Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/kernel/svm/wireframe.h')
-rw-r--r--intern/cycles/kernel/svm/wireframe.h127
1 files changed, 127 insertions, 0 deletions
diff --git a/intern/cycles/kernel/svm/wireframe.h b/intern/cycles/kernel/svm/wireframe.h
new file mode 100644
index 00000000000..530a9601bce
--- /dev/null
+++ b/intern/cycles/kernel/svm/wireframe.h
@@ -0,0 +1,127 @@
+/*
+ * Adapted from Open Shading Language with this license:
+ *
+ * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
+ * All Rights Reserved.
+ *
+ * Modifications Copyright 2013, Blender Foundation.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Sony Pictures Imageworks nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+CCL_NAMESPACE_BEGIN
+
+/* Wireframe Node */
+
+ccl_device_inline float wireframe(KernelGlobals kg,
+ ccl_private ShaderData *sd,
+ float size,
+ int pixel_size,
+ ccl_private float3 *P)
+{
+#ifdef __HAIR__
+ if (sd->prim != PRIM_NONE && sd->type & PRIMITIVE_ALL_TRIANGLE)
+#else
+ if (sd->prim != PRIM_NONE)
+#endif
+ {
+ float3 Co[3];
+ float pixelwidth = 1.0f;
+
+ /* Triangles */
+ int np = 3;
+
+ if (sd->type & PRIMITIVE_TRIANGLE)
+ triangle_vertices(kg, sd->prim, Co);
+ else
+ motion_triangle_vertices(kg, sd->object, sd->prim, sd->time, Co);
+
+ if (!(sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
+ object_position_transform(kg, sd, &Co[0]);
+ object_position_transform(kg, sd, &Co[1]);
+ object_position_transform(kg, sd, &Co[2]);
+ }
+
+ if (pixel_size) {
+ // Project the derivatives of P to the viewing plane defined
+ // by I so we have a measure of how big is a pixel at this point
+ float pixelwidth_x = len(sd->dP.dx - dot(sd->dP.dx, sd->I) * sd->I);
+ float pixelwidth_y = len(sd->dP.dy - dot(sd->dP.dy, sd->I) * sd->I);
+ // Take the average of both axis' length
+ pixelwidth = (pixelwidth_x + pixelwidth_y) * 0.5f;
+ }
+
+ // Use half the width as the neighbor face will render the
+ // other half. And take the square for fast comparison
+ pixelwidth *= 0.5f * size;
+ pixelwidth *= pixelwidth;
+ for (int i = 0; i < np; i++) {
+ int i2 = i ? i - 1 : np - 1;
+ float3 dir = *P - Co[i];
+ float3 edge = Co[i] - Co[i2];
+ float3 crs = cross(edge, dir);
+ // At this point dot(crs, crs) / dot(edge, edge) is
+ // the square of area / length(edge) == square of the
+ // distance to the edge.
+ if (dot(crs, crs) < (dot(edge, edge) * pixelwidth))
+ return 1.0f;
+ }
+ }
+ return 0.0f;
+}
+
+ccl_device_noinline void svm_node_wireframe(KernelGlobals kg,
+ ccl_private ShaderData *sd,
+ ccl_private float *stack,
+ uint4 node)
+{
+ uint in_size = node.y;
+ uint out_fac = node.z;
+ uint use_pixel_size, bump_offset;
+ svm_unpack_node_uchar2(node.w, &use_pixel_size, &bump_offset);
+
+ /* Input Data */
+ float size = stack_load_float(stack, in_size);
+ int pixel_size = (int)use_pixel_size;
+
+ /* Calculate wireframe */
+ float f = wireframe(kg, sd, size, pixel_size, &sd->P);
+
+ /* TODO(sergey): Think of faster way to calculate derivatives. */
+ if (bump_offset == NODE_BUMP_OFFSET_DX) {
+ float3 Px = sd->P - sd->dP.dx;
+ f += (f - wireframe(kg, sd, size, pixel_size, &Px)) / len(sd->dP.dx);
+ }
+ else if (bump_offset == NODE_BUMP_OFFSET_DY) {
+ float3 Py = sd->P - sd->dP.dy;
+ f += (f - wireframe(kg, sd, size, pixel_size, &Py)) / len(sd->dP.dy);
+ }
+
+ if (stack_valid(out_fac))
+ stack_store_float(stack, out_fac, f);
+}
+
+CCL_NAMESPACE_END