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Diffstat (limited to 'intern/cycles/render/mesh_displace.cpp')
-rw-r--r--intern/cycles/render/mesh_displace.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/render/mesh_displace.cpp b/intern/cycles/render/mesh_displace.cpp
index 6a6c2fbb3eb..467810f9273 100644
--- a/intern/cycles/render/mesh_displace.cpp
+++ b/intern/cycles/render/mesh_displace.cpp
@@ -43,7 +43,7 @@ static float3 compute_face_normal(const Mesh::Triangle &t, float3 *verts)
return norm / normlen;
}
-bool MeshManager::displace(
+bool GeometryManager::displace(
Device *device, DeviceScene *dscene, Scene *scene, Mesh *mesh, Progress &progress)
{
/* verify if we have a displacement shader */
@@ -58,7 +58,7 @@ bool MeshManager::displace(
size_t object_index = OBJECT_NONE;
for (size_t i = 0; i < scene->objects.size(); i++) {
- if (scene->objects[i]->mesh == mesh) {
+ if (scene->objects[i]->geometry == mesh) {
object_index = i;
break;
}
@@ -91,7 +91,7 @@ bool MeshManager::displace(
/* set up object, primitive and barycentric coordinates */
int object = object_index;
- int prim = mesh->tri_offset + i;
+ int prim = mesh->prim_offset + i;
float u, v;
switch (j) {