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Diffstat (limited to 'intern/cycles/render/camera.h')
-rw-r--r-- | intern/cycles/render/camera.h | 236 |
1 files changed, 0 insertions, 236 deletions
diff --git a/intern/cycles/render/camera.h b/intern/cycles/render/camera.h deleted file mode 100644 index cb8ecac1a7e..00000000000 --- a/intern/cycles/render/camera.h +++ /dev/null @@ -1,236 +0,0 @@ -/* - * Copyright 2011-2013 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef __CAMERA_H__ -#define __CAMERA_H__ - -#include "kernel/kernel_types.h" - -#include "graph/node.h" - -#include "util/util_array.h" -#include "util/util_boundbox.h" -#include "util/util_projection.h" -#include "util/util_transform.h" -#include "util/util_types.h" - -CCL_NAMESPACE_BEGIN - -class Device; -class DeviceScene; -class Scene; - -/* Camera - * - * The camera parameters are quite standard, tested to be both compatible with - * Renderman, and Blender after remapping. - */ - -class Camera : public Node { - public: - NODE_DECLARE - - /* Specifies an offset for the shutter's time interval. */ - enum MotionPosition { - /* Shutter opens at the current frame. */ - MOTION_POSITION_START = 0, - /* Shutter is fully open at the current frame. */ - MOTION_POSITION_CENTER = 1, - /* Shutter closes at the current frame. */ - MOTION_POSITION_END = 2, - - MOTION_NUM_POSITIONS, - }; - - /* Specifies rolling shutter effect. */ - enum RollingShutterType { - /* No rolling shutter effect. */ - ROLLING_SHUTTER_NONE = 0, - /* Sensor is being scanned vertically from top to bottom. */ - ROLLING_SHUTTER_TOP = 1, - - ROLLING_SHUTTER_NUM_TYPES, - }; - - /* Stereo Type */ - enum StereoEye { - STEREO_NONE, - STEREO_LEFT, - STEREO_RIGHT, - }; - - /* motion blur */ - NODE_SOCKET_API(float, shuttertime) - NODE_SOCKET_API(MotionPosition, motion_position) - NODE_SOCKET_API_ARRAY(array<float>, shutter_curve) - size_t shutter_table_offset; - - /* ** Rolling shutter effect. ** */ - /* Defines rolling shutter effect type. */ - NODE_SOCKET_API(RollingShutterType, rolling_shutter_type) - /* Specifies exposure time of scan-lines when using - * rolling shutter effect. - */ - NODE_SOCKET_API(float, rolling_shutter_duration) - - /* depth of field */ - NODE_SOCKET_API(float, focaldistance) - NODE_SOCKET_API(float, aperturesize) - NODE_SOCKET_API(uint, blades) - NODE_SOCKET_API(float, bladesrotation) - - /* type */ - NODE_SOCKET_API(CameraType, camera_type) - NODE_SOCKET_API(float, fov) - - /* panorama */ - NODE_SOCKET_API(PanoramaType, panorama_type) - NODE_SOCKET_API(float, fisheye_fov) - NODE_SOCKET_API(float, fisheye_lens) - NODE_SOCKET_API(float, latitude_min) - NODE_SOCKET_API(float, latitude_max) - NODE_SOCKET_API(float, longitude_min) - NODE_SOCKET_API(float, longitude_max) - - /* panorama stereo */ - NODE_SOCKET_API(StereoEye, stereo_eye) - NODE_SOCKET_API(bool, use_spherical_stereo) - NODE_SOCKET_API(float, interocular_distance) - NODE_SOCKET_API(float, convergence_distance) - NODE_SOCKET_API(bool, use_pole_merge) - NODE_SOCKET_API(float, pole_merge_angle_from) - NODE_SOCKET_API(float, pole_merge_angle_to) - - /* anamorphic lens bokeh */ - NODE_SOCKET_API(float, aperture_ratio) - - /* sensor */ - NODE_SOCKET_API(float, sensorwidth) - NODE_SOCKET_API(float, sensorheight) - - /* clipping */ - NODE_SOCKET_API(float, nearclip) - NODE_SOCKET_API(float, farclip) - - /* screen */ - BoundBox2D viewplane; - NODE_SOCKET_API_STRUCT_MEMBER(float, viewplane, left) - NODE_SOCKET_API_STRUCT_MEMBER(float, viewplane, right) - NODE_SOCKET_API_STRUCT_MEMBER(float, viewplane, bottom) - NODE_SOCKET_API_STRUCT_MEMBER(float, viewplane, top) - - /* width and height change during preview, so we need these for calculating dice rates. */ - NODE_SOCKET_API(int, full_width) - NODE_SOCKET_API(int, full_height) - /* controls how fast the dicing rate falls off for geometry out side of view */ - NODE_SOCKET_API(float, offscreen_dicing_scale) - - /* border */ - BoundBox2D border; - NODE_SOCKET_API_STRUCT_MEMBER(float, border, left) - NODE_SOCKET_API_STRUCT_MEMBER(float, border, right) - NODE_SOCKET_API_STRUCT_MEMBER(float, border, bottom) - NODE_SOCKET_API_STRUCT_MEMBER(float, border, top) - - BoundBox2D viewport_camera_border; - NODE_SOCKET_API_STRUCT_MEMBER(float, viewport_camera_border, left) - NODE_SOCKET_API_STRUCT_MEMBER(float, viewport_camera_border, right) - NODE_SOCKET_API_STRUCT_MEMBER(float, viewport_camera_border, bottom) - NODE_SOCKET_API_STRUCT_MEMBER(float, viewport_camera_border, top) - - /* transformation */ - NODE_SOCKET_API(Transform, matrix) - - /* motion */ - NODE_SOCKET_API_ARRAY(array<Transform>, motion) - NODE_SOCKET_API(bool, use_perspective_motion) - NODE_SOCKET_API(float, fov_pre) - NODE_SOCKET_API(float, fov_post) - - /* computed camera parameters */ - ProjectionTransform screentoworld; - ProjectionTransform rastertoworld; - ProjectionTransform ndctoworld; - Transform cameratoworld; - - ProjectionTransform worldtoraster; - ProjectionTransform worldtoscreen; - ProjectionTransform worldtondc; - Transform worldtocamera; - - ProjectionTransform rastertocamera; - ProjectionTransform cameratoraster; - - ProjectionTransform full_rastertocamera; - - float3 dx; - float3 dy; - - float3 full_dx; - float3 full_dy; - - float3 frustum_right_normal; - float3 frustum_top_normal; - float3 frustum_left_normal; - float3 frustum_bottom_normal; - - /* update */ - bool need_device_update; - bool need_flags_update; - int previous_need_motion; - - /* Kernel camera data, copied here for dicing. */ - KernelCamera kernel_camera; - array<DecomposedTransform> kernel_camera_motion; - - private: - int width; - int height; - - public: - /* functions */ - Camera(); - ~Camera(); - - void compute_auto_viewplane(); - - void update(Scene *scene); - - void device_update(Device *device, DeviceScene *dscene, Scene *scene); - void device_update_volume(Device *device, DeviceScene *dscene, Scene *scene); - void device_free(Device *device, DeviceScene *dscene, Scene *scene); - - /* Public utility functions. */ - BoundBox viewplane_bounds_get(); - - /* Calculates the width of a pixel at point in world space. */ - float world_to_raster_size(float3 P); - - /* Motion blur. */ - float motion_time(int step) const; - int motion_step(float time) const; - bool use_motion() const; - - void set_screen_size(int width_, int height_); - - private: - /* Private utility functions. */ - float3 transform_raster_to_world(float raster_x, float raster_y); -}; - -CCL_NAMESPACE_END - -#endif /* __CAMERA_H__ */ |