intern/cycles/kernel/svm/sepcomb_color.h @@ -0,0 +1,53 @@ +/* SPDX-License-Identifier: Apache-2.0 + * Copyright 2011-2022 Blender Foundation */ + +#pragma once + +CCL_NAMESPACE_BEGIN + +ccl_device_noinline void svm_node_combine_color(KernelGlobals kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint color_type, + uint inputs_stack_offsets, + uint result_stack_offset) +{ + uint red_stack_offset, green_stack_offset, blue_stack_offset; + svm_unpack_node_uchar3(inputs_stack_offsets, &red_stack_offset, &green_stack_offset, &blue_stack_offset); + + float r = stack_load_float(stack, red_stack_offset); + float g = stack_load_float(stack, green_stack_offset); + float b = stack_load_float(stack, blue_stack_offset); + + /* Combine, and convert back to RGB */ + float3 color = svm_combine_color((NodeCombSepColorType)color_type, make_float3(r, g, b)); + + if (stack_valid(result_stack_offset)) + stack_store_float3(stack, result_stack_offset, color); +} + +ccl_device_noinline void svm_node_separate_color(KernelGlobals kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint color_type, + uint input_stack_offset, + uint results_stack_offsets) +{ + float3 color = stack_load_float3(stack, input_stack_offset); + + /* Convert color space */ + color = svm_separate_color((NodeCombSepColorType)color_type, color); + + uint red_stack_offset, green_stack_offset, blue_stack_offset; + svm_unpack_node_uchar3( + results_stack_offsets, &red_stack_offset, &green_stack_offset, &blue_stack_offset); + + if (stack_valid(red_stack_offset)) + stack_store_float(stack, red_stack_offset, color.x); + if (stack_valid(green_stack_offset)) + stack_store_float(stack, green_stack_offset, color.y); + if (stack_valid(blue_stack_offset)) + stack_store_float(stack, blue_stack_offset, color.z); +} + +CCL_NAMESPACE_END |