diff options
Diffstat (limited to 'intern/cycles/kernel/svm/svm.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index a8f99d23b7d..fae9f783483 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -30,8 +30,7 @@ * in local memory on the GPU, as it would take too many register and indexes in * ways not known at compile time. This seems the only solution even though it * may be slow, with two positive factors. If the same shader is being executed, - * memory access will be coalesced, and on fermi cards, memory will actually be - * cached. + * memory access will be coalesced and cached. * * The result of shader execution will be a single closure. This means the * closure type, associated label, data and weight. Sampling from multiple |