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Diffstat (limited to 'intern/cycles/render/shader.h')
-rw-r--r--intern/cycles/render/shader.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h
index d7692a2b6f5..dc57ed4e4eb 100644
--- a/intern/cycles/render/shader.h
+++ b/intern/cycles/render/shader.h
@@ -26,6 +26,8 @@
#include "attribute.h"
#include "kernel_types.h"
+#include "node.h"
+
#include "util_map.h"
#include "util_param.h"
#include "util_string.h"
@@ -70,10 +72,10 @@ enum VolumeInterpolation {
* volume and displacement, that the shader manager will compile and execute
* separately. */
-class Shader {
+class Shader : public Node {
public:
- /* name */
- string name;
+ NODE_DECLARE;
+
int pass_id;
/* shader graph */
@@ -112,6 +114,7 @@ public:
AttributeRequestSet attributes;
/* determined before compiling */
+ uint id;
bool used;
#ifdef WITH_OSL
@@ -159,7 +162,7 @@ public:
uint get_attribute_id(AttributeStandard std);
/* get shader id for mesh faces */
- int get_shader_id(uint shader, Mesh *mesh = NULL, bool smooth = false);
+ int get_shader_id(Shader *shader, Mesh *mesh = NULL, bool smooth = false);
/* add default shaders to scene, to use as default for things that don't
* have any shader assigned explicitly */