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Diffstat (limited to 'intern/cycles/render')
-rw-r--r--intern/cycles/render/nodes.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 8976f958b58..c3aef362428 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -1585,21 +1585,23 @@ void BsdfNode::compile(OSLCompiler& compiler)
/* Anisotropic BSDF Closure */
-static ShaderEnum anisotropic_distribution_init()
+static ShaderEnum aniso_distribution_init()
{
ShaderEnum enm;
- enm.insert("Ward", CLOSURE_BSDF_WARD_ID);
- enm.insert("Ashikhmin-Shirley", CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID);
+ enm.insert("Sharp", CLOSURE_BSDF_REFLECTION_ID);
+ enm.insert("Beckmann", CLOSURE_BSDF_MICROFACET_BECKMANN_ANISO_ID);
+ enm.insert("GGX", CLOSURE_BSDF_MICROFACET_GGX_ANISO_ID);
+ enm.insert("Ashikhmin-Shirley", CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ANISO_ID);
return enm;
}
-ShaderEnum AnisotropicBsdfNode::distribution_enum = anisotropic_distribution_init();
+ShaderEnum AnisotropicBsdfNode::distribution_enum = aniso_distribution_init();
AnisotropicBsdfNode::AnisotropicBsdfNode()
{
- distribution = ustring("Ward");
+ distribution = ustring("GGX");
add_input("Tangent", SHADER_SOCKET_VECTOR, ShaderInput::TANGENT);
@@ -1642,6 +1644,7 @@ static ShaderEnum glossy_distribution_init()
enm.insert("Sharp", CLOSURE_BSDF_REFLECTION_ID);
enm.insert("Beckmann", CLOSURE_BSDF_MICROFACET_BECKMANN_ID);
enm.insert("GGX", CLOSURE_BSDF_MICROFACET_GGX_ID);
+ enm.insert("Ashikhmin-Shirley", CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID);
return enm;
}
@@ -1650,7 +1653,7 @@ ShaderEnum GlossyBsdfNode::distribution_enum = glossy_distribution_init();
GlossyBsdfNode::GlossyBsdfNode()
{
- distribution = ustring("Beckmann");
+ distribution = ustring("GGX");
add_input("Roughness", SHADER_SOCKET_FLOAT, 0.2f);
}