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Diffstat (limited to 'intern/cycles/render/mesh.h')
-rw-r--r--intern/cycles/render/mesh.h80
1 files changed, 66 insertions, 14 deletions
diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h
index c8286a01e2c..b8107085006 100644
--- a/intern/cycles/render/mesh.h
+++ b/intern/cycles/render/mesh.h
@@ -118,36 +118,57 @@ class Mesh : public Geometry {
float crease;
};
+ SubdEdgeCrease get_subd_crease(size_t i) const
+ {
+ SubdEdgeCrease s;
+ s.v[0] = subd_creases_edge[i * 2];
+ s.v[1] = subd_creases_edge[i * 2 + 1];
+ s.crease = subd_creases_weight[i];
+ return s;
+ }
+
+ bool need_tesselation();
+
enum SubdivisionType {
SUBDIVISION_NONE,
SUBDIVISION_LINEAR,
SUBDIVISION_CATMULL_CLARK,
};
- SubdivisionType subdivision_type;
+ NODE_SOCKET_API(SubdivisionType, subdivision_type)
/* Mesh Data */
- array<int> triangles;
- array<float3> verts;
- array<int> shader;
- array<bool> smooth;
+ NODE_SOCKET_API_ARRAY(array<int>, triangles)
+ NODE_SOCKET_API_ARRAY(array<float3>, verts)
+ NODE_SOCKET_API_ARRAY(array<int>, shader)
+ NODE_SOCKET_API_ARRAY(array<bool>, smooth)
/* used for storing patch info for subd triangles, only allocated if there are patches */
- array<int> triangle_patch; /* must be < 0 for non subd triangles */
- array<float2> vert_patch_uv;
+ NODE_SOCKET_API_ARRAY(array<int>, triangle_patch) /* must be < 0 for non subd triangles */
+ NODE_SOCKET_API_ARRAY(array<float2>, vert_patch_uv)
+
+ /* SubdFaces */
+ NODE_SOCKET_API_ARRAY(array<int>, subd_start_corner)
+ NODE_SOCKET_API_ARRAY(array<int>, subd_num_corners)
+ NODE_SOCKET_API_ARRAY(array<int>, subd_shader)
+ NODE_SOCKET_API_ARRAY(array<bool>, subd_smooth)
+ NODE_SOCKET_API_ARRAY(array<int>, subd_ptex_offset)
- array<SubdFace> subd_faces;
- array<int> subd_face_corners;
- int num_ngons;
+ NODE_SOCKET_API_ARRAY(array<int>, subd_face_corners)
+ NODE_SOCKET_API(int, num_ngons)
- array<SubdEdgeCrease> subd_creases;
+ NODE_SOCKET_API_ARRAY(array<int>, subd_creases_edge)
+ NODE_SOCKET_API_ARRAY(array<float>, subd_creases_weight)
- SubdParams *subd_params;
+ /* Subdivisions parameters */
+ NODE_SOCKET_API(float, subd_dicing_rate)
+ NODE_SOCKET_API(int, subd_max_level)
+ NODE_SOCKET_API(Transform, subd_objecttoworld)
AttributeSet subd_attributes;
+ private:
PackedPatchTable *patch_table;
-
/* BVH */
size_t vert_offset;
@@ -157,13 +178,23 @@ class Mesh : public Geometry {
size_t corner_offset;
size_t num_subd_verts;
+ size_t num_subd_faces;
- private:
unordered_map<int, int> vert_to_stitching_key_map; /* real vert index -> stitching index */
unordered_multimap<int, int>
vert_stitching_map; /* stitching index -> multiple real vert indices */
+
+ friend class BVH;
+ friend class BVHBuild;
+ friend class BVHEmbree;
+ friend class BVHSpatialSplit;
friend class DiagSplit;
+ friend class EdgeDice;
friend class GeometryManager;
+ friend class Object;
+ friend class ObjectManager;
+
+ SubdParams *subd_params = nullptr;
public:
/* Functions */
@@ -174,12 +205,14 @@ class Mesh : public Geometry {
void reserve_mesh(int numverts, int numfaces);
void resize_subd_faces(int numfaces, int num_ngons, int numcorners);
void reserve_subd_faces(int numfaces, int num_ngons, int numcorners);
+ void reserve_subd_creases(size_t num_creases);
void clear(bool preserve_voxel_data);
void clear() override;
void add_vertex(float3 P);
void add_vertex_slow(float3 P);
void add_triangle(int v0, int v1, int v2, int shader, bool smooth);
void add_subd_face(int *corners, int num_corners, int shader_, bool smooth_);
+ void add_crease(int v0, int v1, float weight);
void copy_center_to_motion_step(const int motion_step);
@@ -202,6 +235,25 @@ class Mesh : public Geometry {
void pack_patches(uint *patch_data, uint vert_offset, uint face_offset, uint corner_offset);
void tessellate(DiagSplit *split);
+
+ SubdFace get_subd_face(size_t index) const;
+
+ SubdParams *get_subd_params();
+
+ size_t get_num_subd_faces() const
+ {
+ return num_subd_faces;
+ }
+
+ void set_num_subd_faces(size_t num_subd_faces_)
+ {
+ num_subd_faces = num_subd_faces_;
+ }
+
+ size_t get_num_subd_verts()
+ {
+ return num_subd_verts;
+ }
};
CCL_NAMESPACE_END