diff options
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r-- | intern/cycles/kernel/closure/bssrdf.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_camera.h | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_passes.h | 5 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 4 |
4 files changed, 8 insertions, 7 deletions
diff --git a/intern/cycles/kernel/closure/bssrdf.h b/intern/cycles/kernel/closure/bssrdf.h index 125ca4dd830..0da4d6bd060 100644 --- a/intern/cycles/kernel/closure/bssrdf.h +++ b/intern/cycles/kernel/closure/bssrdf.h @@ -226,7 +226,7 @@ ccl_device float bssrdf_burley_eval(const float d, float r) if (r >= Rm) return 0.0f; - /* Burley refletance profile, equation (3). + /* Burley reflectance profile, equation (3). * * NOTES: * - Surface albedo is already included into sc->weight, no need to diff --git a/intern/cycles/kernel/kernel_camera.h b/intern/cycles/kernel/kernel_camera.h index 1085930c33a..68a10dd03b8 100644 --- a/intern/cycles/kernel/kernel_camera.h +++ b/intern/cycles/kernel/kernel_camera.h @@ -377,9 +377,9 @@ ccl_device_inline void camera_sample(KernelGlobals *kg, const int shutter_table_offset = kernel_data.cam.shutter_table_offset; ray->time = lookup_table_read(kg, time, shutter_table_offset, SHUTTER_TABLE_SIZE); /* TODO(sergey): Currently single rolling shutter effect type only - * where scanlines are acquired from top to bottom and whole scanline + * where scan-lines are acquired from top to bottom and whole scanline * is acquired at once (no delay in acquisition happens between pixels - * of single scanline). + * of single scan-line). * * Might want to support more models in the future. */ diff --git a/intern/cycles/kernel/kernel_passes.h b/intern/cycles/kernel/kernel_passes.h index 462ec037ee7..e84937e2fd9 100644 --- a/intern/cycles/kernel/kernel_passes.h +++ b/intern/cycles/kernel/kernel_passes.h @@ -71,8 +71,9 @@ ccl_device_inline void kernel_write_pass_float_variance(ccl_global float *buffer { kernel_write_pass_float(buffer, value); - /* The online one-pass variance update that's used for the megakernel can't easily be implemented - * with atomics, so for the split kernel the E[x^2] - 1/N * (E[x])^2 fallback is used. */ + /* The online one-pass variance update that's used for the mega-kernel can't easily be + * implemented with atomics, + * so for the split kernel the E[x^2] - 1/N * (E[x])^2 fallback is used. */ kernel_write_pass_float(buffer + 1, value * value); } diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 08c0c199af6..b93af6c068c 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -314,7 +314,7 @@ enum PathRayFlag { /* Ray is to be terminated, but continue with transparent bounces and * emission as long as we encounter them. This is required to make the * MIS between direct and indirect light rays match, as shadow rays go - * through transparent surfaces to reach emisison too. */ + * through transparent surfaces to reach emission too. */ PATH_RAY_TERMINATE_AFTER_TRANSPARENT = (1 << 21), /* Ray is to be terminated. */ PATH_RAY_TERMINATE = (PATH_RAY_TERMINATE_IMMEDIATE | PATH_RAY_TERMINATE_AFTER_TRANSPARENT), @@ -1148,7 +1148,7 @@ typedef struct KernelCamera { ProjectionTransform worldtondc; Transform worldtocamera; - /* Stores changes in the projeciton matrix. Use for camera zoom motion + /* Stores changes in the projection matrix. Use for camera zoom motion * blur and motion pass output for perspective camera. */ ProjectionTransform perspective_pre; ProjectionTransform perspective_post; |