diff options
Diffstat (limited to 'intern/cycles/render/gpu_display.h')
-rw-r--r-- | intern/cycles/render/gpu_display.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/render/gpu_display.h b/intern/cycles/render/gpu_display.h index cbe347895a1..a01348d28d5 100644 --- a/intern/cycles/render/gpu_display.h +++ b/intern/cycles/render/gpu_display.h @@ -117,7 +117,7 @@ class GPUDisplay { * * NOTE: The GPUDisplay should be marked for an update being in process with `update_begin()`. * - * NOTE: Texture buffer can not be mapped while graphics interopeability is active. This means + * NOTE: Texture buffer can not be mapped while graphics interoperability is active. This means * that `map_texture_buffer()` is not allowed between `graphics_interop_begin()` and * `graphics_interop_end()` calls. */ @@ -125,7 +125,7 @@ class GPUDisplay { /* Map pixels memory form texture to a buffer available for write from CPU. Width and height will * define a requested size of the texture to write to. * Upon success a non-null pointer is returned and the texture buffer is to be unmapped. - * If an error happens during mapping, or if mapoping is not supported by this GPU display a + * If an error happens during mapping, or if mapping is not supported by this GPU display a * null pointer is returned and the buffer is NOT to be unmapped. * * NOTE: Usually the implementation will rely on a GPU context of some sort, and the GPU context @@ -149,7 +149,7 @@ class GPUDisplay { * device API. */ DeviceGraphicsInteropDestination graphics_interop_get(); - /* (De)activate GPU display for graphics interoperability outside of regular display udpate + /* (De)activate GPU display for graphics interoperability outside of regular display update * routines. */ virtual void graphics_interop_activate(); virtual void graphics_interop_deactivate(); @@ -206,8 +206,8 @@ class GPUDisplay { GPUDisplayParams params_; /* Mark texture as its content has been updated. - * Used from places which knows that the texture content has been brough up-to-date, so that the - * drawing knows whether it can be performed, and whether drawing happenned with an up-to-date + * Used from places which knows that the texture content has been brought up-to-date, so that the + * drawing knows whether it can be performed, and whether drawing happened with an up-to-date * texture state. */ void mark_texture_updated(); |