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Diffstat (limited to 'intern/cycles/kernel/svm/white_noise.h')
-rw-r--r--intern/cycles/kernel/svm/white_noise.h82
1 files changed, 82 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/white_noise.h b/intern/cycles/kernel/svm/white_noise.h
new file mode 100644
index 00000000000..d275a3f7068
--- /dev/null
+++ b/intern/cycles/kernel/svm/white_noise.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+CCL_NAMESPACE_BEGIN
+
+ccl_device_noinline void svm_node_tex_white_noise(KernelGlobals kg,
+ ccl_private ShaderData *sd,
+ ccl_private float *stack,
+ uint dimensions,
+ uint inputs_stack_offsets,
+ uint ouptuts_stack_offsets)
+{
+ uint vector_stack_offset, w_stack_offset, value_stack_offset, color_stack_offset;
+ svm_unpack_node_uchar2(inputs_stack_offsets, &vector_stack_offset, &w_stack_offset);
+ svm_unpack_node_uchar2(ouptuts_stack_offsets, &value_stack_offset, &color_stack_offset);
+
+ float3 vector = stack_load_float3(stack, vector_stack_offset);
+ float w = stack_load_float(stack, w_stack_offset);
+
+ if (stack_valid(color_stack_offset)) {
+ float3 color;
+ switch (dimensions) {
+ case 1:
+ color = hash_float_to_float3(w);
+ break;
+ case 2:
+ color = hash_float2_to_float3(make_float2(vector.x, vector.y));
+ break;
+ case 3:
+ color = hash_float3_to_float3(vector);
+ break;
+ case 4:
+ color = hash_float4_to_float3(make_float4(vector.x, vector.y, vector.z, w));
+ break;
+ default:
+ color = make_float3(1.0f, 0.0f, 1.0f);
+ kernel_assert(0);
+ break;
+ }
+ stack_store_float3(stack, color_stack_offset, color);
+ }
+
+ if (stack_valid(value_stack_offset)) {
+ float value;
+ switch (dimensions) {
+ case 1:
+ value = hash_float_to_float(w);
+ break;
+ case 2:
+ value = hash_float2_to_float(make_float2(vector.x, vector.y));
+ break;
+ case 3:
+ value = hash_float3_to_float(vector);
+ break;
+ case 4:
+ value = hash_float4_to_float(make_float4(vector.x, vector.y, vector.z, w));
+ break;
+ default:
+ value = 0.0f;
+ kernel_assert(0);
+ break;
+ }
+ stack_store_float(stack, value_stack_offset, value);
+ }
+}
+
+CCL_NAMESPACE_END