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Diffstat (limited to 'intern/cycles/kernel/svm/svm_wave.h')
-rw-r--r--intern/cycles/kernel/svm/svm_wave.h32
1 files changed, 19 insertions, 13 deletions
diff --git a/intern/cycles/kernel/svm/svm_wave.h b/intern/cycles/kernel/svm/svm_wave.h
index 64102535f7d..c4763475b47 100644
--- a/intern/cycles/kernel/svm/svm_wave.h
+++ b/intern/cycles/kernel/svm/svm_wave.h
@@ -23,9 +23,10 @@ ccl_device_noinline_cpu float svm_wave(NodeWaveType type,
NodeWaveRingsDirection rings_dir,
NodeWaveProfile profile,
float3 p,
- float detail,
float distortion,
+ float detail,
float dscale,
+ float droughness,
float phase)
{
/* Prevent precision issues on unit coordinates. */
@@ -66,7 +67,7 @@ ccl_device_noinline_cpu float svm_wave(NodeWaveType type,
n += phase;
if (distortion != 0.0f)
- n += distortion * (fractal_noise_3d(p * dscale, detail) * 2.0f - 1.0f);
+ n += distortion * (fractal_noise_3d(p * dscale, detail, droughness) * 2.0f - 1.0f);
if (profile == NODE_WAVE_PROFILE_SIN) {
return 0.5f + 0.5f * sinf(n - M_PI_2_F);
@@ -84,35 +85,40 @@ ccl_device_noinline_cpu float svm_wave(NodeWaveType type,
ccl_device void svm_node_tex_wave(
KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
{
- uint4 defaults1 = read_node(kg, offset);
- uint4 defaults2 = read_node(kg, offset);
+ uint4 node2 = read_node(kg, offset);
+ uint4 node3 = read_node(kg, offset);
/* RNA properties */
uint type_offset, bands_dir_offset, rings_dir_offset, profile_offset;
/* Inputs, Outputs */
- uint co_offset, scale_offset, distortion_offset, detail_offset, dscale_offset, phase_offset;
+ uint co_offset, scale_offset, distortion_offset, detail_offset, dscale_offset, droughness_offset,
+ phase_offset;
uint color_offset, fac_offset;
svm_unpack_node_uchar4(
node.y, &type_offset, &bands_dir_offset, &rings_dir_offset, &profile_offset);
- svm_unpack_node_uchar4(node.z, &co_offset, &scale_offset, &distortion_offset, &detail_offset);
- svm_unpack_node_uchar4(node.w, &dscale_offset, &phase_offset, &color_offset, &fac_offset);
+ svm_unpack_node_uchar3(node.z, &co_offset, &scale_offset, &distortion_offset);
+ svm_unpack_node_uchar4(
+ node.w, &detail_offset, &dscale_offset, &droughness_offset, &phase_offset);
+ svm_unpack_node_uchar2(node2.x, &color_offset, &fac_offset);
float3 co = stack_load_float3(stack, co_offset);
- float scale = stack_load_float_default(stack, scale_offset, defaults1.x);
- float detail = stack_load_float_default(stack, detail_offset, defaults1.y);
- float distortion = stack_load_float_default(stack, distortion_offset, defaults1.z);
- float dscale = stack_load_float_default(stack, dscale_offset, defaults1.w);
- float phase = stack_load_float_default(stack, phase_offset, defaults2.x);
+ float scale = stack_load_float_default(stack, scale_offset, node2.y);
+ float distortion = stack_load_float_default(stack, distortion_offset, node2.z);
+ float detail = stack_load_float_default(stack, detail_offset, node2.w);
+ float dscale = stack_load_float_default(stack, dscale_offset, node3.x);
+ float droughness = stack_load_float_default(stack, droughness_offset, node3.y);
+ float phase = stack_load_float_default(stack, phase_offset, node3.z);
float f = svm_wave((NodeWaveType)type_offset,
(NodeWaveBandsDirection)bands_dir_offset,
(NodeWaveRingsDirection)rings_dir_offset,
(NodeWaveProfile)profile_offset,
co * scale,
- detail,
distortion,
+ detail,
dscale,
+ droughness,
phase);
if (stack_valid(fac_offset))