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Diffstat (limited to 'intern/cycles/render/mesh.h')
-rw-r--r--intern/cycles/render/mesh.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h
index c0d1513bee0..e370f8a2021 100644
--- a/intern/cycles/render/mesh.h
+++ b/intern/cycles/render/mesh.h
@@ -279,7 +279,8 @@ public:
void add_vertex_normals();
void add_undisplaced();
- void pack_normals(Scene *scene, uint *shader, float4 *vnormal);
+ void pack_shaders(Scene *scene, uint *shader);
+ void pack_normals(float4 *vnormal);
void pack_verts(const vector<uint>& tri_prim_index,
uint4 *tri_vindex,
uint *tri_patch,
@@ -304,6 +305,11 @@ public:
bool has_motion_blur() const;
bool has_true_displacement() const;
+ /* Convert between normalized -1..1 motion time and index
+ * in the VERTEX_MOTION attribute. */
+ float motion_time(int step) const;
+ int motion_step(float time) const;
+
/* Check whether the mesh should have own BVH built separately. Briefly,
* own BVH is needed for mesh, if:
*