Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/subd/subd_mesh.cpp')
-rw-r--r--intern/cycles/subd/subd_mesh.cpp419
1 files changed, 0 insertions, 419 deletions
diff --git a/intern/cycles/subd/subd_mesh.cpp b/intern/cycles/subd/subd_mesh.cpp
deleted file mode 100644
index 56d7d2b2303..00000000000
--- a/intern/cycles/subd/subd_mesh.cpp
+++ /dev/null
@@ -1,419 +0,0 @@
-/*
- * Original code in the public domain -- castanyo@yahoo.es
- *
- * Modifications copyright (c) 2011, Blender Foundation.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include <stdio.h>
-
-#include "subd_mesh.h"
-#include "subd_patch.h"
-#include "subd_split.h"
-
-#include "util_debug.h"
-#include "util_foreach.h"
-
-#ifdef WITH_OPENSUBDIV
-
-#include <osd/vertex.h>
-#include <osd/mesh.h>
-#include <osd/cpuComputeController.h>
-#include <osd/cpuVertexBuffer.h>
-#include <osd/cpuEvalLimitController.h>
-#include <osd/evalLimitContext.h>
-
-CCL_NAMESPACE_BEGIN
-
-/* typedefs */
-typedef OpenSubdiv::OsdVertex OsdVertex;
-typedef OpenSubdiv::FarMesh<OsdVertex> OsdFarMesh;
-typedef OpenSubdiv::FarMeshFactory<OsdVertex> OsdFarMeshFactory;
-typedef OpenSubdiv::HbrCatmarkSubdivision<OsdVertex> OsdHbrCatmarkSubdivision;
-typedef OpenSubdiv::HbrFace<OsdVertex> OsdHbrFace;
-typedef OpenSubdiv::HbrHalfedge<OsdVertex> OsdHbrHalfEdge;
-typedef OpenSubdiv::HbrMesh<OsdVertex> OsdHbrMesh;
-typedef OpenSubdiv::HbrVertex<OsdVertex> OsdHbrVertex;
-typedef OpenSubdiv::OsdCpuComputeContext OsdCpuComputeContext;
-typedef OpenSubdiv::OsdCpuComputeController OsdCpuComputeController;
-typedef OpenSubdiv::OsdCpuEvalLimitContext OsdCpuEvalLimitContext;
-typedef OpenSubdiv::OsdCpuEvalLimitController OsdCpuEvalLimitController;
-typedef OpenSubdiv::OsdCpuVertexBuffer OsdCpuVertexBuffer;
-typedef OpenSubdiv::OsdEvalCoords OsdEvalCoords;
-typedef OpenSubdiv::OsdVertexBufferDescriptor OsdVertexBufferDescriptor;
-
-/* OpenSubdiv Patch */
-
-class OpenSubdPatch : public Patch {
-public:
- int face_id;
-
- OpenSubdPatch(OsdFarMesh *farmesh, OsdCpuVertexBuffer *vbuf_base)
- {
- face_id = 0;
-
- /* create buffers for evaluation */
- vbuf_P = OsdCpuVertexBuffer::Create(3, 1);
- vbuf_dPdu = OsdCpuVertexBuffer::Create(3, 1);
- vbuf_dPdv = OsdCpuVertexBuffer::Create(3, 1);
-
- P = vbuf_P->BindCpuBuffer();
- dPdu = vbuf_dPdu->BindCpuBuffer();
- dPdv = vbuf_dPdv->BindCpuBuffer();
-
- /* setup evaluation context */
- OsdVertexBufferDescriptor in_desc(0, 3, 3), out_desc(0, 3, 3); /* offset, length, stride */
-
- evalctx = OsdCpuEvalLimitContext::Create(farmesh, false);
- evalctx->GetVertexData().Bind(in_desc, vbuf_base, out_desc, vbuf_P, vbuf_dPdu, vbuf_dPdv);
- }
-
- ~OpenSubdPatch()
- {
- evalctx->GetVertexData().Unbind();
-
- delete evalctx;
- delete vbuf_P;
- delete vbuf_dPdu;
- delete vbuf_dPdv;
- }
-
- void eval(float3 *P_, float3 *dPdu_, float3 *dPdv_, float u, float v)
- {
- OsdEvalCoords coords;
- coords.u = u;
- coords.v = v;
- coords.face = face_id;
-
- evalctrl.EvalLimitSample<OsdCpuVertexBuffer,OsdCpuVertexBuffer>(coords, evalctx, 0);
-
- *P_ = make_float3(P[0], P[1], P[2]);
- if(dPdu_) *dPdu_ = make_float3(dPdv[0], dPdv[1], dPdv[2]);
- if(dPdv_) *dPdv_ = make_float3(dPdu[0], dPdu[1], dPdu[2]);
-
- /* optimize: skip evaluating derivatives when not needed */
- /* todo: swapped derivatives, different winding convention? */
- }
-
- BoundBox bound()
- {
- /* not implemented */
- BoundBox bbox = BoundBox::empty;
- return bbox;
- }
-
- int ptex_face_id()
- {
- return face_id;
- }
-
-protected:
- OsdCpuEvalLimitController evalctrl;
- OsdCpuEvalLimitContext *evalctx;
- OsdCpuVertexBuffer *vbuf_P;
- OsdCpuVertexBuffer *vbuf_dPdu;
- OsdCpuVertexBuffer *vbuf_dPdv;
- float *P;
- float *dPdu;
- float *dPdv;
-};
-
-/* OpenSubdiv Mesh */
-
-OpenSubdMesh::OpenSubdMesh()
-{
- /* create osd mesh */
- static OsdHbrCatmarkSubdivision catmark;
- OsdHbrMesh *hbrmesh = new OsdHbrMesh(&catmark);
-
- /* initialize class */
- num_verts = 0;
- num_ptex_faces = 0;
- _hbrmesh = (void*)hbrmesh;
-}
-
-OpenSubdMesh::~OpenSubdMesh()
-{
- OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
-
- if(hbrmesh)
- delete hbrmesh;
-}
-
-void OpenSubdMesh::add_vert(const float3& co)
-{
- OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
-
- OsdVertex v;
- positions.push_back(co.x);
- positions.push_back(co.y);
- positions.push_back(co.z);
- hbrmesh->NewVertex(num_verts++, v);
-}
-
-void OpenSubdMesh::add_face(int v0, int v1, int v2)
-{
- int index[3] = {v0, v1, v2};
- return add_face(index, 3);
-}
-
-void OpenSubdMesh::add_face(int v0, int v1, int v2, int v3)
-{
- int index[4] = {v0, v1, v2, v3};
- add_face(index, 4);
-}
-
-void OpenSubdMesh::add_face(int *index, int num)
-{
- OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
-
-#ifndef NDEBUG
- /* sanity checks */
- for(int j = 0; j < num; j++) {
- OsdHbrVertex *origin = hbrmesh->GetVertex(index[j]);
- OsdHbrVertex *destination = hbrmesh->GetVertex(index[(j+1)%num]);
- OsdHbrHalfEdge *opposite = destination->GetEdge(origin);
-
- if(origin==NULL || destination==NULL)
- assert(!"An edge was specified that connected a nonexistent vertex\n");
-
- if(origin == destination)
- assert(!"An edge was specified that connected a vertex to itself\n");
-
- if(opposite && opposite->GetOpposite())
- assert(!"A non-manifold edge incident to more than 2 faces was found\n");
-
- if(origin->GetEdge(destination)) {
- assert(!"An edge connecting two vertices was specified more than once."
- "It's likely that an incident face was flipped\n");
- }
- }
-#endif
-
- OsdHbrFace *face = hbrmesh->NewFace(num, index, 0);
-
- /* this is required for limit eval patch table? */
- face->SetPtexIndex(num_ptex_faces);
-
- if(num == 4)
- num_ptex_faces++;
- else
- num_ptex_faces += num;
-}
-
-bool OpenSubdMesh::finish()
-{
- OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
-
- /* finish hbr mesh construction */
- hbrmesh->SetInterpolateBoundaryMethod(OsdHbrMesh::k_InterpolateBoundaryEdgeOnly);
- hbrmesh->Finish();
-
- return true;
-}
-
-void OpenSubdMesh::tessellate(DiagSplit *split)
-{
- if(num_ptex_faces == 0)
- return;
-
- const int level = 3;
- const bool requirefvar = false;
-
- /* convert HRB to FAR mesh */
- OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
-
- OsdFarMeshFactory meshFactory(hbrmesh, level, true);
- OsdFarMesh *farmesh = meshFactory.Create(requirefvar);
- int num_hbr_verts = hbrmesh->GetNumVertices();
-
- delete hbrmesh;
- hbrmesh = NULL;
- _hbrmesh = NULL;
-
- /* refine HBR mesh with vertex coordinates */
- OsdCpuComputeController *compute_controller = new OsdCpuComputeController();
- OsdCpuComputeContext *compute_context = OsdCpuComputeContext::Create(farmesh);
-
- OsdCpuVertexBuffer *vbuf_base = OsdCpuVertexBuffer::Create(3, num_hbr_verts);
- vbuf_base->UpdateData(&positions[0], 0, num_verts);
-
- compute_controller->Refine(compute_context, farmesh->GetKernelBatches(), vbuf_base);
- compute_controller->Synchronize();
-
- /* split & dice patches */
- OpenSubdPatch patch(farmesh, vbuf_base);
-
- for(int f = 0; f < num_ptex_faces; f++) {
- patch.face_id = f;
- split->split_quad(&patch);
- }
-
- /* clean up */
- delete farmesh;
- delete compute_controller;
- delete compute_context;
- delete vbuf_base;
-}
-
-CCL_NAMESPACE_END
-
-#else /* WITH_OPENSUBDIV */
-
-CCL_NAMESPACE_BEGIN
-
-/* Subd Vertex */
-
-class SubdVert
-{
-public:
- int id;
- float3 co;
-
- explicit SubdVert(int id_)
- {
- id = id_;
- co = make_float3(0.0f, 0.0f, 0.0f);
- }
-};
-
-/* Subd Face */
-
-class SubdFace
-{
-public:
- int id;
- int numverts;
- int verts[4];
-
- explicit SubdFace(int id_)
- {
- id = id_;
- numverts = 0;
- }
-};
-
-/* Subd Mesh */
-
-SubdMesh::SubdMesh()
-{
-}
-
-SubdMesh::~SubdMesh()
-{
- foreach(SubdVert *vertex, verts)
- delete vertex;
- foreach(SubdFace *face, faces)
- delete face;
-
- verts.clear();
- faces.clear();
-}
-
-SubdVert *SubdMesh::add_vert(const float3& co)
-{
- SubdVert *v = new SubdVert(verts.size());
- v->co = co;
- verts.push_back(v);
-
- return v;
-}
-
-SubdFace *SubdMesh::add_face(int v0, int v1, int v2)
-{
- int index[3] = {v0, v1, v2};
- return add_face(index, 3);
-}
-
-SubdFace *SubdMesh::add_face(int v0, int v1, int v2, int v3)
-{
- int index[4] = {v0, v1, v2, v3};
- return add_face(index, 4);
-}
-
-SubdFace *SubdMesh::add_face(int *index, int num)
-{
- /* skip ngons */
- if(num < 3 || num > 4)
- return NULL;
-
- SubdFace *f = new SubdFace(faces.size());
-
- for(int i = 0; i < num; i++)
- f->verts[i] = index[i];
-
- f->numverts = num;
- faces.push_back(f);
-
- return f;
-}
-
-bool SubdMesh::finish()
-{
- return true;
-}
-
-void SubdMesh::tessellate(DiagSplit *split)
-{
- int num_faces = faces.size();
-
- for(int f = 0; f < num_faces; f++) {
- SubdFace *face = faces[f];
- Patch *patch;
- float3 *hull;
-
- if(face->numverts == 3) {
- LinearTrianglePatch *lpatch = new LinearTrianglePatch();
- hull = lpatch->hull;
- patch = lpatch;
- }
- else if(face->numverts == 4) {
- LinearQuadPatch *lpatch = new LinearQuadPatch();
- hull = lpatch->hull;
- patch = lpatch;
- }
- else {
- assert(0); /* n-gons should have been split already */
- continue;
- }
-
- for(int i = 0; i < face->numverts; i++)
- hull[i] = verts[face->verts[i]]->co;
-
- if(face->numverts == 4)
- swap(hull[2], hull[3]);
-
- if(patch->is_triangle())
- split->split_triangle(patch);
- else
- split->split_quad(patch);
-
- delete patch;
- }
-}
-
-CCL_NAMESPACE_END
-
-#endif /* WITH_OPENSUBDIV */
-