Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/kernel/svm/svm_image.h')
-rw-r--r--intern/cycles/kernel/svm/svm_image.h18
1 files changed, 12 insertions, 6 deletions
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index 586e35c6465..62e24166970 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -147,9 +147,9 @@ __device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y)
__device void svm_node_tex_image(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node)
{
uint id = node.y;
- uint co_offset, out_offset, srgb;
+ uint co_offset, out_offset, alpha_offset, srgb;
- decode_node_uchar4(node.z, &co_offset, &out_offset, &srgb, NULL);
+ decode_node_uchar4(node.z, &co_offset, &out_offset, &alpha_offset, &srgb);
float3 co = stack_load_float3(stack, co_offset);
float4 f = svm_image_texture(kg, id, co.x, co.y);
@@ -161,15 +161,18 @@ __device void svm_node_tex_image(KernelGlobals *kg, ShaderData *sd, float *stack
r.z = color_srgb_to_scene_linear(r.z);
}
- stack_store_float3(stack, out_offset, r);
+ if(stack_valid(out_offset))
+ stack_store_float3(stack, out_offset, r);
+ if(stack_valid(alpha_offset))
+ stack_store_float(stack, alpha_offset, f.w);
}
__device void svm_node_tex_environment(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node)
{
uint id = node.y;
- uint co_offset, out_offset, srgb;
+ uint co_offset, out_offset, alpha_offset, srgb;
- decode_node_uchar4(node.z, &co_offset, &out_offset, &srgb, NULL);
+ decode_node_uchar4(node.z, &co_offset, &out_offset, &alpha_offset, &srgb);
float3 co = stack_load_float3(stack, co_offset);
float u = (atan2f(co.y, co.x) + M_PI_F)/(2*M_PI_F);
@@ -183,7 +186,10 @@ __device void svm_node_tex_environment(KernelGlobals *kg, ShaderData *sd, float
r.z = color_srgb_to_scene_linear(r.z);
}
- stack_store_float3(stack, out_offset, r);
+ if(stack_valid(out_offset))
+ stack_store_float3(stack, out_offset, r);
+ if(stack_valid(alpha_offset))
+ stack_store_float(stack, alpha_offset, f.w);
}
CCL_NAMESPACE_END