Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/render/camera.h')
-rw-r--r--intern/cycles/render/camera.h93
1 files changed, 93 insertions, 0 deletions
diff --git a/intern/cycles/render/camera.h b/intern/cycles/render/camera.h
new file mode 100644
index 00000000000..43537ce8c3c
--- /dev/null
+++ b/intern/cycles/render/camera.h
@@ -0,0 +1,93 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __CAMERA_H__
+#define __CAMERA_H__
+
+#include "util_transform.h"
+#include "util_types.h"
+
+CCL_NAMESPACE_BEGIN
+
+class Device;
+class DeviceScene;
+
+/* Camera
+ *
+ * The camera parameters are quite standard, tested to be both compatible with
+ * Renderman, and Blender after remapping. */
+
+class Camera {
+public:
+ /* motion blur */
+ float shutteropen;
+ float shutterclose;
+
+ /* depth of field */
+ float focaldistance;
+ float aperturesize;
+ uint blades;
+ float bladesrotation;
+
+ /* orthographic/perspective */
+ bool ortho;
+ float fov;
+
+ /* clipping */
+ float nearclip;
+ float farclip;
+
+ /* screen */
+ int width, height;
+ float left, right, bottom, top;
+
+ /* transformation */
+ Transform matrix;
+
+ /* computed camera parameters */
+ Transform screentoworld;
+ Transform rastertoworld;
+ Transform ndctoworld;
+ Transform rastertocamera;
+ Transform cameratoworld;
+ Transform worldtoraster;
+
+ float3 dx;
+ float3 dy;
+
+ /* update */
+ bool need_update;
+ bool need_device_update;
+
+ /* functions */
+ Camera();
+ ~Camera();
+
+ void update();
+
+ void device_update(Device *device, DeviceScene *dscene);
+ void device_free(Device *device, DeviceScene *dscene);
+
+ bool modified(const Camera& cam);
+ void tag_update();
+};
+
+CCL_NAMESPACE_END
+
+#endif /* __CAMERA_H__ */
+