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Diffstat (limited to 'intern/cycles/render/scene.cpp')
-rw-r--r--intern/cycles/render/scene.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/intern/cycles/render/scene.cpp b/intern/cycles/render/scene.cpp
index 24923b650e3..ba47e3ab6f8 100644
--- a/intern/cycles/render/scene.cpp
+++ b/intern/cycles/render/scene.cpp
@@ -60,19 +60,21 @@ DeviceScene::DeviceScene(Device *device)
curve_keys(device, "__curve_keys", MEM_TEXTURE),
patches(device, "__patches", MEM_TEXTURE),
objects(device, "__objects", MEM_TEXTURE),
- objects_vector(device, "__objects_vector", MEM_TEXTURE),
+ object_motion_pass(device, "__object_motion_pass", MEM_TEXTURE),
+ object_motion(device, "__object_motion", MEM_TEXTURE),
+ object_flag(device, "__object_flag", MEM_TEXTURE),
+ camera_motion(device, "__camera_motion", MEM_TEXTURE),
attributes_map(device, "__attributes_map", MEM_TEXTURE),
attributes_float(device, "__attributes_float", MEM_TEXTURE),
attributes_float3(device, "__attributes_float3", MEM_TEXTURE),
attributes_uchar4(device, "__attributes_uchar4", MEM_TEXTURE),
light_distribution(device, "__light_distribution", MEM_TEXTURE),
- light_data(device, "__light_data", MEM_TEXTURE),
+ lights(device, "__lights", MEM_TEXTURE),
light_background_marginal_cdf(device, "__light_background_marginal_cdf", MEM_TEXTURE),
light_background_conditional_cdf(device, "__light_background_conditional_cdf", MEM_TEXTURE),
particles(device, "__particles", MEM_TEXTURE),
svm_nodes(device, "__svm_nodes", MEM_TEXTURE),
- shader_flag(device, "__shader_flag", MEM_TEXTURE),
- object_flag(device, "__object_flag", MEM_TEXTURE),
+ shaders(device, "__shaders", MEM_TEXTURE),
lookup_table(device, "__lookup_table", MEM_TEXTURE),
sobol_directions(device, "__sobol_directions", MEM_TEXTURE)
{