Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/render/gpu_display.h')
-rw-r--r--intern/cycles/render/gpu_display.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/render/gpu_display.h b/intern/cycles/render/gpu_display.h
index cbe347895a1..a01348d28d5 100644
--- a/intern/cycles/render/gpu_display.h
+++ b/intern/cycles/render/gpu_display.h
@@ -117,7 +117,7 @@ class GPUDisplay {
*
* NOTE: The GPUDisplay should be marked for an update being in process with `update_begin()`.
*
- * NOTE: Texture buffer can not be mapped while graphics interopeability is active. This means
+ * NOTE: Texture buffer can not be mapped while graphics interoperability is active. This means
* that `map_texture_buffer()` is not allowed between `graphics_interop_begin()` and
* `graphics_interop_end()` calls.
*/
@@ -125,7 +125,7 @@ class GPUDisplay {
/* Map pixels memory form texture to a buffer available for write from CPU. Width and height will
* define a requested size of the texture to write to.
* Upon success a non-null pointer is returned and the texture buffer is to be unmapped.
- * If an error happens during mapping, or if mapoping is not supported by this GPU display a
+ * If an error happens during mapping, or if mapping is not supported by this GPU display a
* null pointer is returned and the buffer is NOT to be unmapped.
*
* NOTE: Usually the implementation will rely on a GPU context of some sort, and the GPU context
@@ -149,7 +149,7 @@ class GPUDisplay {
* device API. */
DeviceGraphicsInteropDestination graphics_interop_get();
- /* (De)activate GPU display for graphics interoperability outside of regular display udpate
+ /* (De)activate GPU display for graphics interoperability outside of regular display update
* routines. */
virtual void graphics_interop_activate();
virtual void graphics_interop_deactivate();
@@ -206,8 +206,8 @@ class GPUDisplay {
GPUDisplayParams params_;
/* Mark texture as its content has been updated.
- * Used from places which knows that the texture content has been brough up-to-date, so that the
- * drawing knows whether it can be performed, and whether drawing happenned with an up-to-date
+ * Used from places which knows that the texture content has been brought up-to-date, so that the
+ * drawing knows whether it can be performed, and whether drawing happened with an up-to-date
* texture state. */
void mark_texture_updated();