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Diffstat (limited to 'intern/cycles/render/filter.cpp')
-rw-r--r--intern/cycles/render/filter.cpp142
1 files changed, 0 insertions, 142 deletions
diff --git a/intern/cycles/render/filter.cpp b/intern/cycles/render/filter.cpp
deleted file mode 100644
index 0bd4fb4d579..00000000000
--- a/intern/cycles/render/filter.cpp
+++ /dev/null
@@ -1,142 +0,0 @@
-/*
- * Copyright 2011, Blender Foundation.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "camera.h"
-#include "device.h"
-#include "filter.h"
-#include "scene.h"
-
-#include "kernel_types.h"
-
-#include "util_algorithm.h"
-#include "util_debug.h"
-#include "util_math.h"
-
-CCL_NAMESPACE_BEGIN
-
-Filter::Filter()
-{
- filter_type = FILTER_BOX;
- filter_width = 1.0f;
- need_update = true;
-}
-
-Filter::~Filter()
-{
-}
-
-static float filter_func_box(float v, float width)
-{
- return (float)1;
-}
-
-static float filter_func_gaussian(float v, float width)
-{
- v *= (float)2/width;
- return (float)expf((float)-2*v*v);
-}
-
-static vector<float> filter_table(FilterType type, float width)
-{
- const int filter_table_size = FILTER_TABLE_SIZE-1;
- vector<float> filter_table_cdf(filter_table_size+1);
- vector<float> filter_table(filter_table_size+1);
- float (*filter_func)(float, float) = NULL;
- int i, half_size = filter_table_size/2;
-
- switch(type) {
- case FILTER_BOX:
- filter_func = filter_func_box;
- break;
- case FILTER_GAUSSIAN:
- filter_func = filter_func_gaussian;
- break;
- default:
- assert(0);
- }
-
- /* compute cumulative distribution function */
- filter_table_cdf[0] = 0.0f;
-
- for(i = 0; i < filter_table_size; i++) {
- float x = i*width*0.5f/(filter_table_size-1);
- float y = filter_func(x, width);
- filter_table_cdf[i+1] += filter_table_cdf[i] + fabsf(y);
- }
-
- for(i = 0; i <= filter_table_size; i++)
- filter_table_cdf[i] /= filter_table_cdf[filter_table_size];
-
- /* create importance sampling table */
- for(i = 0; i <= half_size; i++) {
- float x = i/(float)half_size;
- int index = upper_bound(filter_table_cdf.begin(), filter_table_cdf.end(), x) - filter_table_cdf.begin();
- float t;
-
- if(index < filter_table_size+1) {
- t = (x - filter_table_cdf[index])/(filter_table_cdf[index+1] - filter_table_cdf[index]);
- }
- else {
- t = 0.0f;
- index = filter_table_size;
- }
-
- float y = ((index + t)/(filter_table_size))*width;
-
- filter_table[half_size+i] = 0.5f*(1.0f + y);
- filter_table[half_size-i] = 0.5f*(1.0f - y);
- }
-
- return filter_table;
-}
-
-void Filter::device_update(Device *device, DeviceScene *dscene)
-{
- if(!need_update)
- return;
-
- device_free(device, dscene);
-
- /* update __filter_table */
- vector<float> table = filter_table(filter_type, filter_width);
-
- dscene->filter_table.copy(&table[0], table.size());
- device->tex_alloc("__filter_table", dscene->filter_table, true);
-
- need_update = false;
-}
-
-void Filter::device_free(Device *device, DeviceScene *dscene)
-{
- device->tex_free(dscene->filter_table);
- dscene->filter_table.clear();
-}
-
-bool Filter::modified(const Filter& filter)
-{
- return !(filter_type == filter.filter_type &&
- filter_width == filter.filter_width);
-}
-
-void Filter::tag_update(Scene *scene)
-{
- need_update = true;
-}
-
-CCL_NAMESPACE_END
-