diff options
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r-- | intern/cycles/kernel/kernel_bake.h | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/intern/cycles/kernel/kernel_bake.h b/intern/cycles/kernel/kernel_bake.h index 9ce10358b81..5cb32545c6e 100644 --- a/intern/cycles/kernel/kernel_bake.h +++ b/intern/cycles/kernel/kernel_bake.h @@ -172,17 +172,6 @@ ccl_device_inline void compute_light_pass(KernelGlobals *kg, path_radiance_accum_sample(L, &L_sample); } -ccl_device bool is_aa_pass(ShaderEvalType type) -{ - switch(type) { - case SHADER_EVAL_UV: - case SHADER_EVAL_NORMAL: - return false; - default: - return true; - } -} - /* this helps with AA but it's not the real solution as it does not AA the geometry * but it's better than nothing, thus committed */ ccl_device_inline float bake_clamp_mirror_repeat(float u, float max) @@ -485,10 +474,10 @@ ccl_device void kernel_bake_evaluate(KernelGlobals *kg, ccl_global uint4 *input, } /* write output */ - const float output_fac = is_aa_pass(type)? 1.0f/num_samples: 1.0f; + const float output_fac = 1.0f/num_samples; const float4 scaled_result = make_float4(out.x, out.y, out.z, 1.0f) * output_fac; - output[i] = (sample == 0)? scaled_result: output[i] + scaled_result; + output[i] = (sample == 0)? scaled_result: output[i] + scaled_result; } #endif /* __BAKING__ */ |