Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/kernel/svm/svm_mapping.h')
-rw-r--r--intern/cycles/kernel/svm/svm_mapping.h30
1 files changed, 16 insertions, 14 deletions
diff --git a/intern/cycles/kernel/svm/svm_mapping.h b/intern/cycles/kernel/svm/svm_mapping.h
index 86181283821..998a29912d4 100644
--- a/intern/cycles/kernel/svm/svm_mapping.h
+++ b/intern/cycles/kernel/svm/svm_mapping.h
@@ -18,28 +18,30 @@ CCL_NAMESPACE_BEGIN
/* Mapping Node */
-ccl_device void svm_node_mapping(KernelGlobals *kg, ShaderData *sd, float *stack, uint vec_offset, uint out_offset, int *offset)
+ccl_device void svm_node_mapping(
+ KernelGlobals *kg, ShaderData *sd, float *stack, uint vec_offset, uint out_offset, int *offset)
{
- float3 v = stack_load_float3(stack, vec_offset);
+ float3 v = stack_load_float3(stack, vec_offset);
- Transform tfm;
- tfm.x = read_node_float(kg, offset);
- tfm.y = read_node_float(kg, offset);
- tfm.z = read_node_float(kg, offset);
+ Transform tfm;
+ tfm.x = read_node_float(kg, offset);
+ tfm.y = read_node_float(kg, offset);
+ tfm.z = read_node_float(kg, offset);
- float3 r = transform_point(&tfm, v);
- stack_store_float3(stack, out_offset, r);
+ float3 r = transform_point(&tfm, v);
+ stack_store_float3(stack, out_offset, r);
}
-ccl_device void svm_node_min_max(KernelGlobals *kg, ShaderData *sd, float *stack, uint vec_offset, uint out_offset, int *offset)
+ccl_device void svm_node_min_max(
+ KernelGlobals *kg, ShaderData *sd, float *stack, uint vec_offset, uint out_offset, int *offset)
{
- float3 v = stack_load_float3(stack, vec_offset);
+ float3 v = stack_load_float3(stack, vec_offset);
- float3 mn = float4_to_float3(read_node_float(kg, offset));
- float3 mx = float4_to_float3(read_node_float(kg, offset));
+ float3 mn = float4_to_float3(read_node_float(kg, offset));
+ float3 mx = float4_to_float3(read_node_float(kg, offset));
- float3 r = min(max(mn, v), mx);
- stack_store_float3(stack, out_offset, r);
+ float3 r = min(max(mn, v), mx);
+ stack_store_float3(stack, out_offset, r);
}
CCL_NAMESPACE_END