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Diffstat (limited to 'intern/cycles/scene/mesh.h')
-rw-r--r--intern/cycles/scene/mesh.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/intern/cycles/scene/mesh.h b/intern/cycles/scene/mesh.h
index 254672d0620..07acd5328d2 100644
--- a/intern/cycles/scene/mesh.h
+++ b/intern/cycles/scene/mesh.h
@@ -160,6 +160,9 @@ class Mesh : public Geometry {
NODE_SOCKET_API_ARRAY(array<int>, subd_creases_edge)
NODE_SOCKET_API_ARRAY(array<float>, subd_creases_weight)
+ NODE_SOCKET_API_ARRAY(array<int>, subd_vert_creases)
+ NODE_SOCKET_API_ARRAY(array<float>, subd_vert_creases_weight)
+
/* Subdivisions parameters */
NODE_SOCKET_API(float, subd_dicing_rate)
NODE_SOCKET_API(int, subd_max_level)
@@ -210,7 +213,8 @@ class Mesh : public Geometry {
void add_vertex_slow(float3 P);
void add_triangle(int v0, int v1, int v2, int shader, bool smooth);
void add_subd_face(int *corners, int num_corners, int shader_, bool smooth_);
- void add_crease(int v0, int v1, float weight);
+ void add_edge_crease(int v0, int v1, float weight);
+ void add_vertex_crease(int v, float weight);
void copy_center_to_motion_step(const int motion_step);