diff options
Diffstat (limited to 'intern/cycles/render/camera.cpp')
-rw-r--r-- | intern/cycles/render/camera.cpp | 76 |
1 files changed, 40 insertions, 36 deletions
diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp index 0f2befae320..92cf712d32a 100644 --- a/intern/cycles/render/camera.cpp +++ b/intern/cycles/render/camera.cpp @@ -98,7 +98,7 @@ NODE_DEFINE(Camera) type_enum.insert("perspective", CAMERA_PERSPECTIVE); type_enum.insert("orthograph", CAMERA_ORTHOGRAPHIC); type_enum.insert("panorama", CAMERA_PANORAMA); - SOCKET_ENUM(type, "Type", type_enum, CAMERA_PERSPECTIVE); + SOCKET_ENUM(camera_type, "Type", type_enum, CAMERA_PERSPECTIVE); static NodeEnum panorama_type_enum; panorama_type_enum.insert("equirectangular", PANORAMA_EQUIRECTANGULAR); @@ -148,8 +148,18 @@ NODE_DEFINE(Camera) SOCKET_FLOAT(border.bottom, "Border Bottom", 0); SOCKET_FLOAT(border.top, "Border Top", 0); + SOCKET_FLOAT(viewport_camera_border.left, "Viewport Border Left", 0); + SOCKET_FLOAT(viewport_camera_border.right, "Viewport Border Right", 0); + SOCKET_FLOAT(viewport_camera_border.bottom, "Viewport Border Bottom", 0); + SOCKET_FLOAT(viewport_camera_border.top, "Viewport Border Top", 0); + SOCKET_FLOAT(offscreen_dicing_scale, "Offscreen Dicing Scale", 1.0f); + SOCKET_INT(full_width, "Full Width", 1024); + SOCKET_INT(full_height, "Full Height", 512); + + SOCKET_BOOLEAN(use_perspective_motion, "Use Perspective Motion", false); + return type; } @@ -182,7 +192,6 @@ Camera::Camera() : Node(node_type) dx = make_float3(0.0f, 0.0f, 0.0f); dy = make_float3(0.0f, 0.0f, 0.0f); - need_update = true; need_device_update = true; need_flags_update = true; previous_need_motion = -1; @@ -196,7 +205,7 @@ Camera::~Camera() void Camera::compute_auto_viewplane() { - if (type == CAMERA_PANORAMA) { + if (camera_type == CAMERA_PANORAMA) { viewplane.left = 0.0f; viewplane.right = 1.0f; viewplane.bottom = 0.0f; @@ -230,7 +239,7 @@ void Camera::update(Scene *scene) need_device_update = true; } - if (!need_update) + if (!is_modified()) return; scoped_callback_timer timer([scene](double time) { @@ -257,9 +266,9 @@ void Camera::update(Scene *scene) /* screen to camera */ ProjectionTransform cameratoscreen; - if (type == CAMERA_PERSPECTIVE) + if (camera_type == CAMERA_PERSPECTIVE) cameratoscreen = projection_perspective(fov, nearclip, farclip); - else if (type == CAMERA_ORTHOGRAPHIC) + else if (camera_type == CAMERA_ORTHOGRAPHIC) cameratoscreen = projection_orthographic(nearclip, farclip); else cameratoscreen = projection_identity(); @@ -284,13 +293,13 @@ void Camera::update(Scene *scene) worldtoraster = ndctoraster * worldtondc; /* differentials */ - if (type == CAMERA_ORTHOGRAPHIC) { + if (camera_type == CAMERA_ORTHOGRAPHIC) { dx = transform_perspective_direction(&rastertocamera, make_float3(1, 0, 0)); dy = transform_perspective_direction(&rastertocamera, make_float3(0, 1, 0)); full_dx = transform_perspective_direction(&full_rastertocamera, make_float3(1, 0, 0)); full_dy = transform_perspective_direction(&full_rastertocamera, make_float3(0, 1, 0)); } - else if (type == CAMERA_PERSPECTIVE) { + else if (camera_type == CAMERA_PERSPECTIVE) { dx = transform_perspective(&rastertocamera, make_float3(1, 0, 0)) - transform_perspective(&rastertocamera, make_float3(0, 0, 0)); dy = transform_perspective(&rastertocamera, make_float3(0, 1, 0)) - @@ -310,7 +319,7 @@ void Camera::update(Scene *scene) full_dx = transform_direction(&cameratoworld, full_dx); full_dy = transform_direction(&cameratoworld, full_dy); - if (type == CAMERA_PERSPECTIVE) { + if (camera_type == CAMERA_PERSPECTIVE) { float3 v = transform_perspective(&full_rastertocamera, make_float3(full_width, full_height, 1.0f)); frustum_right_normal = normalize(make_float3(v.z, 0.0f, -v.x)); @@ -348,7 +357,7 @@ void Camera::update(Scene *scene) if (need_motion == Scene::MOTION_PASS) { /* TODO(sergey): Support perspective (zoom, fov) motion. */ - if (type == CAMERA_PANORAMA) { + if (camera_type == CAMERA_PANORAMA) { if (have_motion) { kcam->motion_pass_pre = transform_inverse(motion[0]); kcam->motion_pass_post = transform_inverse(motion[motion.size() - 1]); @@ -377,7 +386,7 @@ void Camera::update(Scene *scene) } /* TODO(sergey): Support other types of camera. */ - if (use_perspective_motion && type == CAMERA_PERSPECTIVE) { + if (use_perspective_motion && camera_type == CAMERA_PERSPECTIVE) { /* TODO(sergey): Move to an utility function and de-duplicate with * calculation above. */ @@ -402,7 +411,7 @@ void Camera::update(Scene *scene) kcam->shuttertime = (need_motion == Scene::MOTION_BLUR) ? shuttertime : -1.0f; /* type */ - kcam->type = type; + kcam->type = camera_type; /* anamorphic lens bokeh */ kcam->inv_aperture_ratio = 1.0f / aperture_ratio; @@ -464,7 +473,7 @@ void Camera::update(Scene *scene) kcam->rolling_shutter_duration = rolling_shutter_duration; /* Set further update flags */ - need_update = false; + clear_modified(); need_device_update = true; need_flags_update = true; previous_need_motion = need_motion; @@ -527,7 +536,7 @@ void Camera::device_update_volume(Device * /*device*/, DeviceScene *dscene, Scen [&](const blocked_range<size_t> &r) { for (size_t i = r.begin(); i != r.end(); i++) { Object *object = scene->objects[i]; - if (object->geometry->has_volume && + if (object->get_geometry()->has_volume && viewplane_boundbox.intersects(object->bounds)) { /* TODO(sergey): Consider adding more grained check. */ VLOG(1) << "Detected camera inside volume."; @@ -553,25 +562,10 @@ void Camera::device_free(Device * /*device*/, DeviceScene *dscene, Scene *scene) dscene->camera_motion.free(); } -bool Camera::modified(const Camera &cam) -{ - return !Node::equals(cam); -} - -bool Camera::motion_modified(const Camera &cam) -{ - return !((motion == cam.motion) && (use_perspective_motion == cam.use_perspective_motion)); -} - -void Camera::tag_update() -{ - need_update = true; -} - float3 Camera::transform_raster_to_world(float raster_x, float raster_y) { float3 D, P; - if (type == CAMERA_PERSPECTIVE) { + if (camera_type == CAMERA_PERSPECTIVE) { D = transform_perspective(&rastertocamera, make_float3(raster_x, raster_y, 0.0f)); float3 Pclip = normalize(D); P = make_float3(0.0f, 0.0f, 0.0f); @@ -584,7 +578,7 @@ float3 Camera::transform_raster_to_world(float raster_x, float raster_y) */ P += nearclip * D / Pclip.z; } - else if (type == CAMERA_ORTHOGRAPHIC) { + else if (camera_type == CAMERA_ORTHOGRAPHIC) { D = make_float3(0.0f, 0.0f, 1.0f); /* TODO(sergey): Aperture support? */ P = transform_perspective(&rastertocamera, make_float3(raster_x, raster_y, 0.0f)); @@ -603,7 +597,7 @@ BoundBox Camera::viewplane_bounds_get() * checks we need in a more clear and smart fashion? */ BoundBox bounds = BoundBox::empty; - if (type == CAMERA_PANORAMA) { + if (camera_type == CAMERA_PANORAMA) { if (use_spherical_stereo == false) { bounds.grow(make_float3(cameratoworld.x.w, cameratoworld.y.w, cameratoworld.z.w)); } @@ -628,7 +622,7 @@ BoundBox Camera::viewplane_bounds_get() bounds.grow(transform_raster_to_world(0.0f, (float)height)); bounds.grow(transform_raster_to_world((float)width, (float)height)); bounds.grow(transform_raster_to_world((float)width, 0.0f)); - if (type == CAMERA_PERSPECTIVE) { + if (camera_type == CAMERA_PERSPECTIVE) { /* Center point has the most distance in local Z axis, * use it to construct bounding box/ */ @@ -642,7 +636,7 @@ float Camera::world_to_raster_size(float3 P) { float res = 1.0f; - if (type == CAMERA_ORTHOGRAPHIC) { + if (camera_type == CAMERA_ORTHOGRAPHIC) { res = min(len(full_dx), len(full_dy)); if (offscreen_dicing_scale > 1.0f) { @@ -668,7 +662,7 @@ float Camera::world_to_raster_size(float3 P) } } } - else if (type == CAMERA_PERSPECTIVE) { + else if (camera_type == CAMERA_PERSPECTIVE) { /* Calculate as if point is directly ahead of the camera. */ float3 raster = make_float3(0.5f * full_width, 0.5f * full_height, 0.0f); float3 Pcamera = transform_perspective(&full_rastertocamera, raster); @@ -743,7 +737,7 @@ float Camera::world_to_raster_size(float3 P) } } } - else if (type == CAMERA_PANORAMA) { + else if (camera_type == CAMERA_PANORAMA) { float3 D = transform_point(&worldtocamera, P); float dist = len(D); @@ -794,6 +788,16 @@ bool Camera::use_motion() const return motion.size() > 1; } +void Camera::set_screen_size_and_resolution(int width_, int height_, int resolution_) +{ + if (width_ != width || height_ != height || resolution_ != resolution) { + width = width_; + height = height_; + resolution = resolution_; + tag_modified(); + } +} + float Camera::motion_time(int step) const { return (use_motion()) ? 2.0f * step / (motion.size() - 1) - 1.0f : 0.0f; |