diff options
Diffstat (limited to 'intern/cycles/kernel/svm/svm_geometry.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_geometry.h | 42 |
1 files changed, 30 insertions, 12 deletions
diff --git a/intern/cycles/kernel/svm/svm_geometry.h b/intern/cycles/kernel/svm/svm_geometry.h index 432529eb061..a94464d3a52 100644 --- a/intern/cycles/kernel/svm/svm_geometry.h +++ b/intern/cycles/kernel/svm/svm_geometry.h @@ -18,8 +18,11 @@ CCL_NAMESPACE_BEGIN /* Geometry Node */ -ccl_device_noinline void svm_node_geometry( - const KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) +ccl_device_noinline void svm_node_geometry(ccl_global const KernelGlobals *kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint type, + uint out_offset) { float3 data; @@ -51,8 +54,11 @@ ccl_device_noinline void svm_node_geometry( stack_store_float3(stack, out_offset, data); } -ccl_device_noinline void svm_node_geometry_bump_dx( - const KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) +ccl_device_noinline void svm_node_geometry_bump_dx(ccl_global const KernelGlobals *kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint type, + uint out_offset) { #ifdef __RAY_DIFFERENTIALS__ float3 data; @@ -75,8 +81,11 @@ ccl_device_noinline void svm_node_geometry_bump_dx( #endif } -ccl_device_noinline void svm_node_geometry_bump_dy( - const KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) +ccl_device_noinline void svm_node_geometry_bump_dy(ccl_global const KernelGlobals *kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint type, + uint out_offset) { #ifdef __RAY_DIFFERENTIALS__ float3 data; @@ -101,8 +110,11 @@ ccl_device_noinline void svm_node_geometry_bump_dy( /* Object Info */ -ccl_device_noinline void svm_node_object_info( - const KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) +ccl_device_noinline void svm_node_object_info(ccl_global const KernelGlobals *kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint type, + uint out_offset) { float data; @@ -140,8 +152,11 @@ ccl_device_noinline void svm_node_object_info( /* Particle Info */ -ccl_device_noinline void svm_node_particle_info( - const KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) +ccl_device_noinline void svm_node_particle_info(ccl_global const KernelGlobals *kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint type, + uint out_offset) { switch (type) { case NODE_INFO_PAR_INDEX: { @@ -199,8 +214,11 @@ ccl_device_noinline void svm_node_particle_info( /* Hair Info */ -ccl_device_noinline void svm_node_hair_info( - const KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) +ccl_device_noinline void svm_node_hair_info(ccl_global const KernelGlobals *kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint type, + uint out_offset) { float data; float3 data3; |