Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/kernel/svm/svm_types.h')
-rw-r--r--intern/cycles/kernel/svm/svm_types.h745
1 files changed, 376 insertions, 369 deletions
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h
index 8b15d7bf9f4..d31e4f93696 100644
--- a/intern/cycles/kernel/svm/svm_types.h
+++ b/intern/cycles/kernel/svm/svm_types.h
@@ -38,498 +38,505 @@ CCL_NAMESPACE_BEGIN
*
* Lower the number of group more often the node is used.
*/
-#define NODE_GROUP_LEVEL_0 0
-#define NODE_GROUP_LEVEL_1 1
-#define NODE_GROUP_LEVEL_2 2
-#define NODE_GROUP_LEVEL_3 3
-#define NODE_GROUP_LEVEL_MAX NODE_GROUP_LEVEL_3
-
-#define NODE_FEATURE_VOLUME (1 << 0)
-#define NODE_FEATURE_HAIR (1 << 1)
-#define NODE_FEATURE_BUMP (1 << 2)
+#define NODE_GROUP_LEVEL_0 0
+#define NODE_GROUP_LEVEL_1 1
+#define NODE_GROUP_LEVEL_2 2
+#define NODE_GROUP_LEVEL_3 3
+#define NODE_GROUP_LEVEL_MAX NODE_GROUP_LEVEL_3
+
+#define NODE_FEATURE_VOLUME (1 << 0)
+#define NODE_FEATURE_HAIR (1 << 1)
+#define NODE_FEATURE_BUMP (1 << 2)
#define NODE_FEATURE_BUMP_STATE (1 << 3)
/* TODO(sergey): Consider using something like ((uint)(-1)).
* Need to check carefully operand types around usage of this
* define first.
*/
-#define NODE_FEATURE_ALL (NODE_FEATURE_VOLUME|NODE_FEATURE_HAIR|NODE_FEATURE_BUMP|NODE_FEATURE_BUMP_STATE)
+#define NODE_FEATURE_ALL \
+ (NODE_FEATURE_VOLUME | NODE_FEATURE_HAIR | NODE_FEATURE_BUMP | NODE_FEATURE_BUMP_STATE)
typedef enum ShaderNodeType {
- NODE_END = 0,
- NODE_CLOSURE_BSDF,
- NODE_CLOSURE_EMISSION,
- NODE_CLOSURE_BACKGROUND,
- NODE_CLOSURE_SET_WEIGHT,
- NODE_CLOSURE_WEIGHT,
- NODE_MIX_CLOSURE,
- NODE_JUMP_IF_ZERO,
- NODE_JUMP_IF_ONE,
- NODE_TEX_IMAGE,
- NODE_TEX_IMAGE_BOX,
- NODE_TEX_SKY,
- NODE_GEOMETRY,
- NODE_GEOMETRY_DUPLI,
- NODE_LIGHT_PATH,
- NODE_VALUE_F,
- NODE_VALUE_V,
- NODE_MIX,
- NODE_ATTR,
- NODE_CONVERT,
- NODE_FRESNEL,
- NODE_WIREFRAME,
- NODE_WAVELENGTH,
- NODE_BLACKBODY,
- NODE_EMISSION_WEIGHT,
- NODE_TEX_GRADIENT,
- NODE_TEX_VORONOI,
- NODE_TEX_MUSGRAVE,
- NODE_TEX_WAVE,
- NODE_TEX_MAGIC,
- NODE_TEX_NOISE,
- NODE_SHADER_JUMP,
- NODE_SET_DISPLACEMENT,
- NODE_GEOMETRY_BUMP_DX,
- NODE_GEOMETRY_BUMP_DY,
- NODE_SET_BUMP,
- NODE_MATH,
- NODE_VECTOR_MATH,
- NODE_VECTOR_TRANSFORM,
- NODE_MAPPING,
- NODE_TEX_COORD,
- NODE_TEX_COORD_BUMP_DX,
- NODE_TEX_COORD_BUMP_DY,
- NODE_ATTR_BUMP_DX,
- NODE_ATTR_BUMP_DY,
- NODE_TEX_ENVIRONMENT,
- NODE_CLOSURE_HOLDOUT,
- NODE_LAYER_WEIGHT,
- NODE_CLOSURE_VOLUME,
- NODE_SEPARATE_VECTOR,
- NODE_COMBINE_VECTOR,
- NODE_SEPARATE_HSV,
- NODE_COMBINE_HSV,
- NODE_HSV,
- NODE_CAMERA,
- NODE_INVERT,
- NODE_NORMAL,
- NODE_GAMMA,
- NODE_TEX_CHECKER,
- NODE_BRIGHTCONTRAST,
- NODE_RGB_RAMP,
- NODE_RGB_CURVES,
- NODE_VECTOR_CURVES,
- NODE_MIN_MAX,
- NODE_LIGHT_FALLOFF,
- NODE_OBJECT_INFO,
- NODE_PARTICLE_INFO,
- NODE_TEX_BRICK,
- NODE_CLOSURE_SET_NORMAL,
- NODE_AMBIENT_OCCLUSION,
- NODE_TANGENT,
- NODE_NORMAL_MAP,
- NODE_HAIR_INFO,
- NODE_UVMAP,
- NODE_TEX_VOXEL,
- NODE_ENTER_BUMP_EVAL,
- NODE_LEAVE_BUMP_EVAL,
- NODE_BEVEL,
- NODE_DISPLACEMENT,
- NODE_VECTOR_DISPLACEMENT,
- NODE_PRINCIPLED_VOLUME,
- NODE_IES,
+ NODE_END = 0,
+ NODE_CLOSURE_BSDF,
+ NODE_CLOSURE_EMISSION,
+ NODE_CLOSURE_BACKGROUND,
+ NODE_CLOSURE_SET_WEIGHT,
+ NODE_CLOSURE_WEIGHT,
+ NODE_MIX_CLOSURE,
+ NODE_JUMP_IF_ZERO,
+ NODE_JUMP_IF_ONE,
+ NODE_TEX_IMAGE,
+ NODE_TEX_IMAGE_BOX,
+ NODE_TEX_SKY,
+ NODE_GEOMETRY,
+ NODE_GEOMETRY_DUPLI,
+ NODE_LIGHT_PATH,
+ NODE_VALUE_F,
+ NODE_VALUE_V,
+ NODE_MIX,
+ NODE_ATTR,
+ NODE_CONVERT,
+ NODE_FRESNEL,
+ NODE_WIREFRAME,
+ NODE_WAVELENGTH,
+ NODE_BLACKBODY,
+ NODE_EMISSION_WEIGHT,
+ NODE_TEX_GRADIENT,
+ NODE_TEX_VORONOI,
+ NODE_TEX_MUSGRAVE,
+ NODE_TEX_WAVE,
+ NODE_TEX_MAGIC,
+ NODE_TEX_NOISE,
+ NODE_SHADER_JUMP,
+ NODE_SET_DISPLACEMENT,
+ NODE_GEOMETRY_BUMP_DX,
+ NODE_GEOMETRY_BUMP_DY,
+ NODE_SET_BUMP,
+ NODE_MATH,
+ NODE_VECTOR_MATH,
+ NODE_VECTOR_TRANSFORM,
+ NODE_MAPPING,
+ NODE_TEX_COORD,
+ NODE_TEX_COORD_BUMP_DX,
+ NODE_TEX_COORD_BUMP_DY,
+ NODE_ATTR_BUMP_DX,
+ NODE_ATTR_BUMP_DY,
+ NODE_TEX_ENVIRONMENT,
+ NODE_CLOSURE_HOLDOUT,
+ NODE_LAYER_WEIGHT,
+ NODE_CLOSURE_VOLUME,
+ NODE_SEPARATE_VECTOR,
+ NODE_COMBINE_VECTOR,
+ NODE_SEPARATE_HSV,
+ NODE_COMBINE_HSV,
+ NODE_HSV,
+ NODE_CAMERA,
+ NODE_INVERT,
+ NODE_NORMAL,
+ NODE_GAMMA,
+ NODE_TEX_CHECKER,
+ NODE_BRIGHTCONTRAST,
+ NODE_RGB_RAMP,
+ NODE_RGB_CURVES,
+ NODE_VECTOR_CURVES,
+ NODE_MIN_MAX,
+ NODE_LIGHT_FALLOFF,
+ NODE_OBJECT_INFO,
+ NODE_PARTICLE_INFO,
+ NODE_TEX_BRICK,
+ NODE_CLOSURE_SET_NORMAL,
+ NODE_AMBIENT_OCCLUSION,
+ NODE_TANGENT,
+ NODE_NORMAL_MAP,
+ NODE_HAIR_INFO,
+ NODE_UVMAP,
+ NODE_TEX_VOXEL,
+ NODE_ENTER_BUMP_EVAL,
+ NODE_LEAVE_BUMP_EVAL,
+ NODE_BEVEL,
+ NODE_DISPLACEMENT,
+ NODE_VECTOR_DISPLACEMENT,
+ NODE_PRINCIPLED_VOLUME,
+ NODE_IES,
} ShaderNodeType;
typedef enum NodeAttributeType {
- NODE_ATTR_FLOAT = 0,
- NODE_ATTR_FLOAT2,
- NODE_ATTR_FLOAT3,
- NODE_ATTR_MATRIX
+ NODE_ATTR_FLOAT = 0,
+ NODE_ATTR_FLOAT2,
+ NODE_ATTR_FLOAT3,
+ NODE_ATTR_MATRIX
} NodeAttributeType;
typedef enum NodeGeometry {
- NODE_GEOM_P = 0,
- NODE_GEOM_N,
- NODE_GEOM_T,
- NODE_GEOM_I,
- NODE_GEOM_Ng,
- NODE_GEOM_uv
+ NODE_GEOM_P = 0,
+ NODE_GEOM_N,
+ NODE_GEOM_T,
+ NODE_GEOM_I,
+ NODE_GEOM_Ng,
+ NODE_GEOM_uv
} NodeGeometry;
typedef enum NodeObjectInfo {
- NODE_INFO_OB_LOCATION,
- NODE_INFO_OB_INDEX,
- NODE_INFO_MAT_INDEX,
- NODE_INFO_OB_RANDOM
+ NODE_INFO_OB_LOCATION,
+ NODE_INFO_OB_INDEX,
+ NODE_INFO_MAT_INDEX,
+ NODE_INFO_OB_RANDOM
} NodeObjectInfo;
typedef enum NodeParticleInfo {
- NODE_INFO_PAR_INDEX,
- NODE_INFO_PAR_RANDOM,
- NODE_INFO_PAR_AGE,
- NODE_INFO_PAR_LIFETIME,
- NODE_INFO_PAR_LOCATION,
- NODE_INFO_PAR_ROTATION,
- NODE_INFO_PAR_SIZE,
- NODE_INFO_PAR_VELOCITY,
- NODE_INFO_PAR_ANGULAR_VELOCITY
+ NODE_INFO_PAR_INDEX,
+ NODE_INFO_PAR_RANDOM,
+ NODE_INFO_PAR_AGE,
+ NODE_INFO_PAR_LIFETIME,
+ NODE_INFO_PAR_LOCATION,
+ NODE_INFO_PAR_ROTATION,
+ NODE_INFO_PAR_SIZE,
+ NODE_INFO_PAR_VELOCITY,
+ NODE_INFO_PAR_ANGULAR_VELOCITY
} NodeParticleInfo;
typedef enum NodeHairInfo {
- NODE_INFO_CURVE_IS_STRAND,
- NODE_INFO_CURVE_INTERCEPT,
- NODE_INFO_CURVE_THICKNESS,
- /*fade for minimum hair width transpency*/
- /*NODE_INFO_CURVE_FADE,*/
- NODE_INFO_CURVE_TANGENT_NORMAL,
- NODE_INFO_CURVE_RANDOM,
+ NODE_INFO_CURVE_IS_STRAND,
+ NODE_INFO_CURVE_INTERCEPT,
+ NODE_INFO_CURVE_THICKNESS,
+ /*fade for minimum hair width transpency*/
+ /*NODE_INFO_CURVE_FADE,*/
+ NODE_INFO_CURVE_TANGENT_NORMAL,
+ NODE_INFO_CURVE_RANDOM,
} NodeHairInfo;
typedef enum NodeLightPath {
- NODE_LP_camera = 0,
- NODE_LP_shadow,
- NODE_LP_diffuse,
- NODE_LP_glossy,
- NODE_LP_singular,
- NODE_LP_reflection,
- NODE_LP_transmission,
- NODE_LP_volume_scatter,
- NODE_LP_backfacing,
- NODE_LP_ray_length,
- NODE_LP_ray_depth,
- NODE_LP_ray_diffuse,
- NODE_LP_ray_glossy,
- NODE_LP_ray_transparent,
- NODE_LP_ray_transmission,
+ NODE_LP_camera = 0,
+ NODE_LP_shadow,
+ NODE_LP_diffuse,
+ NODE_LP_glossy,
+ NODE_LP_singular,
+ NODE_LP_reflection,
+ NODE_LP_transmission,
+ NODE_LP_volume_scatter,
+ NODE_LP_backfacing,
+ NODE_LP_ray_length,
+ NODE_LP_ray_depth,
+ NODE_LP_ray_diffuse,
+ NODE_LP_ray_glossy,
+ NODE_LP_ray_transparent,
+ NODE_LP_ray_transmission,
} NodeLightPath;
typedef enum NodeLightFalloff {
- NODE_LIGHT_FALLOFF_QUADRATIC,
- NODE_LIGHT_FALLOFF_LINEAR,
- NODE_LIGHT_FALLOFF_CONSTANT
+ NODE_LIGHT_FALLOFF_QUADRATIC,
+ NODE_LIGHT_FALLOFF_LINEAR,
+ NODE_LIGHT_FALLOFF_CONSTANT
} NodeLightFalloff;
typedef enum NodeTexCoord {
- NODE_TEXCO_NORMAL,
- NODE_TEXCO_OBJECT,
- NODE_TEXCO_CAMERA,
- NODE_TEXCO_WINDOW,
- NODE_TEXCO_REFLECTION,
- NODE_TEXCO_DUPLI_GENERATED,
- NODE_TEXCO_DUPLI_UV,
- NODE_TEXCO_VOLUME_GENERATED
+ NODE_TEXCO_NORMAL,
+ NODE_TEXCO_OBJECT,
+ NODE_TEXCO_CAMERA,
+ NODE_TEXCO_WINDOW,
+ NODE_TEXCO_REFLECTION,
+ NODE_TEXCO_DUPLI_GENERATED,
+ NODE_TEXCO_DUPLI_UV,
+ NODE_TEXCO_VOLUME_GENERATED
} NodeTexCoord;
typedef enum NodeMix {
- NODE_MIX_BLEND = 0,
- NODE_MIX_ADD,
- NODE_MIX_MUL,
- NODE_MIX_SUB,
- NODE_MIX_SCREEN,
- NODE_MIX_DIV,
- NODE_MIX_DIFF,
- NODE_MIX_DARK,
- NODE_MIX_LIGHT,
- NODE_MIX_OVERLAY,
- NODE_MIX_DODGE,
- NODE_MIX_BURN,
- NODE_MIX_HUE,
- NODE_MIX_SAT,
- NODE_MIX_VAL,
- NODE_MIX_COLOR,
- NODE_MIX_SOFT,
- NODE_MIX_LINEAR,
- NODE_MIX_CLAMP /* used for the clamp UI option */
+ NODE_MIX_BLEND = 0,
+ NODE_MIX_ADD,
+ NODE_MIX_MUL,
+ NODE_MIX_SUB,
+ NODE_MIX_SCREEN,
+ NODE_MIX_DIV,
+ NODE_MIX_DIFF,
+ NODE_MIX_DARK,
+ NODE_MIX_LIGHT,
+ NODE_MIX_OVERLAY,
+ NODE_MIX_DODGE,
+ NODE_MIX_BURN,
+ NODE_MIX_HUE,
+ NODE_MIX_SAT,
+ NODE_MIX_VAL,
+ NODE_MIX_COLOR,
+ NODE_MIX_SOFT,
+ NODE_MIX_LINEAR,
+ NODE_MIX_CLAMP /* used for the clamp UI option */
} NodeMix;
typedef enum NodeMath {
- NODE_MATH_ADD,
- NODE_MATH_SUBTRACT,
- NODE_MATH_MULTIPLY,
- NODE_MATH_DIVIDE,
- NODE_MATH_SINE,
- NODE_MATH_COSINE,
- NODE_MATH_TANGENT,
- NODE_MATH_ARCSINE,
- NODE_MATH_ARCCOSINE,
- NODE_MATH_ARCTANGENT,
- NODE_MATH_POWER,
- NODE_MATH_LOGARITHM,
- NODE_MATH_MINIMUM,
- NODE_MATH_MAXIMUM,
- NODE_MATH_ROUND,
- NODE_MATH_LESS_THAN,
- NODE_MATH_GREATER_THAN,
- NODE_MATH_MODULO,
- NODE_MATH_ABSOLUTE,
- NODE_MATH_ARCTAN2,
- NODE_MATH_FLOOR,
- NODE_MATH_CEIL,
- NODE_MATH_FRACT,
- NODE_MATH_SQRT,
- NODE_MATH_CLAMP /* used for the clamp UI option */
+ NODE_MATH_ADD,
+ NODE_MATH_SUBTRACT,
+ NODE_MATH_MULTIPLY,
+ NODE_MATH_DIVIDE,
+ NODE_MATH_SINE,
+ NODE_MATH_COSINE,
+ NODE_MATH_TANGENT,
+ NODE_MATH_ARCSINE,
+ NODE_MATH_ARCCOSINE,
+ NODE_MATH_ARCTANGENT,
+ NODE_MATH_POWER,
+ NODE_MATH_LOGARITHM,
+ NODE_MATH_MINIMUM,
+ NODE_MATH_MAXIMUM,
+ NODE_MATH_ROUND,
+ NODE_MATH_LESS_THAN,
+ NODE_MATH_GREATER_THAN,
+ NODE_MATH_MODULO,
+ NODE_MATH_ABSOLUTE,
+ NODE_MATH_ARCTAN2,
+ NODE_MATH_FLOOR,
+ NODE_MATH_CEIL,
+ NODE_MATH_FRACT,
+ NODE_MATH_SQRT,
+ NODE_MATH_CLAMP /* used for the clamp UI option */
} NodeMath;
typedef enum NodeVectorMath {
- NODE_VECTOR_MATH_ADD,
- NODE_VECTOR_MATH_SUBTRACT,
- NODE_VECTOR_MATH_AVERAGE,
- NODE_VECTOR_MATH_DOT_PRODUCT,
- NODE_VECTOR_MATH_CROSS_PRODUCT,
- NODE_VECTOR_MATH_NORMALIZE
+ NODE_VECTOR_MATH_ADD,
+ NODE_VECTOR_MATH_SUBTRACT,
+ NODE_VECTOR_MATH_AVERAGE,
+ NODE_VECTOR_MATH_DOT_PRODUCT,
+ NODE_VECTOR_MATH_CROSS_PRODUCT,
+ NODE_VECTOR_MATH_NORMALIZE
} NodeVectorMath;
typedef enum NodeVectorTransformType {
- NODE_VECTOR_TRANSFORM_TYPE_VECTOR,
- NODE_VECTOR_TRANSFORM_TYPE_POINT,
- NODE_VECTOR_TRANSFORM_TYPE_NORMAL
+ NODE_VECTOR_TRANSFORM_TYPE_VECTOR,
+ NODE_VECTOR_TRANSFORM_TYPE_POINT,
+ NODE_VECTOR_TRANSFORM_TYPE_NORMAL
} NodeVectorTransformType;
typedef enum NodeVectorTransformConvertSpace {
- NODE_VECTOR_TRANSFORM_CONVERT_SPACE_WORLD,
- NODE_VECTOR_TRANSFORM_CONVERT_SPACE_OBJECT,
- NODE_VECTOR_TRANSFORM_CONVERT_SPACE_CAMERA
+ NODE_VECTOR_TRANSFORM_CONVERT_SPACE_WORLD,
+ NODE_VECTOR_TRANSFORM_CONVERT_SPACE_OBJECT,
+ NODE_VECTOR_TRANSFORM_CONVERT_SPACE_CAMERA
} NodeVectorTransformConvertSpace;
typedef enum NodeConvert {
- NODE_CONVERT_FV,
- NODE_CONVERT_FI,
- NODE_CONVERT_CF,
- NODE_CONVERT_CI,
- NODE_CONVERT_VF,
- NODE_CONVERT_VI,
- NODE_CONVERT_IF,
- NODE_CONVERT_IV
+ NODE_CONVERT_FV,
+ NODE_CONVERT_FI,
+ NODE_CONVERT_CF,
+ NODE_CONVERT_CI,
+ NODE_CONVERT_VF,
+ NODE_CONVERT_VI,
+ NODE_CONVERT_IF,
+ NODE_CONVERT_IV
} NodeConvert;
typedef enum NodeMusgraveType {
- NODE_MUSGRAVE_MULTIFRACTAL,
- NODE_MUSGRAVE_FBM,
- NODE_MUSGRAVE_HYBRID_MULTIFRACTAL,
- NODE_MUSGRAVE_RIDGED_MULTIFRACTAL,
- NODE_MUSGRAVE_HETERO_TERRAIN
+ NODE_MUSGRAVE_MULTIFRACTAL,
+ NODE_MUSGRAVE_FBM,
+ NODE_MUSGRAVE_HYBRID_MULTIFRACTAL,
+ NODE_MUSGRAVE_RIDGED_MULTIFRACTAL,
+ NODE_MUSGRAVE_HETERO_TERRAIN
} NodeMusgraveType;
-typedef enum NodeWaveType {
- NODE_WAVE_BANDS,
- NODE_WAVE_RINGS
-} NodeWaveType;
+typedef enum NodeWaveType { NODE_WAVE_BANDS, NODE_WAVE_RINGS } NodeWaveType;
typedef enum NodeWaveProfiles {
- NODE_WAVE_PROFILE_SIN,
- NODE_WAVE_PROFILE_SAW,
+ NODE_WAVE_PROFILE_SIN,
+ NODE_WAVE_PROFILE_SAW,
} NodeWaveProfile;
-typedef enum NodeSkyType {
- NODE_SKY_OLD,
- NODE_SKY_NEW
-} NodeSkyType;
+typedef enum NodeSkyType { NODE_SKY_OLD, NODE_SKY_NEW } NodeSkyType;
typedef enum NodeGradientType {
- NODE_BLEND_LINEAR,
- NODE_BLEND_QUADRATIC,
- NODE_BLEND_EASING,
- NODE_BLEND_DIAGONAL,
- NODE_BLEND_RADIAL,
- NODE_BLEND_QUADRATIC_SPHERE,
- NODE_BLEND_SPHERICAL
+ NODE_BLEND_LINEAR,
+ NODE_BLEND_QUADRATIC,
+ NODE_BLEND_EASING,
+ NODE_BLEND_DIAGONAL,
+ NODE_BLEND_RADIAL,
+ NODE_BLEND_QUADRATIC_SPHERE,
+ NODE_BLEND_SPHERICAL
} NodeGradientType;
typedef enum NodeVoronoiColoring {
- NODE_VORONOI_INTENSITY,
- NODE_VORONOI_CELLS
+ NODE_VORONOI_INTENSITY,
+ NODE_VORONOI_CELLS
} NodeVoronoiColoring;
typedef enum NodeVoronoiDistanceMetric {
- NODE_VORONOI_DISTANCE,
- NODE_VORONOI_MANHATTAN,
- NODE_VORONOI_CHEBYCHEV,
- NODE_VORONOI_MINKOWSKI
+ NODE_VORONOI_DISTANCE,
+ NODE_VORONOI_MANHATTAN,
+ NODE_VORONOI_CHEBYCHEV,
+ NODE_VORONOI_MINKOWSKI
} NodeVoronoiDistanceMetric;
typedef enum NodeVoronoiFeature {
- NODE_VORONOI_F1,
- NODE_VORONOI_F2,
- NODE_VORONOI_F3,
- NODE_VORONOI_F4,
- NODE_VORONOI_F2F1
+ NODE_VORONOI_F1,
+ NODE_VORONOI_F2,
+ NODE_VORONOI_F3,
+ NODE_VORONOI_F4,
+ NODE_VORONOI_F2F1
} NodeVoronoiFeature;
typedef enum NodeBlendWeightType {
- NODE_LAYER_WEIGHT_FRESNEL,
- NODE_LAYER_WEIGHT_FACING
+ NODE_LAYER_WEIGHT_FRESNEL,
+ NODE_LAYER_WEIGHT_FACING
} NodeBlendWeightType;
typedef enum NodeTangentDirectionType {
- NODE_TANGENT_RADIAL,
- NODE_TANGENT_UVMAP
+ NODE_TANGENT_RADIAL,
+ NODE_TANGENT_UVMAP
} NodeTangentDirectionType;
typedef enum NodeTangentAxis {
- NODE_TANGENT_AXIS_X,
- NODE_TANGENT_AXIS_Y,
- NODE_TANGENT_AXIS_Z
+ NODE_TANGENT_AXIS_X,
+ NODE_TANGENT_AXIS_Y,
+ NODE_TANGENT_AXIS_Z
} NodeTangentAxis;
typedef enum NodeNormalMapSpace {
- NODE_NORMAL_MAP_TANGENT,
- NODE_NORMAL_MAP_OBJECT,
- NODE_NORMAL_MAP_WORLD,
- NODE_NORMAL_MAP_BLENDER_OBJECT,
- NODE_NORMAL_MAP_BLENDER_WORLD,
+ NODE_NORMAL_MAP_TANGENT,
+ NODE_NORMAL_MAP_OBJECT,
+ NODE_NORMAL_MAP_WORLD,
+ NODE_NORMAL_MAP_BLENDER_OBJECT,
+ NODE_NORMAL_MAP_BLENDER_WORLD,
} NodeNormalMapSpace;
typedef enum NodeImageColorSpace {
- NODE_COLOR_SPACE_NONE = 0,
- NODE_COLOR_SPACE_COLOR = 1,
+ NODE_COLOR_SPACE_NONE = 0,
+ NODE_COLOR_SPACE_COLOR = 1,
} NodeImageColorSpace;
typedef enum NodeImageProjection {
- NODE_IMAGE_PROJ_FLAT = 0,
- NODE_IMAGE_PROJ_BOX = 1,
- NODE_IMAGE_PROJ_SPHERE = 2,
- NODE_IMAGE_PROJ_TUBE = 3,
+ NODE_IMAGE_PROJ_FLAT = 0,
+ NODE_IMAGE_PROJ_BOX = 1,
+ NODE_IMAGE_PROJ_SPHERE = 2,
+ NODE_IMAGE_PROJ_TUBE = 3,
} NodeImageProjection;
typedef enum NodeEnvironmentProjection {
- NODE_ENVIRONMENT_EQUIRECTANGULAR = 0,
- NODE_ENVIRONMENT_MIRROR_BALL = 1,
+ NODE_ENVIRONMENT_EQUIRECTANGULAR = 0,
+ NODE_ENVIRONMENT_MIRROR_BALL = 1,
} NodeEnvironmentProjection;
typedef enum NodeBumpOffset {
- NODE_BUMP_OFFSET_CENTER,
- NODE_BUMP_OFFSET_DX,
- NODE_BUMP_OFFSET_DY,
+ NODE_BUMP_OFFSET_CENTER,
+ NODE_BUMP_OFFSET_DX,
+ NODE_BUMP_OFFSET_DY,
} NodeBumpOffset;
typedef enum NodeTexVoxelSpace {
- NODE_TEX_VOXEL_SPACE_OBJECT = 0,
- NODE_TEX_VOXEL_SPACE_WORLD = 1,
+ NODE_TEX_VOXEL_SPACE_OBJECT = 0,
+ NODE_TEX_VOXEL_SPACE_WORLD = 1,
} NodeTexVoxelSpace;
typedef enum NodeAO {
- NODE_AO_ONLY_LOCAL = (1 << 0),
- NODE_AO_INSIDE = (1 << 1),
- NODE_AO_GLOBAL_RADIUS = (1 << 2),
+ NODE_AO_ONLY_LOCAL = (1 << 0),
+ NODE_AO_INSIDE = (1 << 1),
+ NODE_AO_GLOBAL_RADIUS = (1 << 2),
} NodeAO;
typedef enum ShaderType {
- SHADER_TYPE_SURFACE,
- SHADER_TYPE_VOLUME,
- SHADER_TYPE_DISPLACEMENT,
- SHADER_TYPE_BUMP,
+ SHADER_TYPE_SURFACE,
+ SHADER_TYPE_VOLUME,
+ SHADER_TYPE_DISPLACEMENT,
+ SHADER_TYPE_BUMP,
} ShaderType;
typedef enum NodePrincipledHairParametrization {
- NODE_PRINCIPLED_HAIR_REFLECTANCE = 0,
- NODE_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION = 1,
- NODE_PRINCIPLED_HAIR_DIRECT_ABSORPTION = 2,
- NODE_PRINCIPLED_HAIR_NUM,
+ NODE_PRINCIPLED_HAIR_REFLECTANCE = 0,
+ NODE_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION = 1,
+ NODE_PRINCIPLED_HAIR_DIRECT_ABSORPTION = 2,
+ NODE_PRINCIPLED_HAIR_NUM,
} NodePrincipledHairParametrization;
/* Closure */
typedef enum ClosureType {
- /* Special type, flags generic node as a non-BSDF. */
- CLOSURE_NONE_ID,
-
- CLOSURE_BSDF_ID,
-
- /* Diffuse */
- CLOSURE_BSDF_DIFFUSE_ID,
- CLOSURE_BSDF_OREN_NAYAR_ID,
- CLOSURE_BSDF_DIFFUSE_RAMP_ID,
- CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID,
- CLOSURE_BSDF_PRINCIPLED_SHEEN_ID,
- CLOSURE_BSDF_DIFFUSE_TOON_ID,
-
- /* Glossy */
- CLOSURE_BSDF_REFLECTION_ID,
- CLOSURE_BSDF_MICROFACET_GGX_ID,
- CLOSURE_BSDF_MICROFACET_GGX_FRESNEL_ID,
- CLOSURE_BSDF_MICROFACET_GGX_CLEARCOAT_ID,
- CLOSURE_BSDF_MICROFACET_BECKMANN_ID,
- CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID,
- CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID,
- CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID,
- CLOSURE_BSDF_MICROFACET_GGX_ANISO_ID,
- CLOSURE_BSDF_MICROFACET_GGX_ANISO_FRESNEL_ID,
- CLOSURE_BSDF_MICROFACET_MULTI_GGX_ANISO_ID,
- CLOSURE_BSDF_MICROFACET_MULTI_GGX_ANISO_FRESNEL_ID,
- CLOSURE_BSDF_MICROFACET_BECKMANN_ANISO_ID,
- CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID,
- CLOSURE_BSDF_ASHIKHMIN_VELVET_ID,
- CLOSURE_BSDF_PHONG_RAMP_ID,
- CLOSURE_BSDF_GLOSSY_TOON_ID,
- CLOSURE_BSDF_HAIR_REFLECTION_ID,
-
- /* Transmission */
- CLOSURE_BSDF_TRANSLUCENT_ID,
- CLOSURE_BSDF_REFRACTION_ID,
- CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID,
- CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID,
- CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID,
- CLOSURE_BSDF_MICROFACET_BECKMANN_GLASS_ID,
- CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID,
- CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID,
- CLOSURE_BSDF_SHARP_GLASS_ID,
- CLOSURE_BSDF_HAIR_PRINCIPLED_ID,
- CLOSURE_BSDF_HAIR_TRANSMISSION_ID,
-
- /* Special cases */
- CLOSURE_BSDF_BSSRDF_ID,
- CLOSURE_BSDF_BSSRDF_PRINCIPLED_ID,
- CLOSURE_BSDF_TRANSPARENT_ID,
-
- /* BSSRDF */
- CLOSURE_BSSRDF_CUBIC_ID,
- CLOSURE_BSSRDF_GAUSSIAN_ID,
- CLOSURE_BSSRDF_PRINCIPLED_ID,
- CLOSURE_BSSRDF_BURLEY_ID,
- CLOSURE_BSSRDF_RANDOM_WALK_ID,
- CLOSURE_BSSRDF_PRINCIPLED_RANDOM_WALK_ID,
-
- /* Other */
- CLOSURE_HOLDOUT_ID,
-
- /* Volume */
- CLOSURE_VOLUME_ID,
- CLOSURE_VOLUME_ABSORPTION_ID,
- CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID,
-
- CLOSURE_BSDF_PRINCIPLED_ID,
-
- NBUILTIN_CLOSURES
+ /* Special type, flags generic node as a non-BSDF. */
+ CLOSURE_NONE_ID,
+
+ CLOSURE_BSDF_ID,
+
+ /* Diffuse */
+ CLOSURE_BSDF_DIFFUSE_ID,
+ CLOSURE_BSDF_OREN_NAYAR_ID,
+ CLOSURE_BSDF_DIFFUSE_RAMP_ID,
+ CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID,
+ CLOSURE_BSDF_PRINCIPLED_SHEEN_ID,
+ CLOSURE_BSDF_DIFFUSE_TOON_ID,
+
+ /* Glossy */
+ CLOSURE_BSDF_REFLECTION_ID,
+ CLOSURE_BSDF_MICROFACET_GGX_ID,
+ CLOSURE_BSDF_MICROFACET_GGX_FRESNEL_ID,
+ CLOSURE_BSDF_MICROFACET_GGX_CLEARCOAT_ID,
+ CLOSURE_BSDF_MICROFACET_BECKMANN_ID,
+ CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID,
+ CLOSURE_BSDF_MICROFACET_MULTI_GGX_FRESNEL_ID,
+ CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID,
+ CLOSURE_BSDF_MICROFACET_GGX_ANISO_ID,
+ CLOSURE_BSDF_MICROFACET_GGX_ANISO_FRESNEL_ID,
+ CLOSURE_BSDF_MICROFACET_MULTI_GGX_ANISO_ID,
+ CLOSURE_BSDF_MICROFACET_MULTI_GGX_ANISO_FRESNEL_ID,
+ CLOSURE_BSDF_MICROFACET_BECKMANN_ANISO_ID,
+ CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID,
+ CLOSURE_BSDF_ASHIKHMIN_VELVET_ID,
+ CLOSURE_BSDF_PHONG_RAMP_ID,
+ CLOSURE_BSDF_GLOSSY_TOON_ID,
+ CLOSURE_BSDF_HAIR_REFLECTION_ID,
+
+ /* Transmission */
+ CLOSURE_BSDF_TRANSLUCENT_ID,
+ CLOSURE_BSDF_REFRACTION_ID,
+ CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID,
+ CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID,
+ CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID,
+ CLOSURE_BSDF_MICROFACET_BECKMANN_GLASS_ID,
+ CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID,
+ CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID,
+ CLOSURE_BSDF_SHARP_GLASS_ID,
+ CLOSURE_BSDF_HAIR_PRINCIPLED_ID,
+ CLOSURE_BSDF_HAIR_TRANSMISSION_ID,
+
+ /* Special cases */
+ CLOSURE_BSDF_BSSRDF_ID,
+ CLOSURE_BSDF_BSSRDF_PRINCIPLED_ID,
+ CLOSURE_BSDF_TRANSPARENT_ID,
+
+ /* BSSRDF */
+ CLOSURE_BSSRDF_CUBIC_ID,
+ CLOSURE_BSSRDF_GAUSSIAN_ID,
+ CLOSURE_BSSRDF_PRINCIPLED_ID,
+ CLOSURE_BSSRDF_BURLEY_ID,
+ CLOSURE_BSSRDF_RANDOM_WALK_ID,
+ CLOSURE_BSSRDF_PRINCIPLED_RANDOM_WALK_ID,
+
+ /* Other */
+ CLOSURE_HOLDOUT_ID,
+
+ /* Volume */
+ CLOSURE_VOLUME_ID,
+ CLOSURE_VOLUME_ABSORPTION_ID,
+ CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID,
+
+ CLOSURE_BSDF_PRINCIPLED_ID,
+
+ NBUILTIN_CLOSURES
} ClosureType;
/* watch this, being lazy with memory usage */
#define CLOSURE_IS_BSDF(type) (type <= CLOSURE_BSDF_TRANSPARENT_ID)
-#define CLOSURE_IS_BSDF_DIFFUSE(type) (type >= CLOSURE_BSDF_DIFFUSE_ID && type <= CLOSURE_BSDF_DIFFUSE_TOON_ID)
-#define CLOSURE_IS_BSDF_GLOSSY(type) ((type >= CLOSURE_BSDF_REFLECTION_ID && type <= CLOSURE_BSDF_HAIR_REFLECTION_ID )|| (type == CLOSURE_BSDF_HAIR_PRINCIPLED_ID))
-#define CLOSURE_IS_BSDF_TRANSMISSION(type) (type >= CLOSURE_BSDF_TRANSLUCENT_ID && type <= CLOSURE_BSDF_HAIR_TRANSMISSION_ID)
-#define CLOSURE_IS_BSDF_BSSRDF(type) (type == CLOSURE_BSDF_BSSRDF_ID || type == CLOSURE_BSDF_BSSRDF_PRINCIPLED_ID)
-#define CLOSURE_IS_BSDF_SINGULAR(type) (type == CLOSURE_BSDF_REFLECTION_ID || \
- type == CLOSURE_BSDF_REFRACTION_ID || \
- type == CLOSURE_BSDF_TRANSPARENT_ID)
+#define CLOSURE_IS_BSDF_DIFFUSE(type) \
+ (type >= CLOSURE_BSDF_DIFFUSE_ID && type <= CLOSURE_BSDF_DIFFUSE_TOON_ID)
+#define CLOSURE_IS_BSDF_GLOSSY(type) \
+ ((type >= CLOSURE_BSDF_REFLECTION_ID && type <= CLOSURE_BSDF_HAIR_REFLECTION_ID) || \
+ (type == CLOSURE_BSDF_HAIR_PRINCIPLED_ID))
+#define CLOSURE_IS_BSDF_TRANSMISSION(type) \
+ (type >= CLOSURE_BSDF_TRANSLUCENT_ID && type <= CLOSURE_BSDF_HAIR_TRANSMISSION_ID)
+#define CLOSURE_IS_BSDF_BSSRDF(type) \
+ (type == CLOSURE_BSDF_BSSRDF_ID || type == CLOSURE_BSDF_BSSRDF_PRINCIPLED_ID)
+#define CLOSURE_IS_BSDF_SINGULAR(type) \
+ (type == CLOSURE_BSDF_REFLECTION_ID || type == CLOSURE_BSDF_REFRACTION_ID || \
+ type == CLOSURE_BSDF_TRANSPARENT_ID)
#define CLOSURE_IS_BSDF_TRANSPARENT(type) (type == CLOSURE_BSDF_TRANSPARENT_ID)
-#define CLOSURE_IS_BSDF_MULTISCATTER(type) (type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID ||\
- type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_ANISO_ID || \
- type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID)
-#define CLOSURE_IS_BSDF_MICROFACET(type) ((type >= CLOSURE_BSDF_MICROFACET_GGX_ID && type <= CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID) ||\
- (type >= CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID && type <= CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID) ||\
- (type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID))
+#define CLOSURE_IS_BSDF_MULTISCATTER(type) \
+ (type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID || \
+ type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_ANISO_ID || \
+ type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID)
+#define CLOSURE_IS_BSDF_MICROFACET(type) \
+ ((type >= CLOSURE_BSDF_MICROFACET_GGX_ID && type <= CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID) || \
+ (type >= CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID && \
+ type <= CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID) || \
+ (type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_FRESNEL_ID))
#define CLOSURE_IS_BSDF_OR_BSSRDF(type) (type <= CLOSURE_BSSRDF_PRINCIPLED_RANDOM_WALK_ID)
-#define CLOSURE_IS_BSSRDF(type) (type >= CLOSURE_BSSRDF_CUBIC_ID && type <= CLOSURE_BSSRDF_PRINCIPLED_RANDOM_WALK_ID)
-#define CLOSURE_IS_DISK_BSSRDF(type) (type >= CLOSURE_BSSRDF_CUBIC_ID && type <= CLOSURE_BSSRDF_BURLEY_ID)
-#define CLOSURE_IS_VOLUME(type) (type >= CLOSURE_VOLUME_ID && type <= CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID)
+#define CLOSURE_IS_BSSRDF(type) \
+ (type >= CLOSURE_BSSRDF_CUBIC_ID && type <= CLOSURE_BSSRDF_PRINCIPLED_RANDOM_WALK_ID)
+#define CLOSURE_IS_DISK_BSSRDF(type) \
+ (type >= CLOSURE_BSSRDF_CUBIC_ID && type <= CLOSURE_BSSRDF_BURLEY_ID)
+#define CLOSURE_IS_VOLUME(type) \
+ (type >= CLOSURE_VOLUME_ID && type <= CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID)
#define CLOSURE_IS_VOLUME_SCATTER(type) (type == CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID)
#define CLOSURE_IS_VOLUME_ABSORPTION(type) (type == CLOSURE_VOLUME_ABSORPTION_ID)
#define CLOSURE_IS_HOLDOUT(type) (type == CLOSURE_HOLDOUT_ID)
#define CLOSURE_IS_PHASE(type) (type == CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID)
-#define CLOSURE_IS_GLASS(type) (type >= CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID && type <= CLOSURE_BSDF_SHARP_GLASS_ID)
+#define CLOSURE_IS_GLASS(type) \
+ (type >= CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID && type <= CLOSURE_BSDF_SHARP_GLASS_ID)
#define CLOSURE_IS_PRINCIPLED(type) (type == CLOSURE_BSDF_PRINCIPLED_ID)
#define CLOSURE_WEIGHT_CUTOFF 1e-5f
CCL_NAMESPACE_END
-#endif /* __SVM_TYPES_H__ */
+#endif /* __SVM_TYPES_H__ */