diff options
Diffstat (limited to 'intern/cycles/kernel/svm/svm_types.h')
-rw-r--r-- | intern/cycles/kernel/svm/svm_types.h | 27 |
1 files changed, 9 insertions, 18 deletions
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h index baec3d7ac6e..89fc413c539 100644 --- a/intern/cycles/kernel/svm/svm_types.h +++ b/intern/cycles/kernel/svm/svm_types.h @@ -44,8 +44,6 @@ typedef enum NodeType { NODE_CLOSURE_WEIGHT = 500, NODE_MIX_CLOSURE = 600, NODE_JUMP = 700, - NODE_TEX_NOISE_F = 800, - NODE_TEX_NOISE_V = 900, NODE_TEX_IMAGE = 1000, NODE_TEX_SKY = 1100, NODE_GEOMETRY = 1200, @@ -57,15 +55,12 @@ typedef enum NodeType { NODE_CONVERT = 1900, NODE_FRESNEL = 2000, NODE_EMISSION_WEIGHT = 2100, - NODE_TEX_BLEND = 2200, + NODE_TEX_GRADIENT = 2200, NODE_TEX_VORONOI = 2300, NODE_TEX_MUSGRAVE = 2400, - NODE_TEX_MARBLE = 2500, + NODE_TEX_WAVE = 2500, NODE_TEX_MAGIC = 2600, - NODE_TEX_STUCCI = 2700, - NODE_TEX_DISTORTED_NOISE = 2800, - NODE_TEX_WOOD = 2900, - NODE_TEX_CLOUDS = 3000, + NODE_TEX_NOISE = 3000, NODE_SHADER_JUMP = 3100, NODE_SET_DISPLACEMENT = 3200, NODE_GEOMETRY_BUMP_DX = 3300, @@ -83,7 +78,7 @@ typedef enum NodeType { NODE_ATTR_BUMP_DY = 4500, NODE_TEX_ENVIRONMENT = 4600, NODE_CLOSURE_HOLDOUT = 4700, - NODE_BLEND_WEIGHT = 4800, + NODE_LAYER_WEIGHT = 4800, NODE_CLOSURE_VOLUME = 4900 } NodeType; @@ -211,10 +206,8 @@ typedef enum NodeMusgraveType { } NodeMusgraveType; typedef enum NodeWoodType { - NODE_WOOD_BANDS, - NODE_WOOD_RINGS, - NODE_WOOD_BAND_NOISE, - NODE_WOOD_RING_NOISE + NODE_WAVE_BANDS, + NODE_WAVE_RINGS } NodeWoodType; typedef enum NodeBlendType { @@ -246,14 +239,12 @@ typedef enum NodeStucciType { typedef enum NodeVoronoiColoring { NODE_VORONOI_INTENSITY, - NODE_VORONOI_POSITION, - NODE_VORONOI_POSITION_OUTLINE, - NODE_VORONOI_POSITION_OUTLINE_INTENSITY + NODE_VORONOI_CELLS } NodeVoronoiColoring; typedef enum NodeBlendWeightType { - NODE_BLEND_WEIGHT_FRESNEL, - NODE_BLEND_WEIGHT_FACING + NODE_LAYER_WEIGHT_FRESNEL, + NODE_LAYER_WEIGHT_FACING } NodeBlendWeightType; typedef enum ShaderType { |