diff options
Diffstat (limited to 'intern/cycles/session/denoising.cpp')
-rw-r--r-- | intern/cycles/session/denoising.cpp | 529 |
1 files changed, 150 insertions, 379 deletions
diff --git a/intern/cycles/session/denoising.cpp b/intern/cycles/session/denoising.cpp index 21df068092a..91a18928bd2 100644 --- a/intern/cycles/session/denoising.cpp +++ b/intern/cycles/session/denoising.cpp @@ -16,17 +16,12 @@ #include "session/denoising.h" -#if 0 +#include "util/map.h" +#include "util/system.h" +#include "util/task.h" +#include "util/time.h" -# include "kernel/filter/filter_defines.h" - -# include "util/util_foreach.h" -# include "util/util_map.h" -# include "util/util_system.h" -# include "util/util_task.h" -# include "util/util_time.h" - -# include <OpenImageIO/filesystem.h> +#include <OpenImageIO/filesystem.h> CCL_NAMESPACE_BEGIN @@ -125,24 +120,18 @@ static void fill_mapping(vector<ChannelMapping> &map, int pos, string name, stri } } -static const int INPUT_NUM_CHANNELS = 15; -static const int INPUT_DENOISING_DEPTH = 0; -static const int INPUT_DENOISING_NORMAL = 1; -static const int INPUT_DENOISING_SHADOWING = 4; -static const int INPUT_DENOISING_ALBEDO = 5; -static const int INPUT_NOISY_IMAGE = 8; -static const int INPUT_DENOISING_VARIANCE = 11; -static const int INPUT_DENOISING_INTENSITY = 14; +static const int INPUT_NUM_CHANNELS = 13; +static const int INPUT_NOISY_IMAGE = 0; +static const int INPUT_DENOISING_NORMAL = 3; +static const int INPUT_DENOISING_ALBEDO = 6; +static const int INPUT_MOTION = 9; static vector<ChannelMapping> input_channels() { vector<ChannelMapping> map; - fill_mapping(map, INPUT_DENOISING_DEPTH, "Denoising Depth", "Z"); + fill_mapping(map, INPUT_NOISY_IMAGE, "Combined", "RGB"); fill_mapping(map, INPUT_DENOISING_NORMAL, "Denoising Normal", "XYZ"); - fill_mapping(map, INPUT_DENOISING_SHADOWING, "Denoising Shadowing", "X"); fill_mapping(map, INPUT_DENOISING_ALBEDO, "Denoising Albedo", "RGB"); - fill_mapping(map, INPUT_NOISY_IMAGE, "Noisy Image", "RGB"); - fill_mapping(map, INPUT_DENOISING_VARIANCE, "Denoising Variance", "RGB"); - fill_mapping(map, INPUT_DENOISING_INTENSITY, "Denoising Intensity", "X"); + fill_mapping(map, INPUT_MOTION, "Vector", "XYZW"); return map; } @@ -162,7 +151,7 @@ bool DenoiseImageLayer::detect_denoising_channels() input_to_image_channel.clear(); input_to_image_channel.resize(INPUT_NUM_CHANNELS, -1); - foreach (const ChannelMapping &mapping, input_channels()) { + for (const ChannelMapping &mapping : input_channels()) { vector<string>::iterator i = find(channels.begin(), channels.end(), mapping.name); if (i == channels.end()) { return false; @@ -177,7 +166,7 @@ bool DenoiseImageLayer::detect_denoising_channels() output_to_image_channel.clear(); output_to_image_channel.resize(OUTPUT_NUM_CHANNELS, -1); - foreach (const ChannelMapping &mapping, output_channels()) { + for (const ChannelMapping &mapping : output_channels()) { vector<string>::iterator i = find(channels.begin(), channels.end(), mapping.name); if (i == channels.end()) { return false; @@ -199,18 +188,16 @@ bool DenoiseImageLayer::detect_denoising_channels() return true; } -bool DenoiseImageLayer::match_channels(int neighbor, - const std::vector<string> &channelnames, +bool DenoiseImageLayer::match_channels(const std::vector<string> &channelnames, const std::vector<string> &neighbor_channelnames) { - neighbor_input_to_image_channel.resize(neighbor + 1); - vector<int> &mapping = neighbor_input_to_image_channel[neighbor]; + vector<int> &mapping = previous_output_to_image_channel; assert(mapping.size() == 0); - mapping.resize(input_to_image_channel.size(), -1); + mapping.resize(output_to_image_channel.size(), -1); - for (int i = 0; i < input_to_image_channel.size(); i++) { - const string &channel = channelnames[input_to_image_channel[i]]; + for (int i = 0; i < output_to_image_channel.size(); i++) { + const string &channel = channelnames[output_to_image_channel[i]]; std::vector<string>::const_iterator frame_channel = find( neighbor_channelnames.begin(), neighbor_channelnames.end(), channel); @@ -226,19 +213,9 @@ bool DenoiseImageLayer::match_channels(int neighbor, /* Denoise Task */ -DenoiseTask::DenoiseTask(Device *device, - DenoiserPipeline *denoiser, - int frame, - const vector<int> &neighbor_frames) - : denoiser(denoiser), - device(device), - frame(frame), - neighbor_frames(neighbor_frames), - current_layer(0), - input_pixels(device, "filter input buffer", MEM_READ_ONLY), - num_tiles(0) +DenoiseTask::DenoiseTask(Device *device, DenoiserPipeline *denoiser, int frame) + : denoiser(denoiser), device(device), frame(frame), current_layer(0), buffers(device) { - image.samples = denoiser->samples_override; } DenoiseTask::~DenoiseTask() @@ -246,284 +223,39 @@ DenoiseTask::~DenoiseTask() free(); } -/* Device callbacks */ - -bool DenoiseTask::acquire_tile(Device *device, Device *tile_device, RenderTile &tile) -{ - thread_scoped_lock tile_lock(tiles_mutex); - - if (tiles.empty()) { - return false; - } - - tile = tiles.front(); - tiles.pop_front(); - - device->map_tile(tile_device, tile); - - print_progress(num_tiles - tiles.size(), num_tiles, frame, denoiser->num_frames); - - return true; -} - -/* Mapping tiles is required for regular rendering since each tile has its separate memory - * which may be allocated on a different device. - * For standalone denoising, there is a single memory that is present on all devices, so the only - * thing that needs to be done here is to specify the surrounding tile geometry. - * - * However, since there is only one large memory, the denoised result has to be written to - * a different buffer to avoid having to copy an entire horizontal slice of the image. */ -void DenoiseTask::map_neighboring_tiles(RenderTileNeighbors &neighbors, Device *tile_device) -{ - RenderTile ¢er_tile = neighbors.tiles[RenderTileNeighbors::CENTER]; - RenderTile &target_tile = neighbors.target; - - /* Fill tile information. */ - for (int i = 0; i < RenderTileNeighbors::SIZE; i++) { - if (i == RenderTileNeighbors::CENTER) { - continue; - } - - RenderTile &tile = neighbors.tiles[i]; - int dx = (i % 3) - 1; - int dy = (i / 3) - 1; - tile.x = clamp(center_tile.x + dx * denoiser->tile_size.x, 0, image.width); - tile.w = clamp(center_tile.x + (dx + 1) * denoiser->tile_size.x, 0, image.width) - tile.x; - tile.y = clamp(center_tile.y + dy * denoiser->tile_size.y, 0, image.height); - tile.h = clamp(center_tile.y + (dy + 1) * denoiser->tile_size.y, 0, image.height) - tile.y; - - tile.buffer = center_tile.buffer; - tile.offset = center_tile.offset; - tile.stride = image.width; - } - - /* Allocate output buffer. */ - device_vector<float> *output_mem = new device_vector<float>( - tile_device, "denoising_output", MEM_READ_WRITE); - output_mem->alloc(OUTPUT_NUM_CHANNELS * center_tile.w * center_tile.h); - - /* Fill output buffer with noisy image, assumed by kernel_filter_finalize - * when skipping denoising of some pixels. */ - float *result = output_mem->data(); - float *in = &image.pixels[image.num_channels * (center_tile.y * image.width + center_tile.x)]; - - const DenoiseImageLayer &layer = image.layers[current_layer]; - const int *input_to_image_channel = layer.input_to_image_channel.data(); - - for (int y = 0; y < center_tile.h; y++) { - for (int x = 0; x < center_tile.w; x++, result += OUTPUT_NUM_CHANNELS) { - for (int i = 0; i < OUTPUT_NUM_CHANNELS; i++) { - result[i] = in[image.num_channels * x + input_to_image_channel[INPUT_NOISY_IMAGE + i]]; - } - } - in += image.num_channels * image.width; - } - - output_mem->copy_to_device(); - - /* Fill output tile info. */ - target_tile = center_tile; - target_tile.buffer = output_mem->device_pointer; - target_tile.stride = target_tile.w; - target_tile.offset -= target_tile.x + target_tile.y * target_tile.stride; - - thread_scoped_lock output_lock(output_mutex); - assert(output_pixels.count(center_tile.tile_index) == 0); - output_pixels[target_tile.tile_index] = output_mem; -} - -void DenoiseTask::unmap_neighboring_tiles(RenderTileNeighbors &neighbors) -{ - RenderTile ¢er_tile = neighbors.tiles[RenderTileNeighbors::CENTER]; - RenderTile &target_tile = neighbors.target; - - thread_scoped_lock output_lock(output_mutex); - assert(output_pixels.count(center_tile.tile_index) == 1); - device_vector<float> *output_mem = output_pixels[target_tile.tile_index]; - output_pixels.erase(center_tile.tile_index); - output_lock.unlock(); - - /* Copy denoised pixels from device. */ - output_mem->copy_from_device(0, OUTPUT_NUM_CHANNELS * target_tile.w, target_tile.h); - - float *result = output_mem->data(); - float *out = &image.pixels[image.num_channels * (target_tile.y * image.width + target_tile.x)]; - - const DenoiseImageLayer &layer = image.layers[current_layer]; - const int *output_to_image_channel = layer.output_to_image_channel.data(); - - for (int y = 0; y < target_tile.h; y++) { - for (int x = 0; x < target_tile.w; x++, result += OUTPUT_NUM_CHANNELS) { - for (int i = 0; i < OUTPUT_NUM_CHANNELS; i++) { - out[image.num_channels * x + output_to_image_channel[i]] = result[i]; - } - } - out += image.num_channels * image.width; - } - - /* Free device buffer. */ - output_mem->free(); - delete output_mem; -} - -void DenoiseTask::release_tile() -{ -} - -bool DenoiseTask::get_cancel() -{ - return false; -} - -void DenoiseTask::create_task(DeviceTask &task) -{ - /* Callback functions. */ - task.acquire_tile = function_bind(&DenoiseTask::acquire_tile, this, device, _1, _2); - task.map_neighbor_tiles = function_bind(&DenoiseTask::map_neighboring_tiles, this, _1, _2); - task.unmap_neighbor_tiles = function_bind(&DenoiseTask::unmap_neighboring_tiles, this, _1); - task.release_tile = function_bind(&DenoiseTask::release_tile, this); - task.get_cancel = function_bind(&DenoiseTask::get_cancel, this); - - /* Denoising parameters. */ - task.denoising = denoiser->params; - task.denoising.type = DENOISER_NLM; - task.denoising.use = true; - task.denoising_from_render = false; - - task.denoising_frames.resize(neighbor_frames.size()); - for (int i = 0; i < neighbor_frames.size(); i++) { - task.denoising_frames[i] = neighbor_frames[i] - frame; - } - - /* Buffer parameters. */ - task.pass_stride = INPUT_NUM_CHANNELS; - task.target_pass_stride = OUTPUT_NUM_CHANNELS; - task.pass_denoising_data = 0; - task.pass_denoising_clean = -1; - task.frame_stride = image.width * image.height * INPUT_NUM_CHANNELS; - - /* Create tiles. */ - thread_scoped_lock tile_lock(tiles_mutex); - thread_scoped_lock output_lock(output_mutex); - - tiles.clear(); - assert(output_pixels.empty()); - output_pixels.clear(); - - int tiles_x = divide_up(image.width, denoiser->tile_size.x); - int tiles_y = divide_up(image.height, denoiser->tile_size.y); - - for (int ty = 0; ty < tiles_y; ty++) { - for (int tx = 0; tx < tiles_x; tx++) { - RenderTile tile; - tile.x = tx * denoiser->tile_size.x; - tile.y = ty * denoiser->tile_size.y; - tile.w = min(image.width - tile.x, denoiser->tile_size.x); - tile.h = min(image.height - tile.y, denoiser->tile_size.y); - tile.start_sample = 0; - tile.num_samples = image.layers[current_layer].samples; - tile.sample = 0; - tile.offset = 0; - tile.stride = image.width; - tile.tile_index = ty * tiles_x + tx; - tile.task = RenderTile::DENOISE; - tile.buffers = NULL; - tile.buffer = input_pixels.device_pointer; - tiles.push_back(tile); - } - } - - num_tiles = tiles.size(); -} - /* Denoiser Operations */ bool DenoiseTask::load_input_pixels(int layer) { - int w = image.width; - int h = image.height; - int num_pixels = image.width * image.height; - int frame_stride = num_pixels * INPUT_NUM_CHANNELS; - /* Load center image */ DenoiseImageLayer &image_layer = image.layers[layer]; - float *buffer_data = input_pixels.data(); - image.read_pixels(image_layer, buffer_data); - buffer_data += frame_stride; - - /* Load neighbor images */ - for (int i = 0; i < image.in_neighbors.size(); i++) { - if (!image.read_neighbor_pixels(i, image_layer, buffer_data)) { - error = "Failed to read neighbor frame pixels"; - return false; - } - buffer_data += frame_stride; - } - - /* Preprocess */ - buffer_data = input_pixels.data(); - for (int neighbor = 0; neighbor < image.in_neighbors.size() + 1; neighbor++) { - /* Clamp */ - if (denoiser->params.clamp_input) { - for (int i = 0; i < num_pixels * INPUT_NUM_CHANNELS; i++) { - buffer_data[i] = clamp(buffer_data[i], -1e8f, 1e8f); - } - } - - /* Box blur */ - int r = 5 * denoiser->params.radius; - float *data = buffer_data + 14; - array<float> temp(num_pixels); - - for (int y = 0; y < h; y++) { - for (int x = 0; x < w; x++) { - int n = 0; - float sum = 0.0f; - for (int dx = max(x - r, 0); dx < min(x + r + 1, w); dx++, n++) { - sum += data[INPUT_NUM_CHANNELS * (y * w + dx)]; - } - temp[y * w + x] = sum / n; - } - } - - for (int y = 0; y < h; y++) { - for (int x = 0; x < w; x++) { - int n = 0; - float sum = 0.0f; - - for (int dy = max(y - r, 0); dy < min(y + r + 1, h); dy++, n++) { - sum += temp[dy * w + x]; - } - - data[INPUT_NUM_CHANNELS * (y * w + x)] = sum / n; - } - } - - /* Highlight compression */ - data = buffer_data + 8; - for (int y = 0; y < h; y++) { - for (int x = 0; x < w; x++) { - int idx = INPUT_NUM_CHANNELS * (y * w + x); - float3 color = make_float3(data[idx], data[idx + 1], data[idx + 2]); - color = color_highlight_compress(color, NULL); - data[idx] = color.x; - data[idx + 1] = color.y; - data[idx + 2] = color.z; - } - } + float *buffer_data = buffers.buffer.data(); + image.read_pixels(image_layer, buffers.params, buffer_data); - buffer_data += frame_stride; + /* Load previous image */ + if (frame > 0 && !image.read_previous_pixels(image_layer, buffers.params, buffer_data)) { + error = "Failed to read neighbor frame pixels"; + return false; } /* Copy to device */ - input_pixels.copy_to_device(); + buffers.buffer.copy_to_device(); return true; } /* Task stages */ +static void add_pass(vector<Pass *> &passes, PassType type, PassMode mode = PassMode::NOISY) +{ + Pass *pass = new Pass(); + pass->set_type(type); + pass->set_mode(mode); + + passes.push_back(pass); +} + bool DenoiseTask::load() { string center_filepath = denoiser->input[frame]; @@ -531,7 +263,8 @@ bool DenoiseTask::load() return false; } - if (!image.load_neighbors(denoiser->input, neighbor_frames, error)) { + /* Use previous frame output as input for subsequent frames. */ + if (frame > 0 && !image.load_previous(denoiser->output[frame - 1], error)) { return false; } @@ -540,10 +273,35 @@ bool DenoiseTask::load() return false; } + /* Enable temporal denoising for frames after the first (which will use the output from the + * previous frames). */ + DenoiseParams params = denoiser->denoiser->get_params(); + params.temporally_stable = frame > 0; + denoiser->denoiser->set_params(params); + /* Allocate device buffer. */ - int num_frames = image.in_neighbors.size() + 1; - input_pixels.alloc(image.width * INPUT_NUM_CHANNELS, image.height * num_frames); - input_pixels.zero_to_device(); + vector<Pass *> passes; + add_pass(passes, PassType::PASS_COMBINED); + add_pass(passes, PassType::PASS_DENOISING_ALBEDO); + add_pass(passes, PassType::PASS_DENOISING_NORMAL); + add_pass(passes, PassType::PASS_MOTION); + add_pass(passes, PassType::PASS_DENOISING_PREVIOUS); + add_pass(passes, PassType::PASS_COMBINED, PassMode::DENOISED); + + BufferParams buffer_params; + buffer_params.width = image.width; + buffer_params.height = image.height; + buffer_params.full_x = 0; + buffer_params.full_y = 0; + buffer_params.full_width = image.width; + buffer_params.full_height = image.height; + buffer_params.update_passes(passes); + + for (Pass *pass : passes) { + delete pass; + } + + buffers.reset(buffer_params); /* Read pixels for first layer. */ current_layer = 0; @@ -565,10 +323,26 @@ bool DenoiseTask::exec() } /* Run task on device. */ - DeviceTask task(DeviceTask::RENDER); - create_task(task); - device->task_add(task); - device->task_wait(); + denoiser->denoiser->denoise_buffer(buffers.params, &buffers, 1, true); + + /* Copy denoised pixels from device. */ + buffers.buffer.copy_from_device(); + + float *result = buffers.buffer.data(), *out = image.pixels.data(); + + const DenoiseImageLayer &layer = image.layers[current_layer]; + const int *output_to_image_channel = layer.output_to_image_channel.data(); + + for (int y = 0; y < image.height; y++) { + for (int x = 0; x < image.width; x++, result += buffers.params.pass_stride) { + for (int j = 0; j < OUTPUT_NUM_CHANNELS; j++) { + int offset = buffers.params.get_pass_offset(PASS_COMBINED, PassMode::DENOISED); + int image_channel = output_to_image_channel[j]; + out[image.num_channels * x + image_channel] = result[offset + j]; + } + } + out += image.num_channels * image.width; + } printf("\n"); } @@ -586,8 +360,7 @@ bool DenoiseTask::save() void DenoiseTask::free() { image.free(); - input_pixels.free(); - assert(output_pixels.empty()); + buffers.buffer.free(); } /* Denoise Image Storage */ @@ -607,7 +380,7 @@ DenoiseImage::~DenoiseImage() void DenoiseImage::close_input() { - in_neighbors.clear(); + in_previous.reset(); } void DenoiseImage::free() @@ -677,39 +450,61 @@ bool DenoiseImage::parse_channels(const ImageSpec &in_spec, string &error) return true; } -void DenoiseImage::read_pixels(const DenoiseImageLayer &layer, float *input_pixels) +void DenoiseImage::read_pixels(const DenoiseImageLayer &layer, + const BufferParams ¶ms, + float *input_pixels) { /* Pixels from center file have already been loaded into pixels. * We copy a subset into the device input buffer with channels reshuffled. */ const int *input_to_image_channel = layer.input_to_image_channel.data(); for (int i = 0; i < width * height; i++) { - for (int j = 0; j < INPUT_NUM_CHANNELS; j++) { - int image_channel = input_to_image_channel[j]; - input_pixels[i * INPUT_NUM_CHANNELS + j] = + for (int j = 0; j < 3; ++j) { + int offset = params.get_pass_offset(PASS_COMBINED); + int image_channel = input_to_image_channel[INPUT_NOISY_IMAGE + j]; + input_pixels[i * params.pass_stride + offset + j] = + pixels[((size_t)i) * num_channels + image_channel]; + } + for (int j = 0; j < 3; ++j) { + int offset = params.get_pass_offset(PASS_DENOISING_NORMAL); + int image_channel = input_to_image_channel[INPUT_DENOISING_NORMAL + j]; + input_pixels[i * params.pass_stride + offset + j] = + pixels[((size_t)i) * num_channels + image_channel]; + } + for (int j = 0; j < 3; ++j) { + int offset = params.get_pass_offset(PASS_DENOISING_ALBEDO); + int image_channel = input_to_image_channel[INPUT_DENOISING_ALBEDO + j]; + input_pixels[i * params.pass_stride + offset + j] = + pixels[((size_t)i) * num_channels + image_channel]; + } + for (int j = 0; j < 4; ++j) { + int offset = params.get_pass_offset(PASS_MOTION); + int image_channel = input_to_image_channel[INPUT_MOTION + j]; + input_pixels[i * params.pass_stride + offset + j] = pixels[((size_t)i) * num_channels + image_channel]; } } } -bool DenoiseImage::read_neighbor_pixels(int neighbor, - const DenoiseImageLayer &layer, +bool DenoiseImage::read_previous_pixels(const DenoiseImageLayer &layer, + const BufferParams ¶ms, float *input_pixels) { /* Load pixels from neighboring frames, and copy them into device buffer * with channels reshuffled. */ size_t num_pixels = (size_t)width * (size_t)height; array<float> neighbor_pixels(num_pixels * num_channels); - if (!in_neighbors[neighbor]->read_image(TypeDesc::FLOAT, neighbor_pixels.data())) { + if (!in_previous->read_image(TypeDesc::FLOAT, neighbor_pixels.data())) { return false; } - const int *input_to_image_channel = layer.neighbor_input_to_image_channel[neighbor].data(); + const int *output_to_image_channel = layer.previous_output_to_image_channel.data(); for (int i = 0; i < width * height; i++) { - for (int j = 0; j < INPUT_NUM_CHANNELS; j++) { - int image_channel = input_to_image_channel[j]; - input_pixels[i * INPUT_NUM_CHANNELS + j] = + for (int j = 0; j < 3; ++j) { + int offset = params.get_pass_offset(PASS_DENOISING_PREVIOUS); + int image_channel = output_to_image_channel[j]; + input_pixels[i * params.pass_stride + offset + j] = neighbor_pixels[((size_t)i) * num_channels + image_channel]; } } @@ -739,8 +534,8 @@ bool DenoiseImage::load(const string &in_filepath, string &error) return false; } - if (layers.size() == 0) { - error = "Could not find a render layer containing denoising info"; + if (layers.empty()) { + error = "Could not find a render layer containing denoising data and motion vector passes"; return false; } @@ -757,46 +552,34 @@ bool DenoiseImage::load(const string &in_filepath, string &error) return true; } -bool DenoiseImage::load_neighbors(const vector<string> &filepaths, - const vector<int> &frames, - string &error) +bool DenoiseImage::load_previous(const string &filepath, string &error) { - if (frames.size() > DENOISE_MAX_FRAMES - 1) { - error = string_printf("Maximum number of neighbors (%d) exceeded\n", DENOISE_MAX_FRAMES - 1); + if (!Filesystem::is_regular(filepath)) { + error = "Couldn't find neighbor frame: " + filepath; return false; } - for (int neighbor = 0; neighbor < frames.size(); neighbor++) { - int frame = frames[neighbor]; - const string &filepath = filepaths[frame]; - - if (!Filesystem::is_regular(filepath)) { - error = "Couldn't find neighbor frame: " + filepath; - return false; - } + unique_ptr<ImageInput> in_neighbor(ImageInput::open(filepath)); + if (!in_neighbor) { + error = "Couldn't open neighbor frame: " + filepath; + return false; + } - unique_ptr<ImageInput> in_neighbor(ImageInput::open(filepath)); - if (!in_neighbor) { - error = "Couldn't open neighbor frame: " + filepath; - return false; - } + const ImageSpec &neighbor_spec = in_neighbor->spec(); + if (neighbor_spec.width != width || neighbor_spec.height != height) { + error = "Neighbor frame has different dimensions: " + filepath; + return false; + } - const ImageSpec &neighbor_spec = in_neighbor->spec(); - if (neighbor_spec.width != width || neighbor_spec.height != height) { - error = "Neighbor frame has different dimensions: " + filepath; + for (DenoiseImageLayer &layer : layers) { + if (!layer.match_channels(in_spec.channelnames, neighbor_spec.channelnames)) { + error = "Neighbor frame misses denoising data passes: " + filepath; return false; } - - foreach (DenoiseImageLayer &layer, layers) { - if (!layer.match_channels(neighbor, in_spec.channelnames, neighbor_spec.channelnames)) { - error = "Neighbor frame misses denoising data passes: " + filepath; - return false; - } - } - - in_neighbors.push_back(std::move(in_neighbor)); } + in_previous = std::move(in_neighbor); + return true; } @@ -864,24 +647,22 @@ bool DenoiseImage::save_output(const string &out_filepath, string &error) /* File pattern handling and outer loop over frames */ -DenoiserPipeline::DenoiserPipeline(DeviceInfo &device_info) +DenoiserPipeline::DenoiserPipeline(DeviceInfo &device_info, const DenoiseParams ¶ms) { - samples_override = 0; - tile_size = make_int2(64, 64); - - num_frames = 0; - /* Initialize task scheduler. */ TaskScheduler::init(); /* Initialize device. */ - device = Device::create(device_info, stats, profiler, true); - + device = Device::create(device_info, stats, profiler); device->load_kernels(KERNEL_FEATURE_DENOISING); + + denoiser = Denoiser::create(device, params); + denoiser->load_kernels(nullptr); } DenoiserPipeline::~DenoiserPipeline() { + denoiser.reset(); delete device; TaskScheduler::exit(); } @@ -890,7 +671,7 @@ bool DenoiserPipeline::run() { assert(input.size() == output.size()); - num_frames = output.size(); + int num_frames = output.size(); for (int frame = 0; frame < num_frames; frame++) { /* Skip empty output paths. */ @@ -898,16 +679,8 @@ bool DenoiserPipeline::run() continue; } - /* Determine neighbor frame numbers that should be used for filtering. */ - vector<int> neighbor_frames; - for (int f = frame - params.neighbor_frames; f <= frame + params.neighbor_frames; f++) { - if (f >= 0 && f < num_frames && f != frame) { - neighbor_frames.push_back(f); - } - } - /* Execute task. */ - DenoiseTask task(device, this, frame, neighbor_frames); + DenoiseTask task(device, this, frame); if (!task.load()) { error = task.error; return false; @@ -930,5 +703,3 @@ bool DenoiserPipeline::run() } CCL_NAMESPACE_END - -#endif |