diff options
Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index f2ba3586c22..b6b891627bf 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -1297,20 +1297,19 @@ enum QueueNumber { #define RAY_STATE_MASK 0x007 #define RAY_FLAG_MASK 0x0F8 enum RayState { + RAY_INVALID = 0, /* Denotes ray is actively involved in path-iteration. */ - RAY_ACTIVE = 0, + RAY_ACTIVE, /* Denotes ray has completed processing all samples and is inactive. */ - RAY_INACTIVE = 1, + RAY_INACTIVE, /* Denoted ray has exited path-iteration and needs to update output buffer. */ - RAY_UPDATE_BUFFER = 2, + RAY_UPDATE_BUFFER, /* Donotes ray has hit background */ - RAY_HIT_BACKGROUND = 3, + RAY_HIT_BACKGROUND, /* Denotes ray has to be regenerated */ - RAY_TO_REGENERATE = 4, + RAY_TO_REGENERATE, /* Denotes ray has been regenerated */ - RAY_REGENERATED = 5, - /* Denotes ray should skip direct lighting */ - RAY_SKIP_DL = 6, + RAY_REGENERATED, /* Flag's ray has to execute shadow blocked function in AO part */ RAY_SHADOW_RAY_CAST_AO = 16, /* Flag's ray has to execute shadow blocked function in direct lighting part. */ |