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Diffstat (limited to 'intern/cycles/render/tile.cpp')
-rw-r--r--intern/cycles/render/tile.cpp105
1 files changed, 86 insertions, 19 deletions
diff --git a/intern/cycles/render/tile.cpp b/intern/cycles/render/tile.cpp
index 874f1a6b3aa..bbcdb47260e 100644
--- a/intern/cycles/render/tile.cpp
+++ b/intern/cycles/render/tile.cpp
@@ -23,12 +23,15 @@
CCL_NAMESPACE_BEGIN
-TileManager::TileManager(bool progressive_, int num_samples_, int2 tile_size_, int start_resolution_, int num_devices_)
+TileManager::TileManager(bool progressive_, int num_samples_, int2 tile_size_, int start_resolution_,
+ bool preserve_tile_device_, bool background_, int num_devices_)
{
progressive = progressive_;
tile_size = tile_size_;
start_resolution = start_resolution_;
num_devices = num_devices_;
+ preserve_tile_device = preserve_tile_device_;
+ background = background_;
BufferParams buffer_params;
reset(buffer_params, 0);
@@ -70,7 +73,45 @@ void TileManager::set_samples(int num_samples_)
num_samples = num_samples_;
}
-void TileManager::set_tiles()
+/* splits image into tiles and assigns equal amount of tiles to every render device */
+void TileManager::gen_tiles_global()
+{
+ int resolution = state.resolution_divider;
+ int image_w = max(1, params.width/resolution);
+ int image_h = max(1, params.height/resolution);
+
+ state.tiles.clear();
+
+ int tile_w = (tile_size.x >= image_w)? 1: (image_w + tile_size.x - 1)/tile_size.x;
+ int tile_h = (tile_size.y >= image_h)? 1: (image_h + tile_size.y - 1)/tile_size.y;
+
+ int num_logical_devices = preserve_tile_device? num_devices: 1;
+ int num = min(image_h, num_logical_devices);
+ int tile_index = 0;
+
+ int tiles_per_device = (tile_w * tile_h + num - 1) / num;
+ int cur_device = 0, cur_tiles = 0;
+
+ for(int tile_y = 0; tile_y < tile_h; tile_y++) {
+ for(int tile_x = 0; tile_x < tile_w; tile_x++, tile_index++) {
+ int x = tile_x * tile_size.x;
+ int y = tile_y * tile_size.y;
+ int w = (tile_x == tile_w-1)? image_w - x: tile_size.x;
+ int h = (tile_y == tile_h-1)? image_h - y: tile_size.y;
+
+ state.tiles.push_back(Tile(tile_index, x, y, w, h, cur_device));
+ cur_tiles++;
+
+ if(cur_tiles == tiles_per_device) {
+ cur_tiles = 0;
+ cur_device++;
+ }
+ }
+ }
+}
+
+/* slices image into as much pieces as how many devices are rendering this image */
+void TileManager::gen_tiles_sliced()
{
int resolution = state.resolution_divider;
int image_w = max(1, params.width/resolution);
@@ -78,7 +119,9 @@ void TileManager::set_tiles()
state.tiles.clear();
- int num = min(image_h, num_devices);
+ int num_logical_devices = preserve_tile_device? num_devices: 1;
+ int num = min(image_h, num_logical_devices);
+ int tile_index = 0;
for(int device = 0; device < num; device++) {
int device_y = (image_h/num)*device;
@@ -86,20 +129,30 @@ void TileManager::set_tiles()
int tile_w = (tile_size.x >= image_w)? 1: (image_w + tile_size.x - 1)/tile_size.x;
int tile_h = (tile_size.y >= device_h)? 1: (device_h + tile_size.y - 1)/tile_size.y;
- int sub_w = (image_w + tile_w - 1)/tile_w;
- int sub_h = (device_h + tile_h - 1)/tile_h;
for(int tile_y = 0; tile_y < tile_h; tile_y++) {
- for(int tile_x = 0; tile_x < tile_w; tile_x++) {
- int x = tile_x * sub_w;
- int y = tile_y * sub_h;
- int w = (tile_x == tile_w-1)? image_w - x: sub_w;
- int h = (tile_y == tile_h-1)? device_h - y: sub_h;
+ for(int tile_x = 0; tile_x < tile_w; tile_x++, tile_index++) {
+ int x = tile_x * tile_size.x;
+ int y = tile_y * tile_size.y;
+ int w = (tile_x == tile_w-1)? image_w - x: tile_size.x;
+ int h = (tile_y == tile_h-1)? device_h - y: tile_size.y;
- state.tiles.push_back(Tile(x, y + device_y, w, h, device));
+ state.tiles.push_back(Tile(tile_index, x, y + device_y, w, h, device));
}
}
}
+}
+
+void TileManager::set_tiles()
+{
+ int resolution = state.resolution_divider;
+ int image_w = max(1, params.width/resolution);
+ int image_h = max(1, params.height/resolution);
+
+ if(background)
+ gen_tiles_global();
+ else
+ gen_tiles_sliced();
state.num_tiles = state.tiles.size();
@@ -120,13 +173,10 @@ list<Tile>::iterator TileManager::next_center_tile(int device)
int image_w = max(1, params.width/resolution);
int image_h = max(1, params.height/resolution);
- int num = min(image_h, num_devices);
-
- int device_y = (image_h / num) * device;
- int device_h = (device == num - 1) ? image_h - device * (image_h / num) : image_h / num;
+ int logical_device = preserve_tile_device? device: 0;
- int64_t centx = image_w / 2, centy = device_y + device_h / 2, tot = 1;
- int64_t mindist = (int64_t) image_w * (int64_t) device_h;
+ int64_t centx = image_w / 2, centy = image_h / 2, tot = 1;
+ int64_t mindist = (int64_t) image_w * (int64_t) image_h;
/* find center of rendering tiles, image center counts for 1 too */
for(iter = state.tiles.begin(); iter != state.tiles.end(); iter++) {
@@ -143,7 +193,7 @@ list<Tile>::iterator TileManager::next_center_tile(int device)
/* closest of the non-rendering tiles */
for(iter = state.tiles.begin(); iter != state.tiles.end(); iter++) {
- if(iter->device == device && iter->rendering == false) {
+ if(iter->device == logical_device && iter->rendering == false) {
Tile &cur_tile = *iter;
int64_t distx = centx - (cur_tile.x + cur_tile.w / 2);
@@ -160,11 +210,28 @@ list<Tile>::iterator TileManager::next_center_tile(int device)
return best;
}
+list<Tile>::iterator TileManager::next_simple_tile(int device)
+{
+ list<Tile>::iterator iter;
+
+ int logical_device = preserve_tile_device? device: 0;
+
+ for(iter = state.tiles.begin(); iter != state.tiles.end(); iter++) {
+ if(iter->device == logical_device && iter->rendering == false)
+ return iter;
+ }
+
+ return state.tiles.end();
+}
+
bool TileManager::next_tile(Tile& tile, int device)
{
list<Tile>::iterator tile_it;
- tile_it = next_center_tile(device);
+ if(background)
+ tile_it = next_center_tile(device);
+ else
+ tile_it = next_simple_tile(device);
if(tile_it != state.tiles.end()) {
tile_it->rendering = true;