diff options
Diffstat (limited to 'intern/cycles/kernel/svm/svm_aov.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_aov.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/intern/cycles/kernel/svm/svm_aov.h b/intern/cycles/kernel/svm/svm_aov.h deleted file mode 100644 index 26dec9717b3..00000000000 --- a/intern/cycles/kernel/svm/svm_aov.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - * Copyright 2011-2013 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "kernel/kernel_write_passes.h" - -CCL_NAMESPACE_BEGIN - -ccl_device_inline bool svm_node_aov_check(const int path_flag, ccl_global float *render_buffer) -{ - bool is_primary = (path_flag & PATH_RAY_CAMERA) && (!(path_flag & PATH_RAY_SINGLE_PASS_DONE)); - - return ((render_buffer != NULL) && is_primary); -} - -ccl_device void svm_node_aov_color(INTEGRATOR_STATE_CONST_ARGS, - ShaderData *sd, - float *stack, - uint4 node, - ccl_global float *render_buffer) -{ - float3 val = stack_load_float3(stack, node.y); - - if (render_buffer && !INTEGRATOR_STATE_IS_NULL) { - const uint32_t render_pixel_index = INTEGRATOR_STATE(path, render_pixel_index); - const uint64_t render_buffer_offset = (uint64_t)render_pixel_index * - kernel_data.film.pass_stride; - ccl_global float *buffer = render_buffer + render_buffer_offset + - (kernel_data.film.pass_aov_color + node.z); - kernel_write_pass_float3(buffer, make_float3(val.x, val.y, val.z)); - } -} - -ccl_device void svm_node_aov_value(INTEGRATOR_STATE_CONST_ARGS, - ShaderData *sd, - float *stack, - uint4 node, - ccl_global float *render_buffer) -{ - float val = stack_load_float(stack, node.y); - - if (render_buffer && !INTEGRATOR_STATE_IS_NULL) { - const uint32_t render_pixel_index = INTEGRATOR_STATE(path, render_pixel_index); - const uint64_t render_buffer_offset = (uint64_t)render_pixel_index * - kernel_data.film.pass_stride; - ccl_global float *buffer = render_buffer + render_buffer_offset + - (kernel_data.film.pass_aov_value + node.z); - kernel_write_pass_float(buffer, val); - } -} -CCL_NAMESPACE_END |