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Diffstat (limited to 'intern/cycles/render/mesh.cpp')
-rw-r--r--intern/cycles/render/mesh.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index cabbd5760c2..8f5f2647ebf 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -474,7 +474,7 @@ void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene,
AttributeRequestSet& attributes = mesh_attributes[i];
/* todo: we now store std and name attributes from requests even if
- they actually refer to the same mesh attributes, optimize */
+ * they actually refer to the same mesh attributes, optimize */
foreach(AttributeRequest& req, attributes.requests) {
Attribute *mattr = mesh->attributes.find(req);
@@ -493,7 +493,7 @@ void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene,
}
/* we abuse AttributeRequest to pass on info like element and
- offset, it doesn't really make sense but is convenient */
+ * offset, it doesn't really make sense but is convenient */
/* store element and type */
if(mattr->element == Attribute::VERTEX)
@@ -528,7 +528,7 @@ void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene,
}
/* mesh vertex/triangle index is global, not per object, so we sneak
- a correction for that in here */
+ * a correction for that in here */
if(req.element == ATTR_ELEMENT_VERTEX)
req.offset -= mesh->vert_offset;
else if(mattr->element == Attribute::FACE)