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Diffstat (limited to 'intern/cycles/scene/constant_fold.cpp')
-rw-r--r--intern/cycles/scene/constant_fold.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/scene/constant_fold.cpp b/intern/cycles/scene/constant_fold.cpp
index a1fa34e7628..a5fb68bf229 100644
--- a/intern/cycles/scene/constant_fold.cpp
+++ b/intern/cycles/scene/constant_fold.cpp
@@ -43,7 +43,7 @@ bool ConstantFolder::all_inputs_constant() const
void ConstantFolder::make_constant(float value) const
{
- VLOG(1) << "Folding " << node->name << "::" << output->name() << " to constant (" << value
+ VLOG(3) << "Folding " << node->name << "::" << output->name() << " to constant (" << value
<< ").";
foreach (ShaderInput *sock, output->links) {
@@ -56,7 +56,7 @@ void ConstantFolder::make_constant(float value) const
void ConstantFolder::make_constant(float3 value) const
{
- VLOG(1) << "Folding " << node->name << "::" << output->name() << " to constant " << value << ".";
+ VLOG(3) << "Folding " << node->name << "::" << output->name() << " to constant " << value << ".";
foreach (ShaderInput *sock, output->links) {
sock->set(value);
@@ -112,7 +112,7 @@ void ConstantFolder::bypass(ShaderOutput *new_output) const
{
assert(new_output);
- VLOG(1) << "Folding " << node->name << "::" << output->name() << " to socket "
+ VLOG(3) << "Folding " << node->name << "::" << output->name() << " to socket "
<< new_output->parent->name << "::" << new_output->name() << ".";
/* Remove all outgoing links from socket and connect them to new_output instead.
@@ -131,7 +131,7 @@ void ConstantFolder::discard() const
{
assert(output->type() == SocketType::CLOSURE);
- VLOG(1) << "Discarding closure " << node->name << ".";
+ VLOG(3) << "Discarding closure " << node->name << ".";
graph->disconnect(output);
}