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Diffstat (limited to 'intern/cycles/kernel/svm/svm_ramp.h')
-rw-r--r--intern/cycles/kernel/svm/svm_ramp.h125
1 files changed, 59 insertions, 66 deletions
diff --git a/intern/cycles/kernel/svm/svm_ramp.h b/intern/cycles/kernel/svm/svm_ramp.h
index 6f39391057e..6084ee35a1f 100644
--- a/intern/cycles/kernel/svm/svm_ramp.h
+++ b/intern/cycles/kernel/svm/svm_ramp.h
@@ -21,91 +21,84 @@ CCL_NAMESPACE_BEGIN
/* NOTE: svm_ramp.h, svm_ramp_util.h and node_ramp_util.h must stay consistent */
-ccl_device_inline float4 rgb_ramp_lookup(KernelGlobals *kg,
- int offset,
- float f,
- bool interpolate,
- bool extrapolate,
- int table_size)
+ccl_device_inline float4 rgb_ramp_lookup(
+ KernelGlobals *kg, int offset, float f, bool interpolate, bool extrapolate, int table_size)
{
- if((f < 0.0f || f > 1.0f) && extrapolate) {
- float4 t0, dy;
- if(f < 0.0f) {
- t0 = fetch_node_float(kg, offset);
- dy = t0 - fetch_node_float(kg, offset + 1);
- f = -f;
- }
- else {
- t0 = fetch_node_float(kg, offset + table_size - 1);
- dy = t0 - fetch_node_float(kg, offset + table_size - 2);
- f = f - 1.0f;
- }
- return t0 + dy * f * (table_size-1);
- }
-
- f = saturate(f)*(table_size-1);
-
- /* clamp int as well in case of NaN */
- int i = clamp(float_to_int(f), 0, table_size-1);
- float t = f - (float)i;
-
- float4 a = fetch_node_float(kg, offset+i);
-
- if(interpolate && t > 0.0f)
- a = (1.0f - t)*a + t*fetch_node_float(kg, offset+i+1);
-
- return a;
+ if ((f < 0.0f || f > 1.0f) && extrapolate) {
+ float4 t0, dy;
+ if (f < 0.0f) {
+ t0 = fetch_node_float(kg, offset);
+ dy = t0 - fetch_node_float(kg, offset + 1);
+ f = -f;
+ }
+ else {
+ t0 = fetch_node_float(kg, offset + table_size - 1);
+ dy = t0 - fetch_node_float(kg, offset + table_size - 2);
+ f = f - 1.0f;
+ }
+ return t0 + dy * f * (table_size - 1);
+ }
+
+ f = saturate(f) * (table_size - 1);
+
+ /* clamp int as well in case of NaN */
+ int i = clamp(float_to_int(f), 0, table_size - 1);
+ float t = f - (float)i;
+
+ float4 a = fetch_node_float(kg, offset + i);
+
+ if (interpolate && t > 0.0f)
+ a = (1.0f - t) * a + t * fetch_node_float(kg, offset + i + 1);
+
+ return a;
}
-ccl_device void svm_node_rgb_ramp(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
+ccl_device void svm_node_rgb_ramp(
+ KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
{
- uint fac_offset, color_offset, alpha_offset;
- uint interpolate = node.z;
+ uint fac_offset, color_offset, alpha_offset;
+ uint interpolate = node.z;
- decode_node_uchar4(node.y, &fac_offset, &color_offset, &alpha_offset, NULL);
+ decode_node_uchar4(node.y, &fac_offset, &color_offset, &alpha_offset, NULL);
- uint table_size = read_node(kg, offset).x;
+ uint table_size = read_node(kg, offset).x;
- float fac = stack_load_float(stack, fac_offset);
- float4 color = rgb_ramp_lookup(kg, *offset, fac, interpolate, false, table_size);
+ float fac = stack_load_float(stack, fac_offset);
+ float4 color = rgb_ramp_lookup(kg, *offset, fac, interpolate, false, table_size);
- if(stack_valid(color_offset))
- stack_store_float3(stack, color_offset, float4_to_float3(color));
- if(stack_valid(alpha_offset))
- stack_store_float(stack, alpha_offset, color.w);
+ if (stack_valid(color_offset))
+ stack_store_float3(stack, color_offset, float4_to_float3(color));
+ if (stack_valid(alpha_offset))
+ stack_store_float(stack, alpha_offset, color.w);
- *offset += table_size;
+ *offset += table_size;
}
-ccl_device void svm_node_curves(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
+ccl_device void svm_node_curves(
+ KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
{
- uint fac_offset, color_offset, out_offset;
- decode_node_uchar4(node.y,
- &fac_offset,
- &color_offset,
- &out_offset,
- NULL);
+ uint fac_offset, color_offset, out_offset;
+ decode_node_uchar4(node.y, &fac_offset, &color_offset, &out_offset, NULL);
- uint table_size = read_node(kg, offset).x;
+ uint table_size = read_node(kg, offset).x;
- float fac = stack_load_float(stack, fac_offset);
- float3 color = stack_load_float3(stack, color_offset);
+ float fac = stack_load_float(stack, fac_offset);
+ float3 color = stack_load_float3(stack, color_offset);
- const float min_x = __int_as_float(node.z),
- max_x = __int_as_float(node.w);
- const float range_x = max_x - min_x;
- const float3 relpos = (color - make_float3(min_x, min_x, min_x)) / range_x;
+ const float min_x = __int_as_float(node.z), max_x = __int_as_float(node.w);
+ const float range_x = max_x - min_x;
+ const float3 relpos = (color - make_float3(min_x, min_x, min_x)) / range_x;
- float r = rgb_ramp_lookup(kg, *offset, relpos.x, true, true, table_size).x;
- float g = rgb_ramp_lookup(kg, *offset, relpos.y, true, true, table_size).y;
- float b = rgb_ramp_lookup(kg, *offset, relpos.z, true, true, table_size).z;
+ float r = rgb_ramp_lookup(kg, *offset, relpos.x, true, true, table_size).x;
+ float g = rgb_ramp_lookup(kg, *offset, relpos.y, true, true, table_size).y;
+ float b = rgb_ramp_lookup(kg, *offset, relpos.z, true, true, table_size).z;
- color = (1.0f - fac)*color + fac*make_float3(r, g, b);
- stack_store_float3(stack, out_offset, color);
+ color = (1.0f - fac) * color + fac * make_float3(r, g, b);
+ stack_store_float3(stack, out_offset, color);
- *offset += table_size;
+ *offset += table_size;
}
CCL_NAMESPACE_END
-#endif /* __SVM_RAMP_H__ */
+#endif /* __SVM_RAMP_H__ */