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Diffstat (limited to 'intern/cycles/kernel/svm/svm_convert.h')
-rw-r--r--intern/cycles/kernel/svm/svm_convert.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/svm_convert.h b/intern/cycles/kernel/svm/svm_convert.h
new file mode 100644
index 00000000000..14925569bfb
--- /dev/null
+++ b/intern/cycles/kernel/svm/svm_convert.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+/* Conversion Nodes */
+
+__device void svm_node_convert(ShaderData *sd, float *stack, uint type, uint from, uint to)
+{
+ switch(type) {
+ case NODE_CONVERT_FV: {
+ float f = stack_load_float(stack, from);
+ stack_store_float3(stack, to, make_float3(f, f, f));
+ break;
+ }
+ case NODE_CONVERT_CF: {
+ float3 f = stack_load_float3(stack, from);
+ float g = f.x*0.2126f + f.y*0.7152f + f.z*0.0722f;
+ stack_store_float(stack, to, g);
+ break;
+ }
+ case NODE_CONVERT_VF: {
+ float3 f = stack_load_float3(stack, from);
+ float g = (f.x + f.y + f.z)*(1.0f/3.0f);
+ stack_store_float(stack, to, g);
+ break;
+ }
+
+ }
+}
+
+CCL_NAMESPACE_END
+