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Diffstat (limited to 'intern/cycles/render/graph.cpp')
-rw-r--r--intern/cycles/render/graph.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp
index 62758128a73..20fbfa0cf27 100644
--- a/intern/cycles/render/graph.cpp
+++ b/intern/cycles/render/graph.cpp
@@ -181,14 +181,14 @@ void ShaderGraph::connect(ShaderOutput *from, ShaderInput *to)
assert(from && to);
if(to->link) {
- fprintf(stderr, "Cycles shader graph connect: input already connected.\n");
+ fprintf(stderr, "ShaderGraph connect: input already connected.\n");
return;
}
if(from->type != to->type) {
/* for closures we can't do automatic conversion */
if(from->type == SHADER_SOCKET_CLOSURE || to->type == SHADER_SOCKET_CLOSURE) {
- fprintf(stderr, "Cycles shader graph connect: can only connect closure to closure "
+ fprintf(stderr, "ShaderGraph connect: can only connect closure to closure "
"(ShaderNode:%s, ShaderOutput:%s , type:%d -> to ShaderNode:%s, ShaderInput:%s, type:%d).\n",
from->parent->name.c_str(), from->name, (int)from->type,
to->parent->name.c_str(), to->name, (int)to->type);
@@ -363,7 +363,7 @@ void ShaderGraph::break_cycles(ShaderNode *node, vector<bool>& visited, vector<b
if(on_stack[depnode->id]) {
/* break cycle */
disconnect(input);
- fprintf(stderr, "Cycles shader graph: detected cycle in graph, connection removed.\n");
+ fprintf(stderr, "ShaderGraph: detected cycle in graph, connection removed.\n");
}
else if(!visited[depnode->id]) {
/* visit dependencies */