diff options
Diffstat (limited to 'intern/cycles/render/hair.cpp')
-rw-r--r-- | intern/cycles/render/hair.cpp | 542 |
1 files changed, 0 insertions, 542 deletions
diff --git a/intern/cycles/render/hair.cpp b/intern/cycles/render/hair.cpp deleted file mode 100644 index 72fc612c0c0..00000000000 --- a/intern/cycles/render/hair.cpp +++ /dev/null @@ -1,542 +0,0 @@ -/* - * Copyright 2011-2020 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "bvh/bvh.h" - -#include "render/curves.h" -#include "render/hair.h" -#include "render/scene.h" - -CCL_NAMESPACE_BEGIN - -/* Hair Curve */ - -void Hair::Curve::bounds_grow(const int k, - const float3 *curve_keys, - const float *curve_radius, - BoundBox &bounds) const -{ - float3 P[4]; - - P[0] = curve_keys[max(first_key + k - 1, first_key)]; - P[1] = curve_keys[first_key + k]; - P[2] = curve_keys[first_key + k + 1]; - P[3] = curve_keys[min(first_key + k + 2, first_key + num_keys - 1)]; - - float3 lower; - float3 upper; - - curvebounds(&lower.x, &upper.x, P, 0); - curvebounds(&lower.y, &upper.y, P, 1); - curvebounds(&lower.z, &upper.z, P, 2); - - float mr = max(curve_radius[first_key + k], curve_radius[first_key + k + 1]); - - bounds.grow(lower, mr); - bounds.grow(upper, mr); -} - -void Hair::Curve::bounds_grow(const int k, - const float3 *curve_keys, - const float *curve_radius, - const Transform &aligned_space, - BoundBox &bounds) const -{ - float3 P[4]; - - P[0] = curve_keys[max(first_key + k - 1, first_key)]; - P[1] = curve_keys[first_key + k]; - P[2] = curve_keys[first_key + k + 1]; - P[3] = curve_keys[min(first_key + k + 2, first_key + num_keys - 1)]; - - P[0] = transform_point(&aligned_space, P[0]); - P[1] = transform_point(&aligned_space, P[1]); - P[2] = transform_point(&aligned_space, P[2]); - P[3] = transform_point(&aligned_space, P[3]); - - float3 lower; - float3 upper; - - curvebounds(&lower.x, &upper.x, P, 0); - curvebounds(&lower.y, &upper.y, P, 1); - curvebounds(&lower.z, &upper.z, P, 2); - - float mr = max(curve_radius[first_key + k], curve_radius[first_key + k + 1]); - - bounds.grow(lower, mr); - bounds.grow(upper, mr); -} - -void Hair::Curve::bounds_grow(float4 keys[4], BoundBox &bounds) const -{ - float3 P[4] = { - float4_to_float3(keys[0]), - float4_to_float3(keys[1]), - float4_to_float3(keys[2]), - float4_to_float3(keys[3]), - }; - - float3 lower; - float3 upper; - - curvebounds(&lower.x, &upper.x, P, 0); - curvebounds(&lower.y, &upper.y, P, 1); - curvebounds(&lower.z, &upper.z, P, 2); - - float mr = max(keys[1].w, keys[2].w); - - bounds.grow(lower, mr); - bounds.grow(upper, mr); -} - -void Hair::Curve::motion_keys(const float3 *curve_keys, - const float *curve_radius, - const float3 *key_steps, - size_t num_curve_keys, - size_t num_steps, - float time, - size_t k0, - size_t k1, - float4 r_keys[2]) const -{ - /* Figure out which steps we need to fetch and their interpolation factor. */ - const size_t max_step = num_steps - 1; - const size_t step = min((int)(time * max_step), max_step - 1); - const float t = time * max_step - step; - /* Fetch vertex coordinates. */ - float4 curr_keys[2]; - float4 next_keys[2]; - keys_for_step( - curve_keys, curve_radius, key_steps, num_curve_keys, num_steps, step, k0, k1, curr_keys); - keys_for_step( - curve_keys, curve_radius, key_steps, num_curve_keys, num_steps, step + 1, k0, k1, next_keys); - /* Interpolate between steps. */ - r_keys[0] = (1.0f - t) * curr_keys[0] + t * next_keys[0]; - r_keys[1] = (1.0f - t) * curr_keys[1] + t * next_keys[1]; -} - -void Hair::Curve::cardinal_motion_keys(const float3 *curve_keys, - const float *curve_radius, - const float3 *key_steps, - size_t num_curve_keys, - size_t num_steps, - float time, - size_t k0, - size_t k1, - size_t k2, - size_t k3, - float4 r_keys[4]) const -{ - /* Figure out which steps we need to fetch and their interpolation factor. */ - const size_t max_step = num_steps - 1; - const size_t step = min((int)(time * max_step), max_step - 1); - const float t = time * max_step - step; - /* Fetch vertex coordinates. */ - float4 curr_keys[4]; - float4 next_keys[4]; - cardinal_keys_for_step(curve_keys, - curve_radius, - key_steps, - num_curve_keys, - num_steps, - step, - k0, - k1, - k2, - k3, - curr_keys); - cardinal_keys_for_step(curve_keys, - curve_radius, - key_steps, - num_curve_keys, - num_steps, - step + 1, - k0, - k1, - k2, - k3, - next_keys); - /* Interpolate between steps. */ - r_keys[0] = (1.0f - t) * curr_keys[0] + t * next_keys[0]; - r_keys[1] = (1.0f - t) * curr_keys[1] + t * next_keys[1]; - r_keys[2] = (1.0f - t) * curr_keys[2] + t * next_keys[2]; - r_keys[3] = (1.0f - t) * curr_keys[3] + t * next_keys[3]; -} - -void Hair::Curve::keys_for_step(const float3 *curve_keys, - const float *curve_radius, - const float3 *key_steps, - size_t num_curve_keys, - size_t num_steps, - size_t step, - size_t k0, - size_t k1, - float4 r_keys[2]) const -{ - k0 = max(k0, 0); - k1 = min(k1, num_keys - 1); - const size_t center_step = ((num_steps - 1) / 2); - if (step == center_step) { - /* Center step: regular key location. */ - /* TODO(sergey): Consider adding make_float4(float3, float) - * function. - */ - r_keys[0] = make_float4(curve_keys[first_key + k0].x, - curve_keys[first_key + k0].y, - curve_keys[first_key + k0].z, - curve_radius[first_key + k0]); - r_keys[1] = make_float4(curve_keys[first_key + k1].x, - curve_keys[first_key + k1].y, - curve_keys[first_key + k1].z, - curve_radius[first_key + k1]); - } - else { - /* Center step is not stored in this array. */ - if (step > center_step) { - step--; - } - const size_t offset = first_key + step * num_curve_keys; - r_keys[0] = make_float4(key_steps[offset + k0].x, - key_steps[offset + k0].y, - key_steps[offset + k0].z, - curve_radius[first_key + k0]); - r_keys[1] = make_float4(key_steps[offset + k1].x, - key_steps[offset + k1].y, - key_steps[offset + k1].z, - curve_radius[first_key + k1]); - } -} - -void Hair::Curve::cardinal_keys_for_step(const float3 *curve_keys, - const float *curve_radius, - const float3 *key_steps, - size_t num_curve_keys, - size_t num_steps, - size_t step, - size_t k0, - size_t k1, - size_t k2, - size_t k3, - float4 r_keys[4]) const -{ - k0 = max(k0, 0); - k3 = min(k3, num_keys - 1); - const size_t center_step = ((num_steps - 1) / 2); - if (step == center_step) { - /* Center step: regular key location. */ - r_keys[0] = make_float4(curve_keys[first_key + k0].x, - curve_keys[first_key + k0].y, - curve_keys[first_key + k0].z, - curve_radius[first_key + k0]); - r_keys[1] = make_float4(curve_keys[first_key + k1].x, - curve_keys[first_key + k1].y, - curve_keys[first_key + k1].z, - curve_radius[first_key + k1]); - r_keys[2] = make_float4(curve_keys[first_key + k2].x, - curve_keys[first_key + k2].y, - curve_keys[first_key + k2].z, - curve_radius[first_key + k2]); - r_keys[3] = make_float4(curve_keys[first_key + k3].x, - curve_keys[first_key + k3].y, - curve_keys[first_key + k3].z, - curve_radius[first_key + k3]); - } - else { - /* Center step is not stored in this array. */ - if (step > center_step) { - step--; - } - const size_t offset = first_key + step * num_curve_keys; - r_keys[0] = make_float4(key_steps[offset + k0].x, - key_steps[offset + k0].y, - key_steps[offset + k0].z, - curve_radius[first_key + k0]); - r_keys[1] = make_float4(key_steps[offset + k1].x, - key_steps[offset + k1].y, - key_steps[offset + k1].z, - curve_radius[first_key + k1]); - r_keys[2] = make_float4(key_steps[offset + k2].x, - key_steps[offset + k2].y, - key_steps[offset + k2].z, - curve_radius[first_key + k2]); - r_keys[3] = make_float4(key_steps[offset + k3].x, - key_steps[offset + k3].y, - key_steps[offset + k3].z, - curve_radius[first_key + k3]); - } -} - -/* Hair */ - -NODE_DEFINE(Hair) -{ - NodeType *type = NodeType::add("hair", create, NodeType::NONE, Geometry::get_node_base_type()); - - SOCKET_POINT_ARRAY(curve_keys, "Curve Keys", array<float3>()); - SOCKET_FLOAT_ARRAY(curve_radius, "Curve Radius", array<float>()); - SOCKET_INT_ARRAY(curve_first_key, "Curve First Key", array<int>()); - SOCKET_INT_ARRAY(curve_shader, "Curve Shader", array<int>()); - - return type; -} - -Hair::Hair() : Geometry(get_node_type(), Geometry::HAIR) -{ - curvekey_offset = 0; - curve_shape = CURVE_RIBBON; -} - -Hair::~Hair() -{ -} - -void Hair::resize_curves(int numcurves, int numkeys) -{ - curve_keys.resize(numkeys); - curve_radius.resize(numkeys); - curve_first_key.resize(numcurves); - curve_shader.resize(numcurves); - - attributes.resize(); -} - -void Hair::reserve_curves(int numcurves, int numkeys) -{ - curve_keys.reserve(numkeys); - curve_radius.reserve(numkeys); - curve_first_key.reserve(numcurves); - curve_shader.reserve(numcurves); - - attributes.resize(true); -} - -void Hair::clear(bool preserve_shaders) -{ - Geometry::clear(preserve_shaders); - - curve_keys.clear(); - curve_radius.clear(); - curve_first_key.clear(); - curve_shader.clear(); - - attributes.clear(); -} - -void Hair::add_curve_key(float3 co, float radius) -{ - curve_keys.push_back_reserved(co); - curve_radius.push_back_reserved(radius); - - tag_curve_keys_modified(); - tag_curve_radius_modified(); -} - -void Hair::add_curve(int first_key, int shader) -{ - curve_first_key.push_back_reserved(first_key); - curve_shader.push_back_reserved(shader); - - tag_curve_first_key_modified(); - tag_curve_shader_modified(); -} - -void Hair::copy_center_to_motion_step(const int motion_step) -{ - Attribute *attr_mP = attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); - if (attr_mP) { - float3 *keys = &curve_keys[0]; - size_t numkeys = curve_keys.size(); - memcpy(attr_mP->data_float3() + motion_step * numkeys, keys, sizeof(float3) * numkeys); - } -} - -void Hair::get_uv_tiles(ustring map, unordered_set<int> &tiles) -{ - Attribute *attr; - - if (map.empty()) { - attr = attributes.find(ATTR_STD_UV); - } - else { - attr = attributes.find(map); - } - - if (attr) { - attr->get_uv_tiles(this, ATTR_PRIM_GEOMETRY, tiles); - } -} - -void Hair::compute_bounds() -{ - BoundBox bnds = BoundBox::empty; - size_t curve_keys_size = curve_keys.size(); - - if (curve_keys_size > 0) { - for (size_t i = 0; i < curve_keys_size; i++) - bnds.grow(curve_keys[i], curve_radius[i]); - - Attribute *curve_attr = attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); - if (use_motion_blur && curve_attr) { - size_t steps_size = curve_keys.size() * (motion_steps - 1); - float3 *key_steps = curve_attr->data_float3(); - - for (size_t i = 0; i < steps_size; i++) - bnds.grow(key_steps[i]); - } - - if (!bnds.valid()) { - bnds = BoundBox::empty; - - /* skip nan or inf coordinates */ - for (size_t i = 0; i < curve_keys_size; i++) - bnds.grow_safe(curve_keys[i], curve_radius[i]); - - if (use_motion_blur && curve_attr) { - size_t steps_size = curve_keys.size() * (motion_steps - 1); - float3 *key_steps = curve_attr->data_float3(); - - for (size_t i = 0; i < steps_size; i++) - bnds.grow_safe(key_steps[i]); - } - } - } - - if (!bnds.valid()) { - /* empty mesh */ - bnds.grow(zero_float3()); - } - - bounds = bnds; -} - -void Hair::apply_transform(const Transform &tfm, const bool apply_to_motion) -{ - /* compute uniform scale */ - float3 c0 = transform_get_column(&tfm, 0); - float3 c1 = transform_get_column(&tfm, 1); - float3 c2 = transform_get_column(&tfm, 2); - float scalar = powf(fabsf(dot(cross(c0, c1), c2)), 1.0f / 3.0f); - - /* apply transform to curve keys */ - for (size_t i = 0; i < curve_keys.size(); i++) { - float3 co = transform_point(&tfm, curve_keys[i]); - float radius = curve_radius[i] * scalar; - - /* scale for curve radius is only correct for uniform scale */ - curve_keys[i] = co; - curve_radius[i] = radius; - } - - if (apply_to_motion) { - Attribute *curve_attr = attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); - - if (curve_attr) { - /* apply transform to motion curve keys */ - size_t steps_size = curve_keys.size() * (motion_steps - 1); - float4 *key_steps = curve_attr->data_float4(); - - for (size_t i = 0; i < steps_size; i++) { - float3 co = transform_point(&tfm, float4_to_float3(key_steps[i])); - float radius = key_steps[i].w * scalar; - - /* scale for curve radius is only correct for uniform scale */ - key_steps[i] = float3_to_float4(co); - key_steps[i].w = radius; - } - } - } -} - -void Hair::pack_curves(Scene *scene, - float4 *curve_key_co, - float4 *curve_data, - size_t curvekey_offset) -{ - size_t curve_keys_size = curve_keys.size(); - - /* pack curve keys */ - if (curve_keys_size) { - float3 *keys_ptr = curve_keys.data(); - float *radius_ptr = curve_radius.data(); - - for (size_t i = 0; i < curve_keys_size; i++) - curve_key_co[i] = make_float4(keys_ptr[i].x, keys_ptr[i].y, keys_ptr[i].z, radius_ptr[i]); - } - - /* pack curve segments */ - size_t curve_num = num_curves(); - - for (size_t i = 0; i < curve_num; i++) { - Curve curve = get_curve(i); - int shader_id = curve_shader[i]; - Shader *shader = (shader_id < used_shaders.size()) ? - static_cast<Shader *>(used_shaders[shader_id]) : - scene->default_surface; - shader_id = scene->shader_manager->get_shader_id(shader, false); - - curve_data[i] = make_float4(__int_as_float(curve.first_key + curvekey_offset), - __int_as_float(curve.num_keys), - __int_as_float(shader_id), - 0.0f); - } -} - -void Hair::pack_primitives(PackedBVH *pack, int object, uint visibility, PackFlags pack_flags) -{ - if (curve_first_key.empty()) - return; - - /* Separate loop as other arrays are not initialized if their packing is not required. */ - if ((pack_flags & PACK_VISIBILITY) != 0) { - unsigned int *prim_visibility = &pack->prim_visibility[optix_prim_offset]; - - size_t index = 0; - for (size_t j = 0; j < num_curves(); ++j) { - Curve curve = get_curve(j); - for (size_t k = 0; k < curve.num_segments(); ++k, ++index) { - prim_visibility[index] = visibility; - } - } - } - - if ((pack_flags & PACK_GEOMETRY) != 0) { - unsigned int *prim_tri_index = &pack->prim_tri_index[optix_prim_offset]; - int *prim_type = &pack->prim_type[optix_prim_offset]; - int *prim_index = &pack->prim_index[optix_prim_offset]; - int *prim_object = &pack->prim_object[optix_prim_offset]; - // 'pack->prim_time' is unused by Embree and OptiX - - uint type = has_motion_blur() ? - ((curve_shape == CURVE_RIBBON) ? PRIMITIVE_MOTION_CURVE_RIBBON : - PRIMITIVE_MOTION_CURVE_THICK) : - ((curve_shape == CURVE_RIBBON) ? PRIMITIVE_CURVE_RIBBON : - PRIMITIVE_CURVE_THICK); - - size_t index = 0; - for (size_t j = 0; j < num_curves(); ++j) { - Curve curve = get_curve(j); - for (size_t k = 0; k < curve.num_segments(); ++k, ++index) { - prim_tri_index[index] = -1; - prim_type[index] = PRIMITIVE_PACK_SEGMENT(type, k); - // Each curve segment points back to its curve index - prim_index[index] = j + prim_offset; - prim_object[index] = object; - } - } - } -} - -CCL_NAMESPACE_END |