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Diffstat (limited to 'intern/cycles/kernel/svm/svm_voronoi.h')
-rw-r--r--intern/cycles/kernel/svm/svm_voronoi.h105
1 files changed, 105 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/svm_voronoi.h b/intern/cycles/kernel/svm/svm_voronoi.h
new file mode 100644
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+++ b/intern/cycles/kernel/svm/svm_voronoi.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+/* Voronoi */
+
+__device float svm_voronoi(NodeDistanceMetric distance_metric, NodeVoronoiColoring coloring,
+ float weight1, float weight2, float weight3, float weight4,
+ float exponent, float intensity, float size, float3 p, float3 *color)
+{
+ float aw1 = fabsf(weight1);
+ float aw2 = fabsf(weight2);
+ float aw3 = fabsf(weight3);
+ float aw4 = fabsf(weight4);
+ float sc = (aw1 + aw2 + aw3 + aw4);
+
+ if(sc != 0.0f)
+ sc = intensity/sc;
+
+ /* compute distance and point coordinate of 4 nearest neighbours */
+ float da[4];
+ float3 pa[4];
+
+ voronoi(p/size, distance_metric, exponent, da, pa);
+
+ /* Scalar output */
+ float fac = sc * fabsf(weight1*da[0] + weight2*da[1] + weight3*da[2] + weight4*da[3]);
+
+ /* colored output */
+ if(coloring == NODE_VORONOI_INTENSITY) {
+ *color = make_float3(fac, fac, fac);
+ }
+ else {
+ *color = aw1*cellnoise_color(pa[0]);
+ *color += aw2*cellnoise_color(pa[1]);
+ *color += aw3*cellnoise_color(pa[2]);
+ *color += aw4*cellnoise_color(pa[3]);
+
+ if(coloring != NODE_VORONOI_POSITION) {
+ float t1 = min((da[1] - da[0])*10.0f, 1.0f);
+
+ if(coloring == NODE_VORONOI_POSITION_OUTLINE_INTENSITY)
+ *color *= t1*fac;
+ else if(coloring == NODE_VORONOI_POSITION_OUTLINE)
+ *color *= t1*sc;
+ }
+ else {
+ *color *= sc;
+ }
+ }
+
+ return fac;
+}
+
+__device void svm_node_tex_voronoi(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
+{
+ uint4 node2 = read_node(kg, offset);
+ uint4 node3 = read_node(kg, offset);
+
+ uint distance_metric, coloring, exponent_offset;
+ uint size_offset, co_offset, fac_offset, color_offset;
+ uint weight1_offset, weight2_offset, weight3_offset, weight4_offset;
+
+ decode_node_uchar4(node.y, &distance_metric, &coloring, &exponent_offset, NULL);
+ decode_node_uchar4(node.z, &size_offset, &co_offset, &fac_offset, &color_offset);
+ decode_node_uchar4(node.w, &weight1_offset, &weight2_offset, &weight3_offset, &weight4_offset);
+
+ float3 co = stack_load_float3(stack, co_offset);
+ float weight1 = stack_load_float_default(stack, weight1_offset, node2.x);
+ float weight2 = stack_load_float_default(stack, weight2_offset, node2.y);
+ float weight3 = stack_load_float_default(stack, weight3_offset, node2.z);
+ float weight4 = stack_load_float_default(stack, weight4_offset, node2.w);
+ float exponent = stack_load_float_default(stack, exponent_offset, node3.x);
+ float size = stack_load_float_default(stack, size_offset, node3.y);
+
+ exponent = fmaxf(exponent, 1e-5f);
+ size = nonzerof(size, 1e-5f);
+
+ float3 color;
+ float f = svm_voronoi((NodeDistanceMetric)distance_metric,
+ (NodeVoronoiColoring)coloring,
+ weight1, weight2, weight3, weight4, exponent, 1.0f, size, co, &color);
+
+ if(stack_valid(fac_offset)) stack_store_float(stack, fac_offset, f);
+ if(stack_valid(color_offset)) stack_store_float3(stack, color_offset, color);
+}
+
+CCL_NAMESPACE_END
+