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Diffstat (limited to 'intern/cycles/render/output_driver.h')
-rw-r--r-- | intern/cycles/render/output_driver.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/intern/cycles/render/output_driver.h b/intern/cycles/render/output_driver.h deleted file mode 100644 index b7e980d71d4..00000000000 --- a/intern/cycles/render/output_driver.h +++ /dev/null @@ -1,82 +0,0 @@ -/* - * Copyright 2021 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#pragma once - -#include "util/util_math.h" -#include "util/util_string.h" -#include "util/util_types.h" - -CCL_NAMESPACE_BEGIN - -/* Output driver for reading render buffers. - * - * Host applications implement this interface for outputting render buffers for offline rendering. - * Drivers can be used to copy the buffers into the host application or write them directly to - * disk. This interface may also be used for interactive display, however the DisplayDriver is more - * efficient for that purpose. - */ -class OutputDriver { - public: - OutputDriver() = default; - virtual ~OutputDriver() = default; - - class Tile { - public: - Tile(const int2 offset, - const int2 size, - const int2 full_size, - const string_view layer, - const string_view view) - : offset(offset), size(size), full_size(full_size), layer(layer), view(view) - { - } - virtual ~Tile() = default; - - const int2 offset; - const int2 size; - const int2 full_size; - const string layer; - const string view; - - virtual bool get_pass_pixels(const string_view pass_name, - const int num_channels, - float *pixels) const = 0; - virtual bool set_pass_pixels(const string_view pass_name, - const int num_channels, - const float *pixels) const = 0; - }; - - /* Write tile once it has finished rendering. */ - virtual void write_render_tile(const Tile &tile) = 0; - - /* Update tile while rendering is in progress. Return true if any update - * was performed. */ - virtual bool update_render_tile(const Tile & /* tile */) - { - return false; - } - - /* For baking, read render pass PASS_BAKE_PRIMITIVE and PASS_BAKE_DIFFERENTIAL - * to determine which shading points to use for baking at each pixel. Return - * true if any data was read. */ - virtual bool read_render_tile(const Tile & /* tile */) - { - return false; - } -}; - -CCL_NAMESPACE_END |