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Diffstat (limited to 'intern/cycles/kernel/svm/svm_noisetex.h')
-rw-r--r--intern/cycles/kernel/svm/svm_noisetex.h55
1 files changed, 28 insertions, 27 deletions
diff --git a/intern/cycles/kernel/svm/svm_noisetex.h b/intern/cycles/kernel/svm/svm_noisetex.h
index c02940f96d6..3324e86fcd8 100644
--- a/intern/cycles/kernel/svm/svm_noisetex.h
+++ b/intern/cycles/kernel/svm/svm_noisetex.h
@@ -18,42 +18,43 @@ CCL_NAMESPACE_BEGIN
/* Noise */
-ccl_device void svm_node_tex_noise(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
+ccl_device void svm_node_tex_noise(
+ KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
{
- uint co_offset, scale_offset, detail_offset, distortion_offset, fac_offset, color_offset;
+ uint co_offset, scale_offset, detail_offset, distortion_offset, fac_offset, color_offset;
- decode_node_uchar4(node.y, &co_offset, &scale_offset, &detail_offset, &distortion_offset);
- decode_node_uchar4(node.z, &color_offset, &fac_offset, NULL, NULL);
+ decode_node_uchar4(node.y, &co_offset, &scale_offset, &detail_offset, &distortion_offset);
+ decode_node_uchar4(node.z, &color_offset, &fac_offset, NULL, NULL);
- uint4 node2 = read_node(kg, offset);
+ uint4 node2 = read_node(kg, offset);
- float scale = stack_load_float_default(stack, scale_offset, node2.x);
- float detail = stack_load_float_default(stack, detail_offset, node2.y);
- float distortion = stack_load_float_default(stack, distortion_offset, node2.z);
- float3 p = stack_load_float3(stack, co_offset) * scale;
- int hard = 0;
+ float scale = stack_load_float_default(stack, scale_offset, node2.x);
+ float detail = stack_load_float_default(stack, detail_offset, node2.y);
+ float distortion = stack_load_float_default(stack, distortion_offset, node2.z);
+ float3 p = stack_load_float3(stack, co_offset) * scale;
+ int hard = 0;
- if(distortion != 0.0f) {
- float3 r, offset = make_float3(13.5f, 13.5f, 13.5f);
+ if (distortion != 0.0f) {
+ float3 r, offset = make_float3(13.5f, 13.5f, 13.5f);
- r.x = noise(p + offset) * distortion;
- r.y = noise(p) * distortion;
- r.z = noise(p - offset) * distortion;
+ r.x = noise(p + offset) * distortion;
+ r.y = noise(p) * distortion;
+ r.z = noise(p - offset) * distortion;
- p += r;
- }
+ p += r;
+ }
- float f = noise_turbulence(p, detail, hard);
+ float f = noise_turbulence(p, detail, hard);
- if(stack_valid(fac_offset)) {
- stack_store_float(stack, fac_offset, f);
- }
- if(stack_valid(color_offset)) {
- float3 color = make_float3(f,
- noise_turbulence(make_float3(p.y, p.x, p.z), detail, hard),
- noise_turbulence(make_float3(p.y, p.z, p.x), detail, hard));
- stack_store_float3(stack, color_offset, color);
- }
+ if (stack_valid(fac_offset)) {
+ stack_store_float(stack, fac_offset, f);
+ }
+ if (stack_valid(color_offset)) {
+ float3 color = make_float3(f,
+ noise_turbulence(make_float3(p.y, p.x, p.z), detail, hard),
+ noise_turbulence(make_float3(p.y, p.z, p.x), detail, hard));
+ stack_store_float3(stack, color_offset, color);
+ }
}
CCL_NAMESPACE_END