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Diffstat (limited to 'intern/cycles/render/mesh.cpp')
-rw-r--r--intern/cycles/render/mesh.cpp52
1 files changed, 24 insertions, 28 deletions
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index 4cf0a785897..2edec40b131 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -831,9 +831,9 @@ void MeshManager::update_osl_attributes(Device *device, Scene *scene, vector<Att
OSLGlobals::Attribute osl_attr;
osl_attr.type = attr.type();
- osl_attr.elem = ATTR_ELEMENT_OBJECT;
+ osl_attr.desc.element = ATTR_ELEMENT_OBJECT;
osl_attr.value = attr;
- osl_attr.offset = 0;
+ osl_attr.desc.offset = 0;
og->attribute_map[i*ATTR_PRIM_TYPES + ATTR_PRIM_TRIANGLE][attr.name()] = osl_attr;
og->attribute_map[i*ATTR_PRIM_TYPES + ATTR_PRIM_CURVE][attr.name()] = osl_attr;
@@ -853,9 +853,8 @@ void MeshManager::update_osl_attributes(Device *device, Scene *scene, vector<Att
foreach(AttributeRequest& req, attributes.requests) {
OSLGlobals::Attribute osl_attr;
- if(req.triangle_element != ATTR_ELEMENT_NONE) {
- osl_attr.elem = req.triangle_element;
- osl_attr.offset = req.triangle_offset;
+ if(req.triangle_desc.element != ATTR_ELEMENT_NONE) {
+ osl_attr.desc = req.triangle_desc;
if(req.triangle_type == TypeDesc::TypeFloat)
osl_attr.type = TypeDesc::TypeFloat;
@@ -875,9 +874,8 @@ void MeshManager::update_osl_attributes(Device *device, Scene *scene, vector<Att
}
}
- if(req.curve_element != ATTR_ELEMENT_NONE) {
- osl_attr.elem = req.curve_element;
- osl_attr.offset = req.curve_offset;
+ if(req.curve_desc.element != ATTR_ELEMENT_NONE) {
+ osl_attr.desc = req.curve_desc;
if(req.curve_type == TypeDesc::TypeFloat)
osl_attr.type = TypeDesc::TypeFloat;
@@ -897,9 +895,8 @@ void MeshManager::update_osl_attributes(Device *device, Scene *scene, vector<Att
}
}
- if(req.subd_element != ATTR_ELEMENT_NONE) {
- osl_attr.elem = req.subd_element;
- osl_attr.offset = req.subd_offset;
+ if(req.subd_desc.element != ATTR_ELEMENT_NONE) {
+ osl_attr.desc = req.subd_desc;
if(req.subd_type == TypeDesc::TypeFloat)
osl_attr.type = TypeDesc::TypeFloat;
@@ -971,8 +968,8 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce
if(mesh->num_triangles()) {
attr_map[index].x = id;
- attr_map[index].y = req.triangle_element;
- attr_map[index].z = as_uint(req.triangle_offset);
+ attr_map[index].y = req.triangle_desc.element;
+ attr_map[index].z = as_uint(req.triangle_desc.offset);
if(req.triangle_type == TypeDesc::TypeFloat)
attr_map[index].w = NODE_ATTR_FLOAT;
@@ -986,8 +983,8 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce
if(mesh->num_curves()) {
attr_map[index].x = id;
- attr_map[index].y = req.curve_element;
- attr_map[index].z = as_uint(req.curve_offset);
+ attr_map[index].y = req.curve_desc.element;
+ attr_map[index].z = as_uint(req.curve_desc.offset);
if(req.curve_type == TypeDesc::TypeFloat)
attr_map[index].w = NODE_ATTR_FLOAT;
@@ -1001,8 +998,8 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce
if(mesh->subd_faces.size()) {
attr_map[index].x = id;
- attr_map[index].y = req.subd_element;
- attr_map[index].z = as_uint(req.subd_offset);
+ attr_map[index].y = req.subd_desc.element;
+ attr_map[index].z = as_uint(req.subd_desc.offset);
if(req.subd_type == TypeDesc::TypeFloat)
attr_map[index].w = NODE_ATTR_FLOAT;
@@ -1069,17 +1066,19 @@ static void update_attribute_element_offset(Mesh *mesh,
Attribute *mattr,
AttributePrimitive prim,
TypeDesc& type,
- int& offset,
- AttributeElement& element)
+ AttributeDescriptor& desc)
{
if(mattr) {
/* store element and type */
- element = mattr->element;
+ desc.element = mattr->element;
type = mattr->type;
/* store attribute data in arrays */
size_t size = mattr->element_size(mesh, prim);
+ AttributeElement& element = desc.element;
+ int& offset = desc.offset;
+
if(mattr->element == ATTR_ELEMENT_VOXEL) {
/* store slot in offset value */
VoxelAttribute *voxel_data = mattr->data_voxel();
@@ -1153,8 +1152,8 @@ static void update_attribute_element_offset(Mesh *mesh,
}
else {
/* attribute not found */
- element = ATTR_ELEMENT_NONE;
- offset = 0;
+ desc.element = ATTR_ELEMENT_NONE;
+ desc.offset = 0;
}
}
@@ -1243,8 +1242,7 @@ void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene,
triangle_mattr,
ATTR_PRIM_TRIANGLE,
req.triangle_type,
- req.triangle_offset,
- req.triangle_element);
+ req.triangle_desc);
update_attribute_element_offset(mesh,
attr_float, attr_float_offset,
@@ -1253,8 +1251,7 @@ void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene,
curve_mattr,
ATTR_PRIM_CURVE,
req.curve_type,
- req.curve_offset,
- req.curve_element);
+ req.curve_desc);
update_attribute_element_offset(mesh,
attr_float, attr_float_offset,
@@ -1263,8 +1260,7 @@ void MeshManager::device_update_attributes(Device *device, DeviceScene *dscene,
subd_mattr,
ATTR_PRIM_SUBD,
req.subd_type,
- req.subd_offset,
- req.subd_element);
+ req.subd_desc);
if(progress.get_cancel()) return;
}