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Diffstat (limited to 'intern/cycles/render/buffers.cpp')
-rw-r--r--intern/cycles/render/buffers.cpp232
1 files changed, 232 insertions, 0 deletions
diff --git a/intern/cycles/render/buffers.cpp b/intern/cycles/render/buffers.cpp
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <stdlib.h>
+
+#include "buffers.h"
+#include "device.h"
+
+#include "util_debug.h"
+#include "util_hash.h"
+#include "util_image.h"
+#include "util_math.h"
+#include "util_opengl.h"
+#include "util_time.h"
+#include "util_types.h"
+
+CCL_NAMESPACE_BEGIN
+
+/* Render Buffers */
+
+RenderBuffers::RenderBuffers(Device *device_)
+{
+ device = device_;
+ width = 0;
+ height = 0;
+}
+
+RenderBuffers::~RenderBuffers()
+{
+ device_free();
+}
+
+void RenderBuffers::device_free()
+{
+ if(buffer.device_pointer) {
+ device->mem_free(buffer);
+ buffer.clear();
+ }
+
+ if(rng_state.device_pointer) {
+ device->mem_free(rng_state);
+ rng_state.clear();
+ }
+}
+
+void RenderBuffers::reset(Device *device, int width_, int height_)
+{
+ width = width_;
+ height = height_;
+
+ /* free existing buffers */
+ device_free();
+
+ /* allocate buffer */
+ buffer.resize(width, height);
+ device->mem_alloc(buffer, MEM_READ_WRITE);
+ device->mem_zero(buffer);
+
+ /* allocate rng state */
+ rng_state.resize(width, height);
+
+ uint *init_state = rng_state.resize(width, height);
+ int x, y;
+
+ for(x=0; x<width; x++)
+ for(y=0; y<height; y++)
+ init_state[x + y*width] = hash_int_2d(x, y);
+
+ device->mem_alloc(rng_state, MEM_READ_WRITE);
+ device->mem_copy_to(rng_state);
+}
+
+float4 *RenderBuffers::copy_from_device(float exposure, int sample)
+{
+ if(!buffer.device_pointer)
+ return NULL;
+
+ device->mem_copy_from(buffer, 0, buffer.memory_size());
+
+ float4 *out = new float4[width*height];
+ float4 *in = (float4*)buffer.data_pointer;
+ float scale = 1.0f/(float)sample;
+
+ for(int i = width*height - 1; i >= 0; i--) {
+ float4 rgba = in[i]*scale;
+
+ rgba.x = rgba.x*exposure;
+ rgba.y = rgba.y*exposure;
+ rgba.z = rgba.z*exposure;
+
+ /* clamp since alpha might be > 1.0 due to russian roulette */
+ rgba.w = clamp(rgba.w, 0.0f, 1.0f);
+
+ out[i] = rgba;
+ }
+
+ return out;
+}
+
+/* Display Buffer */
+
+DisplayBuffer::DisplayBuffer(Device *device_)
+{
+ device = device_;
+ width = 0;
+ height = 0;
+ draw_width = 0;
+ draw_height = 0;
+ transparent = true; /* todo: determine from background */
+}
+
+DisplayBuffer::~DisplayBuffer()
+{
+ device_free();
+}
+
+void DisplayBuffer::device_free()
+{
+ if(rgba.device_pointer) {
+ device->pixels_free(rgba);
+ rgba.clear();
+ }
+}
+
+void DisplayBuffer::reset(Device *device, int width_, int height_)
+{
+ draw_width = 0;
+ draw_height = 0;
+
+ width = width_;
+ height = height_;
+
+ /* free existing buffers */
+ device_free();
+
+ /* allocate display pixels */
+ rgba.resize(width, height);
+ device->pixels_alloc(rgba);
+}
+
+void DisplayBuffer::draw_set(int width_, int height_)
+{
+ assert(width_ <= width && height_ <= height);
+
+ draw_width = width_;
+ draw_height = height_;
+}
+
+void DisplayBuffer::draw_transparency_grid()
+{
+ GLubyte checker_stipple_sml[32*32/8] = {
+ 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
+ 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
+ 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
+ 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
+ 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
+ 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
+ 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
+ 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
+ };
+
+ glColor4ub(50, 50, 50, 255);
+ glRectf(0, 0, width, height);
+ glEnable(GL_POLYGON_STIPPLE);
+ glColor4ub(55, 55, 55, 255);
+ glPolygonStipple(checker_stipple_sml);
+ glRectf(0, 0, width, height);
+ glDisable(GL_POLYGON_STIPPLE);
+}
+
+void DisplayBuffer::draw(Device *device)
+{
+ if(draw_width != 0 && draw_height != 0) {
+ if(transparent)
+ draw_transparency_grid();
+
+ device->draw_pixels(rgba, 0, draw_width, draw_height, width, height, transparent);
+ }
+}
+
+bool DisplayBuffer::draw_ready()
+{
+ return (draw_width != 0 && draw_height != 0);
+}
+
+void DisplayBuffer::write(Device *device, const string& filename)
+{
+ int w = draw_width;
+ int h = draw_height;
+
+ if(w == 0 || h == 0)
+ return;
+
+ /* read buffer from device */
+ device->pixels_copy_from(rgba, 0, w, h);
+
+ /* write image */
+ ImageOutput *out = ImageOutput::create(filename);
+ ImageSpec spec(w, h, 4, TypeDesc::UINT8);
+ int scanlinesize = w*4*sizeof(uchar);
+
+ out->open(filename, spec);
+
+ /* conversion for different top/bottom convention */
+ out->write_image(TypeDesc::UINT8,
+ (uchar*)rgba.data_pointer + (h-1)*scanlinesize,
+ AutoStride,
+ -scanlinesize,
+ AutoStride);
+
+ out->close();
+
+ delete out;
+}
+
+CCL_NAMESPACE_END
+