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Diffstat (limited to 'intern/cycles/render/shader.h')
-rw-r--r--intern/cycles/render/shader.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h
index 48d517ce21a..02788008060 100644
--- a/intern/cycles/render/shader.h
+++ b/intern/cycles/render/shader.h
@@ -53,8 +53,8 @@ public:
ShaderGraph *graph;
/* shader graph with auto bump mapping included, we compile two shaders,
- with and without bump, because the displacement method is a mesh
- level setting, so we need to handle both */
+ * with and without bump, because the displacement method is a mesh
+ * level setting, so we need to handle both */
ShaderGraph *graph_bump;
/* sampling */
@@ -109,7 +109,7 @@ public:
int get_shader_id(uint shader, Mesh *mesh = NULL, bool smooth = false);
/* add default shaders to scene, to use as default for things that don't
- have any shader assigned explicitly */
+ * have any shader assigned explicitly */
static void add_default(Scene *scene);
protected: