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Diffstat (limited to 'intern/cycles/kernel/svm/svm_aov.h')
-rw-r--r--intern/cycles/kernel/svm/svm_aov.h63
1 files changed, 0 insertions, 63 deletions
diff --git a/intern/cycles/kernel/svm/svm_aov.h b/intern/cycles/kernel/svm/svm_aov.h
deleted file mode 100644
index 26dec9717b3..00000000000
--- a/intern/cycles/kernel/svm/svm_aov.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "kernel/kernel_write_passes.h"
-
-CCL_NAMESPACE_BEGIN
-
-ccl_device_inline bool svm_node_aov_check(const int path_flag, ccl_global float *render_buffer)
-{
- bool is_primary = (path_flag & PATH_RAY_CAMERA) && (!(path_flag & PATH_RAY_SINGLE_PASS_DONE));
-
- return ((render_buffer != NULL) && is_primary);
-}
-
-ccl_device void svm_node_aov_color(INTEGRATOR_STATE_CONST_ARGS,
- ShaderData *sd,
- float *stack,
- uint4 node,
- ccl_global float *render_buffer)
-{
- float3 val = stack_load_float3(stack, node.y);
-
- if (render_buffer && !INTEGRATOR_STATE_IS_NULL) {
- const uint32_t render_pixel_index = INTEGRATOR_STATE(path, render_pixel_index);
- const uint64_t render_buffer_offset = (uint64_t)render_pixel_index *
- kernel_data.film.pass_stride;
- ccl_global float *buffer = render_buffer + render_buffer_offset +
- (kernel_data.film.pass_aov_color + node.z);
- kernel_write_pass_float3(buffer, make_float3(val.x, val.y, val.z));
- }
-}
-
-ccl_device void svm_node_aov_value(INTEGRATOR_STATE_CONST_ARGS,
- ShaderData *sd,
- float *stack,
- uint4 node,
- ccl_global float *render_buffer)
-{
- float val = stack_load_float(stack, node.y);
-
- if (render_buffer && !INTEGRATOR_STATE_IS_NULL) {
- const uint32_t render_pixel_index = INTEGRATOR_STATE(path, render_pixel_index);
- const uint64_t render_buffer_offset = (uint64_t)render_pixel_index *
- kernel_data.film.pass_stride;
- ccl_global float *buffer = render_buffer + render_buffer_offset +
- (kernel_data.film.pass_aov_value + node.z);
- kernel_write_pass_float(buffer, val);
- }
-}
-CCL_NAMESPACE_END