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Diffstat (limited to 'intern/cycles/render/integrator.h')
-rw-r--r--intern/cycles/render/integrator.h36
1 files changed, 16 insertions, 20 deletions
diff --git a/intern/cycles/render/integrator.h b/intern/cycles/render/integrator.h
index 4eeeda92d41..32e108d62ca 100644
--- a/intern/cycles/render/integrator.h
+++ b/intern/cycles/render/integrator.h
@@ -19,7 +19,9 @@
#include "kernel/kernel_types.h"
+#include "device/device_denoise.h" /* For the paramaters and type enum. */
#include "graph/node.h"
+#include "integrator/adaptive_sampling.h"
CCL_NAMESPACE_BEGIN
@@ -43,6 +45,8 @@ class Integrator : public Node {
NODE_SOCKET_API(int, transparent_max_bounce)
NODE_SOCKET_API(int, ao_bounces)
+ NODE_SOCKET_API(float, ao_factor)
+ NODE_SOCKET_API(float, ao_distance)
NODE_SOCKET_API(int, volume_max_steps)
NODE_SOCKET_API(float, volume_step_rate)
@@ -62,37 +66,26 @@ class Integrator : public Node {
static const int MAX_SAMPLES = (1 << 24);
NODE_SOCKET_API(int, aa_samples)
- NODE_SOCKET_API(int, diffuse_samples)
- NODE_SOCKET_API(int, glossy_samples)
- NODE_SOCKET_API(int, transmission_samples)
- NODE_SOCKET_API(int, ao_samples)
- NODE_SOCKET_API(int, mesh_light_samples)
- NODE_SOCKET_API(int, subsurface_samples)
- NODE_SOCKET_API(int, volume_samples)
NODE_SOCKET_API(int, start_sample)
- NODE_SOCKET_API(bool, sample_all_lights_direct)
- NODE_SOCKET_API(bool, sample_all_lights_indirect)
NODE_SOCKET_API(float, light_sampling_threshold)
+ NODE_SOCKET_API(bool, use_adaptive_sampling)
NODE_SOCKET_API(int, adaptive_min_samples)
NODE_SOCKET_API(float, adaptive_threshold)
- enum Method {
- BRANCHED_PATH = 0,
- PATH = 1,
-
- NUM_METHODS,
- };
-
- NODE_SOCKET_API(Method, method)
-
NODE_SOCKET_API(SamplingPattern, sampling_pattern)
+ NODE_SOCKET_API(bool, use_denoise);
+ NODE_SOCKET_API(DenoiserType, denoiser_type);
+ NODE_SOCKET_API(int, denoise_start_sample);
+ NODE_SOCKET_API(bool, use_denoise_pass_albedo);
+ NODE_SOCKET_API(bool, use_denoise_pass_normal);
+ NODE_SOCKET_API(DenoiserPrefilter, denoiser_prefilter);
+
enum : uint32_t {
AO_PASS_MODIFIED = (1 << 0),
- BACKGROUND_AO_MODIFIED = (1 << 1),
- LIGHT_SAMPLES_MODIFIED = (1 << 2),
+ OBJECT_MANAGER = (1 << 1),
/* tag everything in the manager for an update */
UPDATE_ALL = ~0u,
@@ -107,6 +100,9 @@ class Integrator : public Node {
void device_free(Device *device, DeviceScene *dscene, bool force_free = false);
void tag_update(Scene *scene, uint32_t flag);
+
+ AdaptiveSampling get_adaptive_sampling() const;
+ DenoiseParams get_denoise_params() const;
};
CCL_NAMESPACE_END