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Diffstat (limited to 'intern/cycles/kernel')
-rw-r--r--intern/cycles/kernel/geom/geom_shader_data.h2
-rw-r--r--intern/cycles/kernel/kernel_shader.h4
-rw-r--r--intern/cycles/kernel/kernel_types.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/geom/geom_shader_data.h b/intern/cycles/kernel/geom/geom_shader_data.h
index 0e373c10086..5dc03940238 100644
--- a/intern/cycles/kernel/geom/geom_shader_data.h
+++ b/intern/cycles/kernel/geom/geom_shader_data.h
@@ -37,7 +37,7 @@ ccl_device void shader_setup_object_transforms(const KernelGlobals *ccl_restrict
#endif
/* TODO: break this up if it helps reduce register pressure to load data from
- * global memory as we write it to shaderdata. */
+ * global memory as we write it to shader-data. */
ccl_device_inline void shader_setup_from_ray(const KernelGlobals *ccl_restrict kg,
ShaderData *ccl_restrict sd,
const Ray *ccl_restrict ray,
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h
index e7133724c85..a50f3fb214b 100644
--- a/intern/cycles/kernel/kernel_shader.h
+++ b/intern/cycles/kernel/kernel_shader.h
@@ -780,8 +780,8 @@ ccl_device_inline void shader_eval_volume(INTEGRATOR_STATE_CONST_ARGS,
break;
}
- /* setup shaderdata from stack. it's mostly setup already in
- * shader_setup_from_volume, this switching should be quick */
+ /* Setup shader-data from stack. it's mostly setup already in
+ * shader_setup_from_volume, this switching should be quick. */
sd->object = entry.object;
sd->lamp = LAMP_NONE;
sd->shader = entry.shader;
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 1a986c58878..6107e1028ba 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -190,7 +190,7 @@ enum SamplingPattern {
SAMPLING_NUM_PATTERNS,
};
-/* these flags values correspond to raytypes in osl.cpp, so keep them in sync! */
+/* These flags values correspond to `raytypes` in `osl.cpp`, so keep them in sync! */
enum PathRayFlag {
/* --------------------------------------------------------------------